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Which Arcanes should I use? How to level them up?
So there are warframe Arcanes and Operator Arcanes
Which are the best to use and how do we rank them up?
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Showing 1-11 of 11 comments
Nibbie Jul 9, 2021 @ 11:14am 
You level them up by getting extra copies. For example (if I remember correctly), to upgrade them once you need two extra copies (so three copies total). This should be represented on their equip/upgrade screen.

As for which is best, that largely depends on your situation. Arcanes that give damage or fire rate/attack speed to certain weapon types are only useful if you are heavily using those weapon types. Arcanes that give armor or heal are much better on tanky frames like Inaros and Valkyr, while ones that give energy would be useless on Lavos or Hildryn.

Off the top of my head some ones that are worth looking out for for general usefulness are Arcane Energize for Warframes, which gives a chance to get a bunch of extra energy whenever you pick up an energy orb, and Arcane Repair for operators, which heals nearby warframes when you enter void mode (including yours).
2GenL Jul 9, 2021 @ 1:51pm 
You can use a combination of them to create powerful combo attacks. Even with crappy weapons, with arcanes on your operator and warframe (and now primary and secondary arcanes too) you can blow a lot up during a fight.

Personally, I use operators "elevate" and "anomaly" (quick health regen and pulls in enemies towards you for easier melee attacking all at once). Then on the warframe, Arcane Primary Charger On Rank 5: On Melee Kill: 30% chance for +300% Primary Weapon Damage for 12s which stacks on top of the new primary arcanes which add even more damage to primaries per melee kill.
So in the end you end up with 6x60% from primary arcans plus the 300% to give 660% roughly.
Then on top of all that, you could also subsume eclipse for an ability you hardly use to give another several hundred %'s bonus damage on top of the above (eg, nekros's 1st ability soul punch swapped for eclipse). Quickly stacks up to give massive damage outputs without the need for crits
Can mix and match to create various combinations to suit your play style.
Last edited by 2GenL; Jul 9, 2021 @ 1:56pm
Originally posted by 2GenL:
You can use a combination of them to create powerful combo attacks. Even with crappy weapons, with arcanes on your operator and warframe (and now primary and secondary arcanes too) you can blow a lot up during a fight.

Personally, I use operators "elevate" and "anomaly" (quick health regen and pulls in enemies towards you for easier melee attacking all at once). Then on the warframe, Arcane Primary Charger On Rank 5: On Melee Kill: 30% chance for +300% Primary Weapon Damage for 12s which stacks on top of the new primary arcanes which add even more damage to primaries per melee kill.
So in the end you end up with 6x60% from primary arcans plus the 300% to give 660% roughly.
Then on top of all that, you could also subsume eclipse for an ability you hardly use to give another several hundred %'s bonus damage on top of the above (eg, nekros's 1st ability soul punch swapped for eclipse). Quickly stacks up to give massive damage outputs without the need for crits
Can mix and match to create various combinations to suit your play style.
Damm i'm gonna try Charget Arcane now
sdddfs Jul 10, 2021 @ 12:09pm 
ARCANE ENERGIZE
😎Astran😾 Jul 10, 2021 @ 1:35pm 
Arcane Grace (regen) + Arcane Guardian (armor) on warframe and Magus Repair on operator (25%/sec warframe heal on invisibility) + something for energy regen. Practically a recipe of immortality.
Draykoss Jul 10, 2021 @ 6:56pm 
arcane energize imo is the best general use arcane, it has a chance to give additional energy when you pick up an energy orb. at lvl 3 i believe i get about 200 energy when it procs, really patches up your energy economy
Fraggoth Jul 10, 2021 @ 10:24pm 
Another vote for Arcane Energize here - If you like using Warframe powers and don't want to worry about running out of juice, Arcane Energize is your friend.

As for survivability options, ever since the Shield-Gating rework/update I honestly think Arcane Aegis is a slightly better pick for more 'frames than Arcane Grace. Arcane Grace is good, don't get me wrong - 'frames like Inaros and Nidus benefit massively from it due to their large health pools - but if you have a squishier 'frame, being able to have substantial, constant regen on your shields before any damage even touches your health is a serious boon. It also stacks VERY nicely with the Adaptation mod, as any incoming damage will build up your resistance to that damage. Certainly I'd recommend Arcane Aegis over the other shield-restoring arcane that has a % chance to fully restore your shields (Arcane Barrier?) - unless of course you're Hildryn, in which case stack 'em both for effective invulnerability.

As for offensive/miscellaneous Arcanes, both Mesa and Titania can get some use out of the various Secondary weapon boosting Arcanes, like Arcane Velocity (+90% chance on Crit to get +120% Fire Rate for 9 seconds for pistols at max rank - Mesa likes this one a lot), Arcane Precision (+300% damage to Pistols for 18 seconds upon getting a Headshot - Titania has an easy time getting this, Mesa's 4 tends to aim for center of mass so not quite as handy for her), or Arcane Awakening (60% chance on Reload for +150% damage to Pistols for 24 seconds - both Mesa and Titania can get use out of this, but you have to do the reload before using their respective 4's, then hop out of them, reload, and hop back in to re-up the buff, so it's kinda gimmicky).

You also have the melee-affecting Warframe Arcanes, like Arcane Fury (60% chance on Crit for +180% melee damage for 18 seconds - solid for general-use, great for 'frames with Exalted Melee like Excalibur, Valkyr, Baruuk) and Arcane Strike (15% chance on hit for +60% Melee Attack Speed for 18s - basically the old Berserk mod, without the Crit requirement; I use this on any frame that I expect to use melee on with frequency and/or reckless abandon, so anyone with a high degree of survivability or with a stealth ability; extremely good general-purpose offensive arcane).

Lots of good choices out there and you really can't go terribly wrong with any of them - which ones you prioritize depend on your playstyle.
Ok Im thinking of getting Arcane Energize+Guardian max rank
i will have to spend some plat but i guess it will be worth it since im upgrading my frames in terms of power
Kawalorn Jul 11, 2021 @ 2:59am 
I personally use Arcane Grace and Guardian to make unkillable tanks, but yeah Energize is probably more universally useful, allowing for builds with more raw power and less efficiency.
Originally posted by Kawalorn:
I personally use Arcane Grace and Guardian to make unkillable tanks, but yeah Energize is probably more universally useful, allowing for builds with more raw power and less efficiency.
also i forget but can we use same arcane for other frames or we have to change ?
Pakaku Jul 11, 2021 @ 4:22am 
For Operator arcanes, I go for Magus Replenish for self-healing, and Magus Repair for Warframe healing. Nothing special, but suits my needs and playstyle. There are other arcanes for warframe healing, but Repair acts on any nearby warframe, not just your own

For warframe arcanes, I think Avenger is great, it gives you a flat additive crit chance on taking damage. At max rank it says "a 21% chance to grant a flat 45% crit chance", but realistically it's much more reliable. Anything will crit pretty easily with it, even weapons with low crit chance like the Nukor, and it's very good with mods that benefit from crits.

Also a quick mention to Arcane Nullifier for a 102% chance to ignore magnetic procs, aka ignoring effects that sap your energy. Common rank arcane, so they're a cheap alternative to some of the more expensive ones mentioned.
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Date Posted: Jul 9, 2021 @ 10:57am
Posts: 11