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WereChicken 2017 年 11 月 18 日 上午 6:54
Corrosion is dead (on crit primaries) long live our new king! (hunter munitions)
So my soma prime is now laughing it's backside off, no longer do I have to sacrifice two mods slots for corrosion! Now I only have to sacrifice one mod slot for hunters rounds, and maybe the other for vigilante armaments.

The result?

A build that melts lvl 135 corrupted bombards about three times faster than with corrosion.

Now I think the only status that I'll bother ever putting on a crit build weapon is viral, and that's only if it has good status chance.

Anyone else tried this yet? Will you be ditching corrosion on your crit build weapons?
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正在显示第 61 - 75 条,共 78 条留言
hrooza 2017 年 11 月 30 日 上午 3:48 
引用自 WereChicken

引用自 Vivene Moonshadow

That I can agree with, but OP is stating that it replaces Elemental combos completely.....especially Corrosive....when going against high level enemies, as that's where the dps increase matters.

Try it yourself, on a soma prime hunters munitions and vigilante armenants kills corrupted bombards quicker than a corrosive build soma prime.
umm im thinking now why not use both?

if im not mistaken hunter slash damage is based on the hit power right? and corrosive deal bonus damage vs the big units like heavy gunner would not that also increase the damage of the hunter?
WereChicken 2017 年 11 月 30 日 上午 3:53 
引用自 hrooza07
引用自 WereChicken



Try it yourself, on a soma prime hunters munitions and vigilante armenants kills corrupted bombards quicker than a corrosive build soma prime.
umm im thinking now why not use both?

if im not mistaken hunter slash damage is based on the hit power right? and corrosive deal bonus damage vs the big units like heavy gunner would not that also increase the damage of the hunter?
TBH viral is better with hunter munitions as it halves health, making the slash procs that much more effective.

A sybaris prime with viral damage and hunter munitions is a complete beast. (2-3 shots to take out a lvl 135 corrupted bombard.
C.C. 折オリ枝 の 夫 2017 年 11 月 30 日 上午 3:53 
引用自 WereChicken
引用自 Vivene Moonshadow


No, I am not his steam, I am just someone who is annoyed at the stupidity here.

I just tested on over 20 Corrupted Bombards with the Lenz, and only managed to 1 shot them under 4 conditions:

- They must be bellow level 140
- The Slash must come from the explosion
- The Slash must come from an orange crit
- The shot must be head shot

My problem is not that you overrate the mod, it's that you overrate it because you do it on perfect conditions that will most likely happen very rarely in normal game play.

To make my test a little bit consistent, I even used Harrow's 4, and sadly, Slash procs that came from a ground hit explosion, even on Orange crit (kinda hard not to get with 175% crit chance) were't killing in 1 slash proc Bob at 140, and he wasn't even eximus....

Now you get my point and his point? You do get more damage, but you're testing in perfect conditions, not in conditions that can happen in normal game play.

"Oh, Lenz can 1 Slash proc the level 140 Corrupted Bombard...yea...too bad that Ancient Healer is there as well and won't let that happen"

"Oh, Lenz can 1 Slash proc the level 140 Bombard...yea...too bad he ain't the only enemy there that will kill you while the Slash ticks"

Unless you're Defy Wukong or some really tanky frame, even level 100 enemies make you pull smoke and mirrors, so your higher dps from slash procs won't be as effective since you won't be doing it constantly.

okay I'm calling bull on that.

I did test it myself on level 135 and did kill about 2 out of the 8 corrupted bombards I hit with a single lenz shot due to the slash procs (125% crit chance with X6.8 modifier thanks to a riven and hunter munitions and vigilante armaments)

Also with the lenz you are firing and moving on, so it is fine it having a slight delay.

Besides, the mod shines with rapid fire weapons and for higher level content it is comparable with corrosion which is what that idiot was laughably trying to debunk.

You're now trying to shift the goalposts by saying "buh buh but that's not applicable to the starchart...." Just stop. A plain old lenz modded for crit and blast will kill 99% of the things on the starchart, the point was how far the mod scales. The edgelord who made that video showed himself to be a fool when he tried to act like hunters munitions wasn't any good.

The guy is a trash youtuber who was trying to act better than others when, in reality, he was an utter fool.

Here's how some actually competent youtubers rated the mod:

https://www.youtube.com/watch?v=n7fn9VRmmk4

https://www.youtube.com/watch?v=Rk5Zza8L3dg

https://www.youtube.com/watch?v=Yo1CVxpjOY8

https://www.youtube.com/watch?v=615Na4N9OR4


"oh my, I have a riven to make the things even stronger, as everyone has a the exact same riven if not better"

No, I'm calling bull on that.

