Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
All you need is Duration and a little bit of strength. And try not to put negative range on that too.
Here's my build:
https://i.gyazo.com/08184cc33cae84dbe843a1995ad0c5d1.jpg
Aura can be changed either to Corrosive Projection OR to Energy siphon.
Abating Link augment makes your link remove enemy armor, but you need at least 223% strength to remove all the armor completely. That's why I have 245%.
Efficiency doesn't really matter on Trinity, since you have her 2. Just pop it on one enemy and kill em for full energy gain. Since you have 245% strength, you'll fill up your energy bar easily.
Duration is the key to Link/Bless build. For obvious reasons.
Range is 94%... It's not 100% or more, but still good for mid-close combat with a shotgun or a melee.
I was also disappointed with Trin nerfs, but... Oh well.