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My point was that movement speed with Bleeding Willow combo has been greatly increased. Yet, patch notes do not mention this.
But I'll get on to test it
given the whole gram prime issue with it probably having accidental bits of code from the rework slipped in, I'd probably bet on Chatbot's guess of some accidental code going in.
But it's got better multipliers and less jank!
so, testing tempo royale. I dont really feel slower than I did before (though I do admit I may have updated my galatine prime build and haven't taken that into account). It also feels less janky than I remember.
And whoever said that polearms are faster; using my zaw and bleeding willow feels like an exercise in frustration with inputting the combos. can't seem to do more than spam the first swing......
honestly i rather have melee 3.0 come out, making actual normal attacks feel the most usefull than spin to win ♥♥♥♥♥♥♥♥, what we have right now in the game isnt melee combat... best thing that could happen to this game would be to say goodbye to spin attacks..