Warframe
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Its 2023 and warframe still has no end game content.
Quit the game for a year, come back to check new content, finish it in 5 hours for everything that cant be bought with platinum, and buy everything else. Once again all new content enemies dont stand a chance and there is no real end game content for people who want to be sweaty.

Why not add some hardcore raid bosses or something with exclusive end game loot ? Where you have to have a full team with minmaxed loadouts and godlike rivens on all weapons and team cordination ? All content in game you can just bring an ignis, slap on dual cc multishot -zoom riven and spin in circles one hitting all enemies trough walls.

Some ppl be like, uhh we got kuva liches and all that stuff... hahah no they still die in 0.5 seconds, just bring an vectis with cc cd ms -mag and shoot him a few times in the head, or just spam e with any melee with cd as dmg -slide or what ever and shreed trough them in seconds.
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Сообщения 7690 из 111
Автор сообщения: Drago
Funny, "press a button and the room is gone"? had less stance there than find some folk to stand on buttons while one or two other players actually get to play. Trials were a good idea, but if you want engaging play; they never had that. Nightmare mode, the buttons also drained your energy; making most player teams feel they had to have Trinity Energy Vampire or burn energy drops constantly.

Trials have their own problems, no debate there. However, I'd like to assume we can look back on that and see what went wrong. Improving from there.
The biggest issue I find is that if we're all gonna find ways to cheese the game into oblivion, DE has to do one of two things to counter that:
1) Remove said abilities or weaken them. Forcing the player with a decree saying "Do something else, moron."
2) Inflate the stats and design the mission so that these powers are otherwise pointless or just outright required. (Which is very polarizing and VERY unadvised. I could find myself hating these missions VERY quickly.)

At a certain point, players WILL get so good that they say "I want to do better, I want more to fight" and when that need isn't met in any capacity? Especially when players make their own challenges?
Players lose interest. Fast. Grind is a constant, but only if it's reward is worthwhile.

Автор сообщения: Drago
Some also liked to see how long they could last in survivals for similar, though DE doing bans on those players for anomalous rewards discouraged that quite a bit.

The issue I find with it is that at a certain point? It becomes less of an "accomplishment" and more of a "Yeah, this strategy can go on forever" sort of thing.
Take Khora for instance. Just slap a Strangle dome at the end of a corridor and have enemies siphon into that. Than just any AoE weapon to shoot them out of sight.
I don't consider killing Lemmings to be an achievement. I consider it to be mindless slaughter at best.

Автор сообщения: Drago
disliked the the pointless nature of bullet sponge for the sake of bullet sponge

Precisely why I find Level Cap Steel Path to be a pointless achievement. If you've killed Level 500 Enemies by disabling their AI, the only difference at Level Cap is just how much bullets they take.
Disable Armor/Shields and forget they exist. Easy peasy.

However, enemies like Wolf of Saturn Six? He was THREATENING and I loved it!
I don't want "stronger enemies", I want enemies of note to have lasting power. I don't care for Void Angels because they're essentially slaughtered in seconds.
Wolf of Saturn Six made you THINK, with negative Headshot modifiers, immunity to both Status AND Warframe Abilities while being able to throw out powerful attacks? Especially because he could show up anywhere at anytime?
You couldn't anticipate him, so you had to be ready! That made him notable!
(That and his minions had some KILLER napalm)

He was memorable because he was the first enemy I fought that felt like a proper boss. He took time, dedication and would ABSOLUTELY kick your ass if you weren't careful.
That and I'm fairly certain Shield-Gating wasn't a thing yet.
Автор сообщения: Donitsi
Автор сообщения: Iraneth
Be like me and only use the starting arcans and only up to galv mods. 111 amp as well.
Then you can learn how hard this game can be at SP level 200

Aren't enemies then even more super boring bullet sponges? Where is the fun in that?

Left 4 Dead had fun challenge. Players start with 100hp and on Easy the Basic zombies deal like 2 damage. On Expert difficulty they deal 20 damage but at the same time they are not boring bullet sponges and you can fight them with any weapon you like.

That's why I hard pass Steel Path and loved Tier 4 Void when it was released years ago. Enemies dealt +300% damage and you could still kill them but if you didn't pay attention to your surroundings they could almost One-Shot-Kill you.
Now DE keeps adding power creep crap so much that Endgame is impossible.
The issue with the damage buff is then people just spam shield gate. I dislike shield gate and so I have to do work arounds.
I know this is a troll post.

