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Inaros is the only warframe I don't use any skills with.
So recently I've buffed up my Inaros but the thing is. I have absolutely no need to use any of the skills. In fact the skills are useless and barely makes a difference so far.

The first skill is supposed to give HP back but it's so little that it's thousand times better to get life strike and use it on your melee weapon. But it's a pretty rare mod. I can stun enemies for a bit but that's about as useful as it gets for me. Granted I have not used a lot of power strength on this skill.

The second skill is just not worth it. One enemy at the time? Bah

Third skill is also just worthless. As I don't really need to worry about dying at all because I can either steal HP from enemy or pet. Seeing my pet has 8k HP or so now it means it'll always live.


Fourth skill. I thought this would help but it doesn't do much. My HP still goes down at the same rate and I've just wasted half of my HP on the defense. So I generally just use a little bit of the skill and call it a day.


But even then Inaros is an absolute tank. Far better than Rhino due to that Rhino needs to stand in the line of fire to buff his defense during the first 3 seconds or so. But I always used my iron skin behind corners. Valkyr has low HP compared to Inaros so not worth it anymore.


This really seems like a poor way to make a Warframe. Is there any reason to try to buff the skills?

Also have anyone found a Life strike recently and where?
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Affichage des commentaires 16 à 30 sur 43
His 1 is the best move in the game. Fact! \o/

Do 4 > watch it spread. 3 through the stuck crowd for quick kills and healing gobble up.
Well because I rarely die or lose my skills I've just put it on at the start and then start killing everything. Or when I have had it on and pressed the button again it starts charging.

To have to read the wiki on how the skill actually works is just not a good design imo.
Zefar a écrit :

I've yet to figure out how it heals others with number 4. Also I only ever gotten the health back when I've gone into one of those skill bubbles which only corpus and Void has.
You hold button and charge it. You tap button in the direction of any enemy - and it releases a swarm of scarabs in a straight line, targeting any enemy between targeted enemy and you and infecting and incapacitating them. This consumes 25% of your scarab shield, but starts proccing massive heals ever second if you stand close enough to devoured targets. It also heals other players. More Range=more ... well, range of healing. It stunlocks enemies as well as turns every single one of them into a stationary Well of Life and scarbas spread to enemies that came close to the devoured targets.
I'm not sure what kind of melee weapon you're using if his first ability gives you no hp back. I was doing finishers with my potato'd heliocor after using pocket sand and getting a ton of health back. The fact that I use an Adarza Kavat which gives me +60% crit chance (additive) really helps.
AnonumusSoldier (banni(e)) 28 aout 2016 à 18h18 
Zefar a écrit :
So recently I've buffed up my Inaros but the thing is. I have absolutely no need to use any of the skills. In fact the skills are useless and barely makes a difference so far.

The first skill is supposed to give HP back but it's so little that it's thousand times better to get life strike and use it on your melee weapon. But it's a pretty rare mod. I can stun enemies for a bit but that's about as useful as it gets for me. Granted I have not used a lot of power strength on this skill.

The second skill is just not worth it. One enemy at the time? Bah

Third skill is also just worthless. As I don't really need to worry about dying at all because I can either steal HP from enemy or pet. Seeing my pet has 8k HP or so now it means it'll always live.


Fourth skill. I thought this would help but it doesn't do much. My HP still goes down at the same rate and I've just wasted half of my HP on the defense. So I generally just use a little bit of the skill and call it a day.


But even then Inaros is an absolute tank. Far better than Rhino due to that Rhino needs to stand in the line of fire to buff his defense during the first 3 seconds or so. But I always used my iron skin behind corners. Valkyr has low HP compared to Inaros so not worth it anymore.


This really seems like a poor way to make a Warframe. Is there any reason to try to buff the skills?
lol wut?!?! Inaros is the Desert King of Solo not because of his 4k HP pool, but BECAUSE of his abilities.

First Ability> Stuns enemies, grants a little heal, but its main power is it opens enemies to finishers. This 1) Makes enemies easier to kill 2) Synergizes with his passive the grants heals apon finisher kills. 3) Synergizes with Arcane Ultimatum which grants extra armour on finisher kill. This ability alone will makes him a solo king

Second ability> Synergizes with his 4th. Replace your HP pool almost instantly and be immortal while doing it. Create Heal towers for your allies to do the same thing, or create sand minions to fight along side you. (enemy level + time devored determine thier duration)

Thrid Ability> Need some quick CC? Whip up a sandstorm to throw the hoards around a bit and get them off you/your team mates backs. Plus its ridiculusly fun!

