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ha ha ha ha ha ha You deserve my tag more than I do. That was horrible.
Also this isn't "crit vs proc". It's pure physical vs appropriate elemental combo.
The combo wins.
neither argon scope or bladed rounds can do that, so yeah, you are doing something wrong
thats why I have crit vital sense and hammer shot on it and it has a good deal of stat so that if it doesnt kill the enemy in one hit the bleedout will. Again both work
EDIT: I know specialised builds always win but I make my weapons for general purpose. I guess I was interpreting it wrongly
read my edit
Corrosive for void, infested and grineer, poison for corpus. The usual dance.
Physical damage types are more specialized.
I just tried out ur corrosive damage on the dread and I compared that to the damage output on my build. I stand by that they both work well I am not sure if you had malignant force on and/or voltaic strike which I didnt try but the results are farely even from what I can tell. Even against armored targets where the slash damage would be less effective it still performed just as good as the corrosive build because the bleedout that follows as I said deals damage further so that the damage per hit is roughly the same.
Bladed rounds up Dread's crit multiplier with 2.2. That's 12.2 damage multiplier on red crits paired with Vital sense, vs 7.8 with sense only. That's 48.8 vs 31.2 multiplier on headshots.
Argon Scope adds 67% crit chance, making Dread perform red crits with 92% if you have Point strike installed, vs 25% of Point strike only.
Base damage in first case and with fanged fusillade is ~2093
With 2 elementals it's ~2818.
Let's remove Bladed rounds. We still red crit almost all the time, but first build deals 102138,4 raw headshot damage, while second - only 87921,6.
Let's remove Argon scope. Now it's 102138,4 vs 137518,4 - much more impressive. But second build deals that damage only 25% of time, making 3 out of 4 shots regular crits, with only 74395,2 damage. First build performs red crits 92% of time...
If you want, add bleeds on top - those bypass armor and benefit from 120% bonus of Fanged fusillade. Those happen with 34,6%, which is decent enough to, well, happen from time to time.
You may factor in specific resistances, but since we have Paris Prime and Rakta Cernos, there is little reason to put Dread agains armor or shields.
So. Care to explain how 2 elementals beat THAT?
Also use element mods. Corrosive alone is fine, you have 3 weapons afterall, but a full crit build won't get you far in a lot of end-game...
The point is that bladed rounds will give around 30% total damage increase? Not sure, but it sure as hell wont increase by 90%