Warframe

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Kim Jong-Un Oct 16, 2018 @ 7:59am
New sigil
Am I the only one or do the Rift and Scars of Arbitration sigil look quite similar
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Showing 1-11 of 11 comments
PhellAsleep Oct 16, 2018 @ 8:34am 
I can't even tell what the hell they are. I seem to remember they used to look like actual cracks at one time. Now they just look like messy scribbles.
Last edited by PhellAsleep; Oct 16, 2018 @ 8:36am
IAmNotMatthew Oct 16, 2018 @ 8:34am 
It's a worse Scar Sigil, we have 3 scar-ish sigils and I'd call the Rift Sigil the best, sure, the Scar Sigil and the Scars of Arbitrations Sigil might look better SOMEWHERE.
FALLENV3GAS Oct 16, 2018 @ 8:57am 
Originally posted by NITRO:
They are putting some real low-effort lately so I'm pretty sure the Scars sigil is essentially a rift sigil with some minor differences here and there.

I mean, the icon for Vitus Essence is just a yellow-painted Nitain Extract. They couldn't even afford to ask someone to draw something new...
To be fair, that I "could" excuse, the "rewards" I can't.

Seriously, a mod that stops self damage in a mode aimed at vets who probably have learnt not to blow themselves up after the hundreds if not thousands of hours they put into the game already.
_Synt3rax_ Oct 16, 2018 @ 9:25am 
Originally posted by NITRO:
Originally posted by FALLENV3GAS:
To be fair, that I "could" excuse, the "rewards" I can't.

Seriously, a mod that stops self damage in a mode aimed at vets who probably have learnt not to blow themselves up after the hundreds if not thousands of hours they put into the game already.

Cautious shot is a prime example of how DE haven't learn the lesson of not adding band-aid mods. That shouldnt be a mod, that should be how self-damage weapons work, period.
so you could be a nobrainer and do massive amounts of damage with no drawback yea sure haha...........
FALLENV3GAS Oct 16, 2018 @ 9:32am 
Originally posted by NITRO:
Originally posted by FALLENV3GAS:
To be fair, that I "could" excuse, the "rewards" I can't.

Seriously, a mod that stops self damage in a mode aimed at vets who probably have learnt not to blow themselves up after the hundreds if not thousands of hours they put into the game already.

Cautious shot is a prime example of how DE haven't learn the lesson of not adding band-aid mods. That shouldnt be a mod, that should be how self-damage weapons work, period.
I don't mind it being a mod aimed at low leveled players since you are trading off pointless utlilty for damage. However I do also agree with you that an explosive weapon should be that - explosive. That's it's "gimmick" over regular weaponary.

What I can for sure agree with, it shouldn't have been a mod aimed at veterans. Also the rewards shouldn't have been as bloody awful as they are.
Originally posted by _Synt3rax_:
Originally posted by NITRO:

Cautious shot is a prime example of how DE haven't learn the lesson of not adding band-aid mods. That shouldnt be a mod, that should be how self-damage weapons work, period.
so you could be a nobrainer and do massive amounts of damage with no drawback yea sure haha...........
Yeees bring back the days when everyone no-brained around with their Tonkor and Simulor
Kim Jong-Un Oct 16, 2018 @ 9:39am 
Originally posted by FALLENV3GAS:
Originally posted by NITRO:

Cautious shot is a prime example of how DE haven't learn the lesson of not adding band-aid mods. That shouldnt be a mod, that should be how self-damage weapons work, period.
I don't mind it being a mod aimed at low leveled players since you are trading off pointless utlilty for damage. However I do also agree with you that an explosive weapon should be that - explosive. That's it's "gimmick" over regular weaponary.

What I can for sure agree with, it shouldn't have been a mod aimed at veterans. Also the rewards shouldn't have been as bloody awful as they are.
But you get these rewards from playing high level, basically end game missions. The rewards that you get from the missions themselves arent bad, only the ones you need to purchase from the arbiters.
Kim Jong-Un Oct 16, 2018 @ 9:40am 
Its kinda a shame, as DE are capable of producing really good things, just that its noticable when they slack off or rush something, and unfortunately it seems to happen more frequently. Especially when they are producing stuff for vets
Last edited by Kim Jong-Un; Oct 16, 2018 @ 9:41am
FALLENV3GAS Oct 16, 2018 @ 9:43am 
Originally posted by Kim Jong-Un:
Originally posted by FALLENV3GAS:
I don't mind it being a mod aimed at low leveled players since you are trading off pointless utlilty for damage. However I do also agree with you that an explosive weapon should be that - explosive. That's it's "gimmick" over regular weaponary.

What I can for sure agree with, it shouldn't have been a mod aimed at veterans. Also the rewards shouldn't have been as bloody awful as they are.
But you get these rewards from playing high level, basically end game missions. The rewards that you get from the missions themselves arent bad, only the ones you need to purchase from the arbiters.
If you mean the mods that can drop from the mode, yeah I've heard good things from them.

The actual "rewards" you need to use the "golden nitain", AWFUL.
IAmNotMatthew Oct 16, 2018 @ 9:50am 
Power Donation is actually useful, it's bugged in the Plains as it applies the buff/debuff every time you exit Archwing. It makes for fun stuff tho.
Originally posted by IAmNotMatthew™:
Power Donation is actually useful, it's bugged in the Plains as it applies the buff/debuff every time you exit Archwing. It makes for fun stuff tho.
If the whole squad had that aura would it negate the negative effect on you?
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Date Posted: Oct 16, 2018 @ 7:59am
Posts: 11