You said it yourself: You killed 2 out of 8 in 1 shot with a Lenz that's more powerful than mine, that means there were 6 you didn't kill with the same Lenz.

In case you didn't know, let me explain:

Normal yellow crit on your lens is 6.8x right? An orange crit on your lens will be 12.6x (6.8 + 5.8, as the following multiplier doesn't get the 1x base dmg as the initial one) and 18.4x on a red crit.
My Lenz has a 4.4x multiplier, so that's 7.8x on an orange crit and 11.2x on a red crit. which is weaker than your orange crit.

So if you're so good and smarter than the rest, tell me this: If you only managed to kill 2 out of 8 (that's 25%) with a weapon more than twice as strong compared to what almost everyone else has, how are we expected to do the same in conditions that aren't perfect?

Go solo in Mot with the Lenz on something that's not Wukong or a CC machine and get to level 140 then come back and tell me how strong Hunter Munitions is on Lenz. That if you even get that far.

When you are against level 140's+ in normal game play, every shot matters, you can't afford to pray to RNGesus that the 30% will trigger exactly when you need it because you will die in before you even fire the next shot, and even if you get it, if it takes ~8 seconds to kill....sorry but....you're already down 1 more revive by then.

Noone is saying that Hunter Munitions is bad, we're saying that it won't replace elemental damage outside the starchart, sortie and the perfect conditions of the Simulacrum, meaning we say that your statement is wrong, not that mod is bad.
最后由 C.C. 折オリ枝 の 夫 编辑于; 2017 年 11 月 30 日 上午 3:54
hrooza 2017 年 11 月 30 日 上午 4:00 
引用自 WereChicken
引用自 hrooza07
umm im thinking now why not use both?

if im not mistaken hunter slash damage is based on the hit power right? and corrosive deal bonus damage vs the big units like heavy gunner would not that also increase the damage of the hunter?
TBH viral is better with hunter munitions as it halves health, making the slash procs that much more effective.

A sybaris prime with viral damage and hunter munitions is a complete beast. (2-3 shots to take out a lvl 135 corrupted bombard.
on fast weapens like sybaris maybe but on slow weapens like lens not really
WereChicken 2017 年 11 月 30 日 上午 4:01 
Okay now you're just throwing a temper tantrum (also an orange crit of 4.4 will be 8.8 as it doubles the crit damage)

Nice goalpost shifting though. I mean I say testing it provides this result, you can't invalidate the test so you start spouting drivel about how that's not applicable to the starchart, despite the fact I've said multiple times that even a normal lenz will do the starchart just fine.

Also you're trying to shift the debate by saying I was saying we didn't need any elemental damage, all I said was you no longer need to resort to corrosive for dealing with high amounts of armour.

A viral build sybaris with hunter munitions will have you laughing throughout the starchart, Yes even against level 150 enemies.

You're just trying to focus on irrelevant parts to defend an incredibly flawed premise.

引用自 hrooza07
引用自 WereChicken
TBH viral is better with hunter munitions as it halves health, making the slash procs that much more effective.

A sybaris prime with viral damage and hunter munitions is a complete beast. (2-3 shots to take out a lvl 135 corrupted bombard.
on fast weapens like sybaris maybe but on slow weapens like lens not really

Yeah in that case you're better of just going for crit damage and multishot.
最后由 WereChicken 编辑于; 2017 年 11 月 30 日 上午 4:03
hrooza 2017 年 11 月 30 日 上午 4:16 
引用自 WereChicken
Okay now you're just throwing a temper tantrum (also an orange crit of 4.4 will be 8.8 as it doubles the crit damage)

Nice goalpost shifting though. I mean I say testing it provides this result, you can't invalidate the test so you start spouting drivel about how that's not applicable to the starchart, despite the fact I've said multiple times that even a normal lenz will do the starchart just fine.

Also you're trying to shift the debate by saying I was saying we didn't need any elemental damage, all I said was you no longer need to resort to corrosive for dealing with high amounts of armour.

A viral build sybaris with hunter munitions will have you laughing throughout the starchart, Yes even against level 150 enemies.

You're just trying to focus on irrelevant parts to defend an incredibly flawed premise.

