Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hated: Defense and Defection. Defense because it's so boring. Defection because you need Trinity to baby sit all of the NPCs at all times.
Most loved: Anything but Spy (Survival and Defense in particular)
Well I just run the missions for Void items. Which makes it a very fast game mode to play.
Relic hunting might be a bit bad wording but I'm talking about Void fissures.
Most hated: Grineer spy, survival missions spent chasing idiots around the map to collect loot, pretty much everything else aside from interception.
Most hated: Mobile Defense, Plains Armored Vault, Defection. Defense and Survival only if they're the mission type of an alert or Invasion.
Most Hated: Interception, Lua Spy
Wait what? You get relics from capture missions? And here I was doing spy missions like crazy. Thx for the tip.
Hate: Survival, Spy, Rescue. I don't like losing because my squadmates don't sneak around
Kinda surprised nobody else mentioned an archwing mission yet.
hate: interception, rush(archwing), spy, chase(archwing)