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i tried to find out if using nekro(prime)s most loved ability (and its not the shadow one) helps with the chance of dropping said mods - it should be, for nothing actually speaks against it, but it's bit of a bother to do the empirically test all by myself (yeah, i'm too lazy for it, ok?). so the question is: is there anyone less lazy than me and did dozends of run with our beloved corps-despoiler and can give me (all who cares) a feedback?
hmm, i'm very much sure, you always get one of the 3 teams (with all four team member of it) - no misc-team.
i played all 3 index rounds several times and all 3 risks in them too... it was always one of the teams.
as for my question about nekro, i'm still not sure if he works with the mod-drop there - he sure use desecrate on them (for that is noticable when he his health with despoiling them) but if it affect the mods drops is hard to tell (these mods are after all handled a bit different then our run off the mill mods... or, maybe not... ).
still, i only got a lot of the uncommon mods from all 3 teams - not a single one of the rare mods.
and yes, it seems that the fastes way to "farm" them is the index 1 "bronze" risk mission - for you can stay in there much longer with less danger of dying and therefore providing easy points for the enemy team. higher risk or higher index rounds does not yield more mod-drops it seems - only takes much more time and gives out more credits (and is more fun).
but they do seem to be rather uncaring about sharing, with markers
i think maybe 50/50 care/notcare; but could be skewed more 'evil'
.
i have heard from others that nekros is desired, but could just be 'because'