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번역 관련 문제 보고
its nice though since you dont need to go into void mode to do the sling and i think it actually goes further that way + you dont waste energy when you decide where to go next
void sling has a larger model than void dash so its a lot easier to get stuck lol but ive gotten used to it (void dash only utilized the head model of the operator i think while void sling uses the whole body, so muscle memory on where you aim has to be rewritten)
there is also a bit of a delay between void slings which kinda annoys me, wish that were lessened
operator survivability did kinda take a big L i've noticed, its more notable when you use void strike and you instantly lose all energy (have to pop an energy pad to go back into void mode lol) so yeah when you exit void mode to shoot you are definitely going to be punished harder and you can lose a few seconds off void strike if you get unlucky and die right after using the skill (also annoying combined with the fact that they removed operator armor waybound)
i guess this would also apply anytime you need to keep sustained fire as an operator
i do not think void sling is inherently bad, in fact i much prefer it for general movement compared to void dash, but i think the intent to make operator gameplay "slower" is what is annoying and that is reflected in void sling
other examples being:
- longer to spam arcanes (void sling dependent arcanes)
- transference delay (into your operator which affects magus elevate or just going into void mode to hide)
- have to go into archwing, exit, and back into operator if you want to rush back to the eidolon after dying in operator and your warframe is somewhere far as opposed to just spamming void dash after going into operator (more annoying since void strike has a duration now)
in terms of general mission usage, i find that the focus changes and void sling are quite good and easier for new players to get into, but i will miss the sheer power of being able to void dash several hundred meters and magus lockdown the demolyst next to the conduit all while feeling like the flash
So no this is not a cesspool at all when comparing to Reddit, in fact its 100x better!
That's... not how it works. Sling and dash don't function any differently in open world. Just because archwing exists doesn't suddenly invalidate all those videos comparing them side by side. If these videos were done in an open room during a normal mission it would not change the results at all.
Don't compare in open world if you don't want me to use archwing as the fix to the problem. Also open room? huh? getting from point A to B in a mission is just as quick with sling and easier then dash
1. Transference is client now so zero delay no ping issues anymore
2. Archwing is only needed to get to the Eidalon and lures after that you can use sling like dash did
3. Sling is just as versatile as I have stated with zero issues using it in my kit as normal
4. Don't lie about people leaving you sound like a 1 star review quite making things up will you.