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Each one is guarded by a mini-boss, you may get stuck on some that will force you to go back and learn how weapon mods work, or craft an entirely new set of equipment. Similarly, main quests may serve as "stat checks" that are not afraid to slap you if you're undergeared and just been rushing through junctions. Getting mods is easy - they drop everywhere. Getting the exact mods you want, though, might take a little bit longer.
Early on, you'll likely need to do some open-world fishing and mining for resources as well.
Raw mining materials need to be refined into usable material, which requires running missions for that planet's faction. For instance, if you need Auroxium for something that you want to make you'd need to mine Aurum on Earth, get Oxium from a specific common enemy, and then get friendly with the Earth faction in order to have the ability to make your own Auroxium. Getting your faction reputation up to this point can take a few real-world days.
Crafting is the second thing. Most gear in the game gets dropped as blueprints or pieces. Want to make a Rhino? Fight the Jackal boss and it will drop a part blueprint. Keep fighting Jackal until you have the four components. Sometimes you get lucky and have all your pieces within 4-5 runs. Longest I've seen was around 21 runs of Ropalolyst to get all the Wisp parts.
Certain equipment has a mastery level requirement. Mastery is like a summed total of all the weapon/frame experience you've collected. So in order to raise your mastery level, you'll need to concentrate on making new equipment and levelling it, which will in turn raise your mastery. This is what people were hinting at when talking about slots - since you have a limited number of gear slots, your cycle will be to craft something new, level it to max, then scrap it so that you have space for the next weapon. Fortunately there are some very fast ways to level equipment in this game - you can go from freshly crafted to 30 in 10-15 minutes of Sanctuary Onslaught.
you will need to grind endo (the currency to upgrade mods), credits, to a lesser extent crafting materials, and from there if not gifted or traded from other players, the good mods which means running all kinds of things from nightmare missions (beware no shield and no energy modes at first) to vault missions to grinding relics to trade with baro to running open world bounties and more. Good mods are scattered all over the place and a lot of work to collect a full set.
85% or more of the game is about getting your mods and ranking them up. Once you have that, even a brand new gun or frame is moments away from being configured well enough to work around the same content as you were doing already.
mid to late game grinds include kuva and riven mods. Riven mods are tied to a specific weapon and give it effectively 3-4 normal mods in one, sometimes with a negative effect, and you randomize these mods with kuva currency. Nightwave event is almost always running and gives kuva and other things you will want, so you also grind nightwave around this time. Other mid and late game grinds include reputation with factions (esp the original 6 factions which have special frame mods that enhance frame abilities). Thankfully riven mods come naturally from killing eximus enemy over time. Other grinds include relics to get prime items and trade platinum as noted earlier, mastery rank (to at least 10), .... there are lots of other less critical grindage and some endgame stuff as well.
I'm 2k hours in and I've nevet bought a crew or pet slot ever. Warframe and weapon slots are more necessary but you can get those through nightwave and events anyway. Hell we were just given one of each today for the cancer awareness month stuff.
Only Crossplay is supported for now.
https://forums.warframe.com/topic/1326149-cross-platform-play-initial-public-test/
"There will be a few limitations on some features during this test:
No Dojo support
No Conclave support
No Friend support
No Trading or Gifting of items across different platforms
No Voice Chat support"