引用自 hrooza07
on fast weapens like sybaris maybe but on slow weapens like lens not really

Yeah in that case you're better of just going for crit damage and multishot.
will corrosive add 75% bonus on the importent enemys and the damage from the 2 elemental mods as will

not sure if those will out class pure crit/multi shot build (assuming both builds have hunter of course)
C.C. 折オリ枝 の 夫 2017 年 11 月 30 日 上午 4:32 
引用自 WereChicken
Okay now you're just throwing a temper tantrum (also an orange crit of 4.4 will be 8.8 as it doubles the crit damage)

Nice goalpost shifting though. I mean I say testing it provides this result, you can't invalidate the test so you start spouting drivel about how that's not applicable to the starchart, despite the fact I've said multiple times that even a normal lenz will do the starchart just fine.

Also you're trying to shift the debate by saying I was saying we didn't need any elemental damage, all I said was you no longer need to resort to corrosive for dealing with high amounts of armour.

A viral build sybaris with hunter munitions will have you laughing throughout the starchart, Yes even against level 150 enemies.

You're just trying to focus on irrelevant parts to defend an incredibly flawed premise.

引用自 hrooza07
on fast weapens like sybaris maybe but on slow weapens like lens not really

Yeah in that case you're better of just going for crit damage and multishot.

Just for fun then, your 6.8x won't be 12.6x but 13.6, but anyway, from the wiki:

Crit Multiplier = Crit Level × (Crit Multiplier − 1) + 1

This is because your displayed crit multiplier isn't displaying your damage increase on a crit, it is showing your total damage on a crit. A 3.0x multiplier is only adding 2.0x of the damage on a crit, because the weapon does 1.0x damage at base with no crit. This is why you subtract 1.0x from the crit damage before you multiply it by your crit level.

Which brings me back to my Lenz

Crit multiplier at yellow crit (level 1) is 4.4 = 1x (4.4 - 1) + 1

Orange crit would be 2x (4.4 - 1) + 1 and if you don't do math at school, you always do multiplications before adds, means it would be 2x 3.4 + 1 = 6.8 + 1 = 7.8, which is the sum I gave you initially in my comment.

Since you don't even know how crit works, how am I supposed to make you understand that the Simulacrum is just a "play ground".

Let me make this comparison, maybe it will make you see clear:

Everytime DE releases a new patch, people cry about bug and if DE is even testing their updates. But DE does test things on their test servers....so...why are there bugs on the live servers? Because test servers aren't offering the same scenarios and situations as live servers.

The Simulacrum is the test server while normal missions are the live servers. Just because something behaves in a certain way in the Simulacrum doesn't mean it will give the same performance on the normal mission at the same level.
Spook 2017 年 11 月 30 日 上午 4:38 
Couple things seem clear from this thread. A lot of people don't seem to actually understand how armor weaknesses work, or how slash procs work.

Another thing that seems clear is that some people think the proper rebuttal to someone saying they one shot a level 110 enemy is to start screaming about how they're wrong and lying because it doesn't always work against level 140 enemies. Or, well, just one person, actually.
C.C. 折オリ枝 の 夫 2017 年 11 月 30 日 上午 4:44 
引用自 Spook
Couple things seem clear from this thread. A lot of people don't seem to actually understand how armor weaknesses work, or how slash procs work.

Another thing that seems clear is that some people think the proper rebuttal to someone saying they one shot a level 110 enemy is to start screaming about how they're wrong and lying because it doesn't always work against level 140 enemies. Or, well, just one person, actually.

I didn't say they are lying, as I said it does happen.

What I was saying is that since it doesn't happen everytime (and I did test agains the same 110 eximus a few times as well), it's not right to say "it's downright better and it replaces elements completely", which is what OP said.
hrooza 2017 年 11 月 30 日 上午 4:45 
引用自 Spook
Couple things seem clear from this thread. A lot of people don't seem to actually understand how armor weaknesses work
was this targeted at me?
WereChicken 2017 年 11 月 30 日 上午 4:54 
引用自 Vivene Moonshadow
引用自 Spook
Couple things seem clear from this thread. A lot of people don't seem to actually understand how armor weaknesses work, or how slash procs work.

Another thing that seems clear is that some people think the proper rebuttal to someone saying they one shot a level 110 enemy is to start screaming about how they're wrong and lying because it doesn't always work against level 140 enemies. Or, well, just one person, actually.

I didn't say they are lying, as I said it does happen.

What I was saying is that since it doesn't happen everytime (and I did test agains the same 110 eximus a few times as well), it's not right to say "it's downright better and it replaces elements completely", which is what OP said.