But I bet you don't even have a 94% Sham
Автор сообщения: $$ El.Pepo $$
Автор сообщения: BoxxyB

mental illness moment. pick up a football king

I hate sport :)

I rather play vidiya and get high all day long
what a productive and fulfilling life you have :)
Автор сообщения: Binket™
Автор сообщения: Drago
disliked the the pointless nature of bullet sponge for the sake of bullet sponge

Precisely why I find Level Cap Steel Path to be a pointless achievement. If you've killed Level 500 Enemies by disabling their AI, the only difference at Level Cap is just how much bullets they take.
Disable Armor/Shields and forget they exist. Easy peasy.

However, enemies like Wolf of Saturn Six? He was THREATENING and I loved it!
I don't want "stronger enemies", I want enemies of note to have lasting power. I don't care for Void Angels because they're essentially slaughtered in seconds.
Wolf of Saturn Six made you THINK, with negative Headshot modifiers, immunity to both Status AND Warframe Abilities while being able to throw out powerful attacks? Especially because he could show up anywhere at anytime?
You couldn't anticipate him, so you had to be ready! That made him notable!
(That and his minions had some KILLER napalm)

He was memorable because he was the first enemy I fought that felt like a proper boss. He took time, dedication and would ABSOLUTELY kick your ass if you weren't careful.
That and I'm fairly certain Shield-Gating wasn't a thing yet.

I thoroughly enjoyed fighting him. Hell I would even try to melee him while always being on the move.

I felt like I had to just to not get knocked around.

But honestly that nightwave revealed something rather ugly about the community. Everyone wanted a challenge, even the vets... but then many of the people who wanted this sort of challenge complained that he kept appearing when "they didn't have the best weapons for it" or because they could only fight him by camping on top of a box or something... something that got harder when he started appearing with his three allies everytime (that were alson invulnerable for as long as the Wolf was active).

And funny enough, these were vets that bragged about being able to do endless missions in the void prior the conversion of keys to relics... meanwhile, here I am deliberately taking the Paris Prime and the Nikana for when the Wolf pops up so I can fight him.

The point of this comment? Some of the people who ask for challenges, also want to feel very powerful when doing it and are too dependant on specific weapons to get the job done.
Hate to break this to OP who thought he has "everything" in the game.
You think you have better reflex than others? Smarter? Faster? Deserve a "special treatment"? Own more stuffs? "Completed" all content?
If you truly understand the concept of "Eternalism" in the Zariman classroom,here's what DE trying to tell us:
"We are but a small scrub in a tiny little thread of infinite-possibilities universe."

But if you want to relieve your stress by doing some textwalling here, It's fine.
DE won't give a shet tho.
Автор сообщения: dsantos259
But honestly that nightwave revealed something rather ugly about the community. Everyone wanted a challenge, even the vets... but then many of the people who wanted this sort of challenge complained that he kept appearing when "they didn't have the best weapons for it" or because they could only fight him by camping on top of a box or something...

And it will keep happening so long as they keep feeling "powerful" with whatever is meta currently.
They want power for the sheer sake of power.

To those people? To those people who think a genuine challenge, in all of it's descriptors isn't enough? I say this:
"You're not worthy of your guns, you disgrace."
There are many that are, but how many enemies have even came close to the power of the Tenno?

You know what I wanna see?
I wanna see a player fight a room of 4 Tenno Specters. One that isn't afraid to bullet jump all over the place and make sure you're gonna experience HELL fighting it.
Just completely MAXED out mods and gear for some Level 300 Tenno Specters.
Because I can assure you, there's a reason we want challenge. The answer is quite evident if you summon one.
Автор сообщения: boonjit2
If you truly understand the concept of "Eternalism" in the Zariman classroom,here's what DE trying to tell us:
"We are but a small scrub in a tiny little thread of infinite-possibilities universe."

Yes, that's how the "Multiverse" works.
And...?
Автор сообщения: $$ El.Pepo $$
Автор сообщения: «Wodan»
Fashion is Warframe's end game.

I wish ...

Got 6 fashion loadouts on all warframes

and over 200k platinum spent on orbiter decoration doing several reworks + decorated the whole dojo pretty much my self.

even fashion frame gets out dated eventually, specially if your f2p player and not having any tennogen ...
i smell a liar about the 200k keep dreaming XD
Автор сообщения: ShatteredPumpkin
i smell a liar about the 200k keep dreaming XD

I mean... it's not exactly unheard of to get.

Slots by themselves are 3112 Platinum. (282 Weapon Slots, 59 Warframe Slots, 40 Companion Slots)
I got enough Deluxe Bundles to hit 6165 in Platinum spent on those.
Voidshell Bundles grant another 725
Bruntspar Necramech gives another 120
Syandanas can push me up to another 760 Platinum.
730 from Weapon Cosmetics/Skins.
Animation Sets add another 500 Platinum.
225 can come from 3 Color Palettes from the Market.
Another 1130 from Armor Sets.
Shawzins bump that up by another 220.
I got 2 Domestik Drones for another 200.
And I'm not even gonna bother counting all the platinum I have in decor. That would take an arduous process.