Fourth Ability> You said you havent bothered with power stregth? WELL NO WONDER YOU THINK IT SUCKS! Also, did you stick a maxed Steel Fiber on your Inaros? Scarabs will buff your total armour by 100 percent, which includes modified armour. If you didnt do this then ya, it probably sucks. Also, do you fully understand how armor works in Warframe? http://warframe.wikia.com/wiki/Armor Plus, releaseing this ability when modded for duration and range in a high enemy count missions like ODD will drastically increase ally survivability, on par with a bless trinity.
Try educating yourself before bashing a frame.
https://www.youtube.com/watch?v=w_RmJP4rlrg&index=5&list=PLg1HzElMoKvK3Hw_uthGG3ONvd4582uQm
https://www.youtube.com/watch?v=OZYkeq8zm8k
https://www.youtube.com/watch?v=CjlvuKm2Tv0
I don't really use Inaros' skills much either, but I think I use his more than a lot of other frames, i.e. the ones that aren't particularly good at anything. Most of the good frames, I'll just spam one ability. But I do use his two (because I solo everything and have the time to sit there chewing up that crewman) quite often. Honestly, I like the way he's built more than Valkyr because he doesn't rely on cheesy invincibility, but rather noms down enemies to keep himself going, while actually harboring the chance of death.

Plus his passive is really cool compared to some of the other crappy ones.
AnonumusSoldier a écrit :
lol wut?!?! Inaros is the Desert King of Solo not because of his 4k HP pool, but BECAUSE of his abilities.

First Ability> Stuns enemies, grants a little heal, but its main power is it opens enemies to finishers. This 1) Makes enemies easier to kill 2) Synergizes with his passive the grants heals apon finisher kills. 3) Synergizes with Arcane Ultimatum which grants extra armour on finisher kill. This ability alone will makes him a solo king

The stun is still short what I've noticed. I basically do one finisher and the others are moving again.
But I've learned of the life steal when using finishers and this basically just breaks the Warframe imo. You would really only ever use the first ability.

AnonumusSoldier a écrit :
Second ability> Synergizes with his 4th. Replace your HP pool almost instantly and be immortal while doing it. Create Heal towers for your allies to do the same thing, or create sand minions to fight along side you. (enemy level + time devored determine thier duration)

But heres the thing with this ability. What if I'm just better off killing everything before they do any damage to my team mates? Other people will also just kill the enemies because they probably do not know that you can go up to it and press the use button on them.

Otherwise it only stuns one enemy at a time which really isn't all that useful. If I where to encounter high level bombard enemies I already have a high damage weapon that can deal with them.

But this ability is basically nulled out because of 1.

AnonumusSoldier a écrit :
Thrid Ability> Need some quick CC? Whip up a sandstorm to throw the hoards around a bit and get them off you/your team mates backs. Plus its ridiculusly fun!
Because Inaros is so immortal this isn't really needed. You can just deal with the enemies with the weapon you got. If they die you can just revive them. Also this CC stop you from using your weapons and for me is just a bad CC. Also when you throw enemies all over the place you lose track of them.


AnonumusSoldier a écrit :
Fourth Ability> You said you havent bothered with power stregth? WELL NO WONDER YOU THINK IT SUCKS! Also, did you stick a maxed Steel Fiber on your Inaros? Scarabs will buff your total armour by 100 percent, which includes modified armour. If you didnt do this then ya, it probably sucks. Also, do you fully understand how armor works in Warframe? http://warframe.wikia.com/wiki/Armor Plus, releaseing this ability when modded for duration and range in a high enemy count missions like ODD will drastically increase ally survivability, on par with a bless trinity.
Try educating yourself before bashing a frame.

The reason I haven't used Power strength is because I read that the Armor bonus isn't affected by it. The damage over time it mentions is just 200 at max level which I don't find to be all that much. Even with Power Strength it probably won't be mass slaughtering high level enemies. So I can just use the mod slots for other stuff that are worth more.

But every time I've used this ability it's either been in the start or when I'm alone. I didn't know it could actually send out swarms of stuff and my first line of thought isn't to use a HP drain skill in front of a lot of enemies.

