Warframe

Warframe

View Stats:
Anti-Corpus element?
So you have corrosive for Grineer, and gas for infested, but with the wider variation in health/armour/shield types across Corpus enemies, is there a single element that works against all Corpus units?
Originally posted by Lasagna:
I normally go for Magnetism + Radiation for Corpus.

Magnetism for destroying shields (since you're planning a long endless corpus mission, their shields tend to be quite annoying at higher levels).
Radiation for robot health (the human corpus isnt that tanky when their shield is depleted so the overall damage even after resistance applied will still kill them relatively easy).

One of the best weapons for Corpus in my experience is an Arca Plasmor (innate radiation) modded with Magnetism + Heat (extra damage is very much welcomed). Magnets to deal with shields, Radiation to deal with robots, and overall good damage to deal with human corpus.
< >
Showing 1-15 of 24 comments
Walrus-Sama Apr 16, 2018 @ 3:53am 
Toxic can bypass their shields and attack their health. Magnetic can reduce their shields by 75% when it procs. Corrosive can strip the armor of Bursas.

Corrosive is still pretty good vs everything btw.
blackbird71958 Apr 16, 2018 @ 3:59am 
Originally posted by Walrus-Sama:
Toxic can bypass their shields and attack their health. Magnetic can reduce their shields by 75% when it procs. Corrosive can strip the armor of Bursas.

Corrosive is still pretty good vs everything btw.

I know, corrosive is a must-have for sortie level, this is more just for long defence missions.

Toxic can bypass shields, but aren't organic and robotic health different, with toxic only really affecting the former?

Shields get melted by a hit from Fang, so magnetic is kinda useless, and you don't want to bring corrosive just for the occasional Bursa (although I usually have it on my secondary just in case).
Artek [General] Apr 16, 2018 @ 3:59am 
Magnetism + toxin is the best combination against corpus.
Corpus are shield-heavy faction and rely on shields a lot.

Magnetism destroys their shields while toxin ignores shields and hits health directly.

Unfortunately some corpus units still have strong armor. Index brokers in particular have strong alloy armor, making radiation + cold, or corrosion + cold better choices against them.

In fact, corrosion + cold is a generally universal elemental combo that deals decent damage to all factions.

If you like gimmickd you could try gas status build on status-focused weapond. Either something fast (like grakata) or very heavy-hitting (daikyu).
Gas wrecks corpus, since it procs toxin proc in AoE and it can stack.
Last edited by Artek [General]; Apr 16, 2018 @ 4:02am
blackbird71958 Apr 16, 2018 @ 4:05am 
Originally posted by Artek General:
Magnetism + toxin is the best combination against corpus.
Corpus are shield-heavy faction and rely on shields a lot.

Magnetism destroys their shields while toxin ignores shields and hits health directly.

Unfortunately some corpus units still have strong armor. Index brokers in particular have strong alloy armor, making radiation + cold, or corrosion + cold.

In fact, corrosion + cold is a generally universal elemental combo that deals decent damage to all factions.

Agreed on everything except the toxin, again, since AFAIK organic and robotic health are different. I'm basing that on this: https://forums.warframe.com/topic/134176-explained-damage-20-builds-with-cheatsheets/

If that's to be believed, you're putting yourself at a disadvantage against robots by using magnetic+toxin. No biggie usually, but it's a different story at high levels where moas become a pain.

Originally posted by Artek General:
If you like gimmickd you could try gas status build on status-focused weapond. Either something fast (like grakata) or very heavy-hitting (daikyu).
Gas wrecks corpus, since it procs toxin proc in AoE and it can stack.

Yeah, gas is what I'm currently using against them, on the Corinth & Twin Basolks. Does fine against humanoid units, not so well against moas or Bursas.
Last edited by blackbird71958; Apr 16, 2018 @ 4:08am
Artek [General] Apr 16, 2018 @ 4:15am 
Im basing my anti corpus choices on the fact that i consider corpus techs and nulifiers (and combas) the main source of danger when facing corpus.
Yes, toxin is not as effective against robots, BUT:
- it still penetrates shields. In enhanced shields sorties toxin allows to kill enemies before you can through their shields (even with magnetism)
- MOAs are not so tanky to begin with

The only enemies that become resistant to such build are oxium ospreys and bursas.
And that's why we have secondary weapons that we can mod separately.
[R] Nerva Apr 16, 2018 @ 4:21am 
As an aside, Gas is kind of a poor choice for Infested once Toxic Ancients show up. Their aura grants nearby Infested nigh-immunity to toxin and gas effects. Best to use Slash or Heat on 'em, with Cold or Corrosive in addition to punt the Ancients.

All Corpus units have shields, so as Walrus pointed out, Magnetic's pretty great against them, at least until you've shot the shields off. Once the shields are gone, Magnetic still works well against Robotic enemies, but isn't so great against fleshies. Magnetic+Gas is pretty solid against all Corpus, bar bosses, bursas, and oxium ospreys. While Gas itself isn't as effective against them, its procs inflict Toxin procs on enemies in a small AoE. Since the procs of a Gas proc are Toxin damage instead of gas, they'll bypass shields and tick away the relatively small health pools of typical Corpus enemies, especially on a weapon with strong damage or a high fire rate.

Mind you, you'll need a weapon with a high status chance to take advantage of this.
Last edited by [R] Nerva; Apr 16, 2018 @ 4:24am
Bryan=0101 Apr 16, 2018 @ 4:30am 
magnetic damage alone works just fine for me. They generally don't have enough health to withstand damage after their shields are down. The more armor heavy corpus well the weapon should do enough damage to deal with them.

