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free小胖 Jun 27, 2016 @ 11:31am
MULTISHOT Tonkor
Is it worth the drain because sometimes i fire and only 1 comes out (mine is maxed)
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Showing 1-15 of 32 comments
Vakarian9256 Jun 27, 2016 @ 11:32am 
You should, actually you should put in on almost every gun to kill more enemies.
free小胖 Jun 27, 2016 @ 11:33am 
Originally posted by Garrus Vakarian:
You should, actually you should put in on almost every gun to kill more enemies.
not synoid simulor
zvampen Jun 27, 2016 @ 11:35am 
Originally posted by Warpt:
Originally posted by Garrus Vakarian:
You should, actually you should put in on almost every gun to kill more enemies.
not synoid simulor
I roll with split chamber on my synoid simulor... Does it not work?
Last edited by zvampen; Jun 27, 2016 @ 11:36am
free小胖 Jun 27, 2016 @ 11:36am 
Originally posted by Cpt.Mippan:
Originally posted by Warpt:
not synoid simulor
I roll with split chamber on my synoid simulor... Does it not work?
off topic...
Originally posted by Warpt:
Originally posted by Cpt.Mippan:
I roll with split chamber on my synoid simulor... Does it not work?
off topic...
Split Chamber on (Synoid) Simulor is a waste of a slot.
zvampen Jun 27, 2016 @ 11:37am 
Originally posted by Warpt:
Originally posted by Cpt.Mippan:
I roll with split chamber on my synoid simulor... Does it not work?
off topic...
But u just quoted the fact that u should not use Split chamber on synoid simulor? o.O
HiWATT Jun 27, 2016 @ 11:58am 
If I understand multishot correctly, Split Chamber gives you a 90% chance of firing 2 projectiles. Wether or not that's worth it is up to you.
Criticalfire Jun 27, 2016 @ 12:48pm 
Use it if you want that extra grenade at 90% per shot for it to go off and might i add its actually pretty often it procs.

As for synoid simulor please explain how it doesnt work becuase i achieve many kills with a splitchamber in it.
Smokey Jun 27, 2016 @ 12:54pm 
Remember Split Chamber also increase base damage & elemental damage.
So for me its worth it with the mods i have at this point in game "no idea about end game :P
Smokey Jun 27, 2016 @ 1:00pm 
Originally posted by Criticalfire:
Use it if you want that extra grenade at 90% per shot for it to go off and might i add its actually pretty often it procs.

As for synoid simulor please explain how it doesnt work becuase i achieve many kills with a splitchamber in it.

+1 will also like to know this
since multishot will increase pure elemental weapons just as pure base damage weapons
= 90% more elemental damage "how is that bad ?

ps. this have affect no matter if it fires a extra shot or not
Carnasid Jun 27, 2016 @ 1:00pm 
On tonkor, yes. On simulor, no. The thing about split chamber on simulor is it auto fuses the orbs without an explosion when they are fired, so you don't actually get any increased damage, since the damage from simulor is from seperate orbs fusing and generating an explosion. Therefor, no explosions = no point in multishot.

Edit because people are being wrong above me: The extra listed damage on weapons in your arsenal shown by multishot is wrong. It cacluates multishot as if it were a 90% serration, which it doesn't work that way. You only get that extra damage if the weapon fires that extra shot, and that shot hits something.

Additional Edit because whatever: I also used to think split chamber was useful on simulor, then I did some tests with two identical builds save one had Split Chamber, and one had an empty mod slot instead of split chamber. They both yeilded the same damage.
Last edited by Carnasid; Jun 27, 2016 @ 1:04pm
Criticalfire Jun 27, 2016 @ 1:04pm 
Originally posted by RB:
On tonkor, yes. On simulor, no. The thing about split chamber on simulor is it auto fuses the orbs without an explosion when they are fired, so you don't actually get any increased damage, since the damage from simulor is from seperate orbs fusing and generating an explosion. Therefor, no explosions = no point in multishot.

Edit because people are being wrong above me: The extra listed damage on weapons in your arsenal shown by multishot is wrong. It cacluates multishot as if it were a 90% serration, which it doesn't work that way. You only get that extra damage if the weapon fires that extra shot, and that shot hits something.
Hmm didnt know that but wouldnt it still be beneficial since it makes the simulor shots bigger innately?
Fraggoth Jun 27, 2016 @ 2:35pm 
Originally posted by Criticalfire:
Hmm didnt know that but wouldnt it still be beneficial since it makes the simulor shots bigger innately?

It WOULD, if the Simulor's main means of dealing damage weren't the explosions from the fusing orbs. That it creates a CC-effecting mini-Vortex on the 4th consecutive fused orb is more of a nice side effect - the real damage is from the orbs fusing.

If it did double damage per fusion/explosion with Split Chamber that'd be one thing, but so far as I've been able to tell this is not the case.

I mean, sure, you can still use Split Chamber on a Simulor and coat an area with mini-Vortices much faster, which is great Crowd Control, but it's not going to do as much damage as if you'd replaced Split Chamber with another damage mod.

Fortunately, DPS is not everything, and Warframe is very forgiving indeed most of the time. Basically just do what you want, really.
free小胖 Jun 27, 2016 @ 2:36pm 
Originally posted by Fraggoth:
Originally posted by Criticalfire:
Hmm didnt know that but wouldnt it still be beneficial since it makes the simulor shots bigger innately?

It WOULD, if the Simulor's main means of dealing damage weren't the explosions from the fusing orbs. That it creates a CC-effecting mini-Vortex on the 4th consecutive fused orb is more of a nice side effect - the real damage is from the orbs fusing.

If it did double damage per fusion/explosion with Split Chamber that'd be one thing, but so far as I've been able to tell this is not the case.

I mean, sure, you can still use Split Chamber on a Simulor and coat an area with mini-Vortices much faster, which is great Crowd Control, but it's not going to do as much damage as if you'd replaced Split Chamber with another damage mod.

Fortunately, DPS is not everything, and Warframe is very forgiving indeed most of the time. Basically just do what you want, really.
When you ask a question about tonkor, becomes and arguement about multishot simulor xD
Fraggoth Jun 27, 2016 @ 2:41pm 
Originally posted by Warpt:
When you ask a question about tonkor, becomes and arguement about multishot simulor xD

Was just clarifying and elucidating.

As far as whether or not Tonkor benefits noticably from Multishot, that's been answered: Yes. Yes it does.

GO NUTS!
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Date Posted: Jun 27, 2016 @ 11:31am
Posts: 32