Yes I have Iron skin because Inaros has a high armor and the ultimate said it went off that as well.
But the times I've used it I didn't notice any difference. At the time it also took 50% of my health. The enemies seemed to do similar enough damage and that's about it.

But now I'll just put it on and use the first skill to fill up my health and then only use the first skill to keep refilling my HP. Why they'd let the most durable Warframe in history be able to heal himself of 3 skills is beyond me. It's broken.
I don't use much skills with Inaros either, but that's because I don't like to play endless missions that long. Inaros is a frame whose arsenal becomes only truly useful when the enemies are very high lvl and can destroy any other frame with 1-2 hits. That's when you start to CC them and use finishers to heal and to kill the stronger units. And that's when the extra armor from his 4 starts to pay off as well. I'd say using Life Strike is a bit pointless with his heal mechanics.
Kinda same with valkyr
Her first three abilities are absolute trash
His 1 works with covert lethality so its actually really powerful if you want to kill them fast and have the period of invul + healing from passive.
A Rhino with Ironclad Charge can get 20k+ armor on Iron Skin, since that ability uses active Armor instead of base or modded armor, (so with corrosive proc you'll have less EHP on it for example)
See Brozime's video and you'll see how good it is.
Additionally - it spreads like ♥♥♥♥♥♥♥ plague, with enough Duration and Range it will cover entire map in no time.
Except Range only effects the heal effect, but not the spread range. Cap for the latter is 5 meters, that's rarely enough to cover more than 1 or 2 enemy clusters at a time.

Actually, most enemies with ranged weapons will prefer to attack you from a much longer distance, making it unlikely for them to clump up unless it's a narrow corridor with a corner.

With 1.25s cast time, it's also terribly slow. Add on top the time until it has actually spread out towards the target you wanted to heal.


Or on in other terms: Never really worth it to dispell your armor bonus for that. After all, these 620 armor you get in total, result effectively in 16192 effective HP, with Vitality, Vigor and Steel Fibre.

See http://warframe.wikia.com/wiki/Thread:952796#16 for even more ridiculous numbers.

Even right now, Inaros is one of the very few tanks, which can afford to face-tank missile attacks from most bosses in this game. If you are up against Corpus, effectively the only one.


As for the other skills?

1st is nice, except for low levels where it instantly kills your targets so you can't finish them.

The 2nd one, I only ever use it if I want to go AFK for a couple of seconds in highlevel missions. Put a weight on the keyboard, feed on a lvl120+ Bombarde, and it's enough to get something from the fridge.

3rd? Meh. You still take damage, but you can't heal yourself and energy is also disrupted. Not worth it, unless you need to dispell an enemy formation (e.g. when too many shield drones stacked).

And the 4th? As said above, the Scarabs are just too slow for anything reasonable. The Armor boost is nice though.
Dernière modification de Ext3h; 29 aout 2016 à 5h16
what, rhino is not a good tank..pfff....rhino is one of the best tank s in game, and yea i say that because i play rhino, many people say bla bla bla rhino is not a good tank, bla bla bla is a mid-tier tank and so on, you can have 400k hp on you r iron skin with only one augument,is a good cc frame, all your team mates are down? no worries, just stomp and revive them back, to many enemyes? just put your iron skin and let use the dmg they make to you r favor, iron skin is not made to be activated at the begining of the mission....ffs if you dont know how to use rhino stop saying, rhino is not a good tank or is a mid tank bla bla bla, think about it k?
Dernière modification de Crisπ; 29 aout 2016 à 5h20
Cristi Bah™ a écrit :
what, rhino is not a good tank..pfff....rhino is one of the best tank s in game, and yea i say that because i play rhino, many people say bla bla bla rhino is not a good tank, bla bla bla is a mid-tier tank and so on, you can have 400k hp on you r iron skin with only one augument,is a good cc frame, all your team mates are down? no worries, just stomp and revive them back, to many enemyes? just put your iron skin and let use the dmg they make to you r favor, iron skin is not made to be activated at the begining of the mission....ffs if you dont know how to use rhino stop saying, rhino is not a good tank or is a mid tank bla bla bla, think about it k?
OP never said that rhino was a bad tank, he/she only said that inaros was better, and I personally would agree.
oinkment a écrit :
His 1 works with covert lethality so its actually really powerful if you want to kill them fast and have the period of invul + healing from passive.
this combo can easy kill lvl 99999 enemies = not broken :B1:
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Posté le 28 aout 2016 à 12h30
Messages : 43