So all that combined for a total of 19327 Platinum from someone is generally considered a "very lazy trader".
If I set my mind to it? I can easily make that tenfold.

Trading REALLY isn't difficult. Especially with Warframe Market[warframe.market].
I can see people having 200k plat easily.

EDIT: Though, in hindset... I probably missed a TON of things.
I got hundreds of mods like Medi-Ray, Coaction Drift and more that people buy all the damn time. So it's really just a proof of concept though.
Отредактировано Binket™; 26 янв. 2023 г. в 23:36
Автор сообщения: Abominable Ignoramus
Have you noticed that high rating female canid that sells everything for 500% of the standard price?

Considering I have no idea who you're referring from that descriptor, I can't say I have.
Feel free to elaborate though.
Автор сообщения: Abominable Ignoramus
Literally whenever you search for something and sort by highest price she's up there.

Considering I would have zero reason to do, why would I have noticed her?
Автор сообщения: Binket™
Автор сообщения: dsantos259
But honestly that nightwave revealed something rather ugly about the community. Everyone wanted a challenge, even the vets... but then many of the people who wanted this sort of challenge complained that he kept appearing when "they didn't have the best weapons for it" or because they could only fight him by camping on top of a box or something...

And it will keep happening so long as they keep feeling "powerful" with whatever is meta currently.
They want power for the sheer sake of power.

To those people? To those people who think a genuine challenge, in all of it's descriptors isn't enough? I say this:
"You're not worthy of your guns, you disgrace."
There are many that are, but how many enemies have even came close to the power of the Tenno?

You know what I wanna see?
I wanna see a player fight a room of 4 Tenno Specters. One that isn't afraid to bullet jump all over the place and make sure you're gonna experience HELL fighting it.
Just completely MAXED out mods and gear for some Level 300 Tenno Specters.
Because I can assure you, there's a reason we want challenge. The answer is quite evident if you summon one.

Essentially, fighting an enemy that fights like a player would with gear similar to what a player would have.

It's actually not a bad idea, specially if it's a dynamic enemy. Meaning it's gear can change from time to time so it doesn't feel similar every time.
Автор сообщения: dsantos259
Essentially, fighting an enemy that fights like a player would with gear similar to what a player would have.

It's actually not a bad idea, specially if it's a dynamic enemy. Meaning it's gear can change from time to time so it doesn't feel similar every time.

I mean, there's a reason I don't play Conclave... well, two but y'know:
1) Internet and ping. I can't shoot things if the part I'm supposed to shoot is 3m away from where it's visible.
2) A lotta strats in that are just broken. Though, Veterans have access to more power mods isn't exactly a fun time either.

... Though, I do know that everytime the enemy clones a version of me- even WITHOUT the power of bullet jumps and parkour- they are a FORCE to be reckoned with.

Seriously, have a Level 190 Amalgam Heqet clone you in the Simulacrum.
That thing hurts.
Автор сообщения: Binket™
Автор сообщения: dsantos259
Essentially, fighting an enemy that fights like a player would with gear similar to what a player would have.

It's actually not a bad idea, specially if it's a dynamic enemy. Meaning it's gear can change from time to time so it doesn't feel similar every time.

I mean, there's a reason I don't play Conclave... well, two but y'know:
1) Internet and ping. I can't shoot things if the part I'm supposed to shoot is 3m away from where it's visible.
2) A lotta strats in that are just broken. Though, Veterans have access to more power mods isn't exactly a fun time either.

... Though, I do know that everytime the enemy clones a version of me- even WITHOUT the power of bullet jumps and parkour- they are a FORCE to be reckoned with.

Seriously, have a Level 190 Amalgam Heqet clone you in the Simulacrum.
That thing hurts.

I should give it a shot then just to have an idea then. Thanks for the experiment idea.

UPDATE: Okay just tried it with my Voruna. She and her loadout have a mix of Umbra, Archon, Primed and Nightmare mods on with 4 tauforges and one regular (got really lucky these past weeks).

I waited to be cloned by that enemy and... although she didn't target me directly first and went for my pet... she downed me with Ulfrun's AoE (didn't helmint, kind of like it). Couldn't even react on time, was too busy trying to find it.

UPDATE 2: Removed the pet, went down faster. This time I just waited to see how strong she was.
Отредактировано dsantos259; 27 янв. 2023 г. в 3:00
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Дата создания: 22 янв. 2023 г. в 15:21
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