With brusa's you have to hit their console in the back.
Sceles Apr 16, 2018 @ 4:37am 
Corrosive, because of bursas and oxium ospreys. The rest of the corpus units die fairly easily so you don't need any specific damage type for those.
Walrus-Sama Apr 16, 2018 @ 4:51am 
Originally posted by Sceles:
Corrosive, because of bursas and oxium ospreys. The rest of the corpus units die fairly easily so you don't need any specific damage type for those.

Yea, Bursas and Oxium Ospreys are probabbly the most durable, and failure to kill them can be a huge problem. While Corrosive may not be optimal for the other enmeies, most of them are fodder enemies so they will still die anyway. The exception to this may be a Shield Enhancement Sortie, but I would go with Viral+Slash for that anyway.
blackbird71958 Apr 16, 2018 @ 5:10am 
Originally posted by Sceles:
Corrosive, because of bursas and oxium ospreys. The rest of the corpus units die fairly easily so you don't need any specific damage type for those.

Just been doing some reading on the wiki; bursa armour is weak to radiation, not corrosive, being that it's alloy armour and not ferrite.

Corpus seem to have 6 separate 'health' types; robotic (moas) and flesh (crewmen) health, regular (everyone) and proto (nullifier) shields, and ferrite (oxium ospreys) and alloy (bursas) armour.

From what I can tell, there's no good element combination that's effective against them all. The best I can think of is magnetic (for both shield types) and radiation (strong against robotic health and alloy armour). The only thing that seems strong against these are oxium ospreys, but with 4+ elemental mods your damage output should be strong enough to manage them. Flesh health has no weaknesses to these either.

Your thoughts?

Edit: just as an aside, most, if not all enemies in the Index have alloy armour and are weak to radiation, not corrosive (although if you can proc corrosive enough times, their armour is reduced to basically 0, depends on your weapon).
Last edited by blackbird71958; Apr 16, 2018 @ 5:14am
The author of this thread has indicated that this post answers the original topic.
Lasagna Apr 16, 2018 @ 5:12am 
I normally go for Magnetism + Radiation for Corpus.

Magnetism for destroying shields (since you're planning a long endless corpus mission, their shields tend to be quite annoying at higher levels).
Radiation for robot health (the human corpus isnt that tanky when their shield is depleted so the overall damage even after resistance applied will still kill them relatively easy).

One of the best weapons for Corpus in my experience is an Arca Plasmor (innate radiation) modded with Magnetism + Heat (extra damage is very much welcomed). Magnets to deal with shields, Radiation to deal with robots, and overall good damage to deal with human corpus.
blackbird71958 Apr 16, 2018 @ 5:16am 
Originally posted by Cotton:
I normally go for Magnetism + Radiation for Corpus.

Magnetism for destroying shields (since you're planning a long endless corpus mission, their shields tend to be quite annoying at higher levels).
Radiation for robot health (the human corpus isnt that tanky when their shield is depleted so the overall damage even after resistance applied will still kill them relatively easy).

One of the best weapons for Corpus in my experience is an Arca Plasmor (innate radiation) modded with Magnetism + Heat (extra damage is very much welcomed). Magnets to deal with shields, Radiation to deal with robots, and overall good damage to deal with human corpus.

Seems to agree with what I've read. Good tip with the Arca Plasmor, should save a couple of mod slots.
Indal Apr 16, 2018 @ 5:24am 
Originally posted by blackbird7958:
So you have corrosive for Grineer, and gas for infested, but with the wider variation in health/armour/shield types across Corpus enemies, is there a single element that works against all Corpus units?

Try out Acrid. Rivens are relatively very cheap for it. With a full toxin/multishot/damage build you can one shot almost every corpus enemy in sortie 3
Last edited by Indal; Apr 16, 2018 @ 5:25am
Walrus-Sama Apr 16, 2018 @ 5:27am 
Originally posted by blackbird7958:
Originally posted by Sceles:
Corrosive, because of bursas and oxium ospreys. The rest of the corpus units die fairly easily so you don't need any specific damage type for those.

Just been doing some reading on the wiki; bursa armour is weak to radiation, not corrosive, being that it's alloy armour and not ferrite.

Corpus seem to have 6 separate 'health' types; robotic (moas) and flesh (crewmen) health, regular (everyone) and proto (nullifier) shields, and ferrite (oxium ospreys) and alloy (bursas) armour.

From what I can tell, there's no good element combination that's effective against them all. The best I can think of is magnetic (for both shield types) and radiation (strong against robotic health and alloy armour). The only thing that seems strong against these are oxium ospreys, but with 4+ elemental mods your damage output should be strong enough to manage them. Flesh health has no weaknesses to these either.

Your thoughts?

Edit: just as an aside, most, if not all enemies in the Index have alloy armour and are weak to radiation, not corrosive (although if you can proc corrosive enough times, their armour is reduced to basically 0, depends on your weapon).

Corrosive is so good because 1. there isn't really anything of importance that has any notable resistance to it, 2. It's proc strips armor with every proc.
Wolvz Apr 16, 2018 @ 5:41am 
arca plasmor with gas and hunter munitions and decent hybrid build (crit and status both decent) destroys the corpus faction for me even with enhanced shield or eximus stronghold mission modification in sorties. Don't know for certain if this also works well on other weapons but the toxin and slash procs with this combo is insanely powerfull in destroying massive groups of corpus enemies no matter if they are robotic or not or if they have armor or not. the infinite punchtrough allows for a massive amount of toxic gas procs and scales also very well since the arca plasmor is pure elemental. The 30 % chance for forced slashproc wil than help with the more armored targets. Just a suggestion though you don't have to use it if you don't like this weapon.
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Apr 16, 2018 @ 3:48am
Posts: 24