Maybe read what I said.

I said it means crit weapons aren't reliant on corrosive for dealing with armour.

Also you were calling them a liar then shifting the goalposts when called out in order to try and shore up your flawed argument.

Rather like what you're doing now.
C.C. 折オリ枝 の 夫 2017 年 11 月 30 日 上午 4:59 
引用自 WereChicken
引用自 Vivene Moonshadow

I didn't say they are lying, as I said it does happen.

What I was saying is that since it doesn't happen everytime (and I did test agains the same 110 eximus a few times as well), it's not right to say "it's downright better and it replaces elements completely", which is what OP said.

Maybe read what I said.

I said it means crit weapons aren't reliant on corrosive for dealing with armour.

Also you were calling them a liar then shifting the goalposts when called out in order to try and shore up your flawed argument.

Rather like what you're doing now.

引用自 WereChicken
Now I think the only status that I'll bother ever putting on a crit build weapon is viral, and that's only if it has good status chance.

Anyone else tried this yet? Will you be ditching corrosion on your crit build weapons?

I did read. You said it yourself, if it doesn't have good status chance to be worth puting Viral, you're not puting any elements, which is exactly what "replaces elemets" means.

Try reading to understand, not to reply.
WereChicken 2017 年 11 月 30 日 上午 5:04 
引用自 Vivene Moonshadow
引用自 WereChicken

Maybe read what I said.

I said it means crit weapons aren't reliant on corrosive for dealing with armour.

Also you were calling them a liar then shifting the goalposts when called out in order to try and shore up your flawed argument.

Rather like what you're doing now.

引用自 WereChicken
Now I think the only status that I'll bother ever putting on a crit build weapon is viral, and that's only if it has good status chance.

Anyone else tried this yet? Will you be ditching corrosion on your crit build weapons?

I did read. You said it yourself, if it doesn't have good status chance to be worth puting Viral, you're not puting any elements, which is exactly what "replaces elemets" means.

Try reading to understand, not to reply.
Correct me if I'm wrong but viral is an elemental combination, no?

Maybe engage your brain before replying

Also you have a real cheek quoting my post and still trying to misrepresent it.

I mean it's very clear that last part is a personal opinion whereas the rest was a more general observation. Though you try and make that last part out to be the whole point of my post.
最后由 WereChicken 编辑于; 2017 年 11 月 30 日 上午 5:08
Spook 2017 年 11 月 30 日 上午 5:08 
引用自 hrooza07
引用自 Spook
Couple things seem clear from this thread. A lot of people don't seem to actually understand how armor weaknesses work
was this targeted at me?
Not really targetted at anyone specifically, just a lot of comments seemed off. I could just be misreading things and everyone does know. I wouldn't really blame anyone for not knowing as far as this one goes, it's a kind of weird system that also isn't really explained unless you end up looking it up.

When something has a bonus to its damage against an armor type, in addition to that damage getting a percent increase, that percentage of the enemy armor is also ignored for the damage type's calculation. So corrosive damage, even without procs, does end up being very helpful against some of the grineer, with radiation doing wonders against the others. (the opposite is also true: elements that have penalties against armor both get their damage cut AND then increase the effective armor in the calculation. Ouch!)
WereChicken 2017 年 11 月 30 日 上午 5:12 
引用自 Spook
引用自 hrooza07
was this targeted at me?
Not really targetted at anyone specifically, just a lot of comments seemed off. I could just be misreading things and everyone does know. I wouldn't really blame anyone for not knowing as far as this one goes, it's a kind of weird system that also isn't really explained unless you end up looking it up.

When something has a bonus to its damage against an armor type, in addition to that damage getting a percent increase, that percentage of the enemy armor is also ignored for the damage type's calculation. So corrosive damage, even without procs, does end up being very helpful against some of the grineer, with radiation doing wonders against the others. (the opposite is also true: elements that have penalties against armor both get their damage cut AND then increase the effective armor in the calculation. Ouch!)
True, but what makes corrosion so generally useful was that it's proc strips off a percentage of any armour type. Also past a certain point even something with an innate bonus will still be seeing considerable reductions (granted that's only really observable in the high level sorties and survival, plus the simulacrum)

My point was you no longer need to rely on corrosive to get past high levels of armour thanks to hunter munitions. Though one person is trying to make it seem like I was saying it renders all elemental combinations pointless.
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发帖日期: 2017 年 11 月 18 日 上午 6:54
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