Warframe

Warframe

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DARK Sep 8, 2022 @ 4:44am
Please DE give us our ammo back.
We playing a horde shooter & there isn't enough ammo for weapons anymore.
Please revert the ammo changes. Please DE.
I don't want to go back to the melee meta we had for 7 years..
I dislike how harsh they nerfed AOE also, them weapons take a real investment of forma & real time & they are literally unusable now. PVE game who cares if we can blow up 10 enemy's at a time, it's a horde shooter after all DE.
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Showing 1-15 of 35 comments
Donitsi Sep 8, 2022 @ 5:17am 
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I don't mind AoE nerf. Finally I can finally see and navigate through missions because 3/4 players aren't spamming Bramma and Ogris with Nightwatch Napalm mod.

But ammo nerf to everything sounds like a nightmare.
Last edited by Donitsi; Sep 8, 2022 @ 5:18am
Shard of Manus Sep 8, 2022 @ 5:29am 
It's just poorly balanced. Weapons like Phantasma, with poor economy, seem to suffer a lot more now.
SimpleMinded Sep 8, 2022 @ 6:07am 
Please DE give me my money back
DARK Sep 8, 2022 @ 6:39am 
Originally posted by Toxicwukong:
Please DE give me my money back
Give this man his money..:Corpus:
DARK Sep 8, 2022 @ 9:02am 
Originally posted by David Davidson:
Originally posted by Donitsi:
I don't mind AoE nerf. Finally I can finally see and navigate through missions because 3/4 players aren't spamming Bramma and Ogris with Nightwatch napalm mod
Well, if the "disable team mate effects" button actually worked.
Though I guess tweaking a few values to make some weapons unusable instead of fixing the graphical engine is the way to go.

Disable Team mates effect don't work. I had no idea.
Ben Lubar Sep 8, 2022 @ 9:04am 
Originally posted by David Davidson:
Originally posted by Donitsi:
I don't mind AoE nerf. Finally I can finally see and navigate through missions because 3/4 players aren't spamming Bramma and Ogris with Nightwatch napalm mod
Well, if the "disable team mate effects" button actually worked.
Though I guess tweaking a few values to make some weapons unusable instead of fixing the graphical engine is the way to go.
They fixed that setting for three or four weapons in this update, including ogris with nightwatch napalm
Operator Sep 8, 2022 @ 10:15am 
Honestly it sucks. the ammo changes just killed the game. using anything without ammo mutators is just pointless now, demanding us to waste a modslot and a forma. stupid decision.
TheMetalCorpser Sep 8, 2022 @ 10:31am 
Originally posted by Operator:
Honestly it sucks. the ammo changes just killed the game. using anything without ammo mutators is just pointless now, demanding us to waste a modslot and a forma. stupid decision.
I'm honestly not having that issue with most weapons. If you truly get low that often then yeah ammo mutation would help. As would just switching to your primary/secondary for a bit. Hell even your melee.
DARK Sep 8, 2022 @ 10:32am 
Originally posted by Operator:
Honestly it sucks. the ammo changes just killed the game. using anything without ammo mutators is just pointless now, demanding us to waste a modslot and a forma. stupid decision.
couldn't agree more. I really hope we get enough feedback from ppl in a nice way & DE will review this change. We can only hope. I really don't want to go back to the melee meta again
Fraggoth Sep 8, 2022 @ 10:46am 
Originally posted by TheMetalCorpser:
Originally posted by Operator:
Honestly it sucks. the ammo changes just killed the game. using anything without ammo mutators is just pointless now, demanding us to waste a modslot and a forma. stupid decision.
I'm honestly not having that issue with most weapons. If you truly get low that often then yeah ammo mutation would help. As would just switching to your primary/secondary for a bit. Hell even your melee.

Yeah. Launchers are still obnoxiously strong, there's just a minor cooldown period between carpet-bombings at worst. Shame none of those weapons have dedicated Exilus slots where you can slap in Ammo Mutation mods... oh wait.

I will admit that certain rapid-fire weapons with iffy-to-bad ammo economy have suffered a bit, like the Phantasma; and the seemingly global hit to recharge-speeds on recharging-ammo weapons hurts those a bit, but that's a fair trade-off for having infinite ammo in the first place. At the end of the day, this update actually gives good reasons to swap weapons, especially since the act of swapping doesn't take a geological epoch to perform anymore.

Certainly I'm liking it better for purposes of balancing between AoE and Single-Target weapons than when the New iteration of Eximus enemies dropped.
Harmful Sep 8, 2022 @ 10:47am 
Well well...The update for these weapons (AOE) is a big mistake.
Minority players say this is positive and needs to be done.
If you are uncomfortable with this situation, you should enter the games with your own team. A small minority rejoiced, unjustly taking away the entertainment of others. I designed my warframe and weapons so that I can enjoy the game. I also spent real money on this.
:3 Sep 8, 2022 @ 1:45pm 
wow people dont care about balance do they
2GenL Sep 8, 2022 @ 2:57pm 
Just done 30mins sp survival to see what's what... guess what? the floor was littered with ammo pick ups... So, no issue in picking up ammo. Loads of big purple boxes for primary ammo, couldn't fire enough to pick them all up
Lol seethe
DARK Sep 8, 2022 @ 6:55pm 
Originally posted by David Davidson:
Good news everyone!
https://steamcommunity.com/sharedfiles/filedetails/?id=2860451421
It seems DE listen to the community after all. Hotfix for some of the stuff they straight up broke for no reason and more to come.
I mean it ain't much but it's something.
I hope it's to revert this ammo change. So we can have ammo again.
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Date Posted: Sep 8, 2022 @ 4:44am
Posts: 35