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Gladiator mods on Deconstructor (Helios) dont count set bonus anymore
well,
nobody use sentinels nowadays anyway

edit:
DE should give incentives for player to use sentinels tho,
right now everyone go smeeta or panzer only... kinda boring tho
Last edited by Astori Heichalot; Jul 5, 2021 @ 10:17am
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Showing 1-11 of 11 comments
Mhblis Jul 5, 2021 @ 12:39pm 
To be honest who didnt see this one coming. They said from the start this wasnt suppose to work this way.


Not saying its great the way they are addressing balance only that this was always on the cards.

But again a case of DE taking far far too long to fix something so it ended up in all the builds.
Sceles Jul 5, 2021 @ 1:12pm 
https://forums.warframe.com/topic/1269634-deconstructor-melee-modding-changes-sisters-of-parvos/

I don't really get why did they decide to do this now. There are other bugs and interactions that have been left alone, like Arcane Trickery triggering from Ash's 4 or Zenistar's size bug. DE knows about these, but has decided to let them be. So why did they suddenly decide to change Deconstructor?? Especially now that there are actually options to choose from. I would've understood this "nerf" before they added Helstrum and Verglas to the game, but it's a bit late now. I no longer even use Deconstructor on Helios, because Verglas deals more damage.
CHAMPAGNE Jul 5, 2021 @ 6:10pm 
at this point, they are just clowning on us. Remove the interaction with Deconstructor but not address the Vigilante effect.

Nice so called "fix" DE. What a coincidence that you decided to do that when nerfing the melee.
Astori Heichalot Jul 5, 2021 @ 6:28pm 
I am more concerned not about the 'nerf' on Deconstructor which is one (or maybe the only) reason people use sentinel (Helios) on missions.
Right now, Smeeta & Panzer technically outshine all other companions by large margin, as if there is no reason for not using both of them and this 'nerf' punishes people that want to be different.

DE should gives incentive for Kubrow, Predasite & Sentinels really
lobstermadness Jul 6, 2021 @ 12:59am 
it is particularly surprising since the gladiator mods worked literally for years on Deconstructor and was never described as a "bug" by DE. And now that functionality is removed and makes Deconstructor virtually pointless to use.
oh good, was dreading using helios now that BR nerf, now i can pretend helios never existed
2GenL Jul 6, 2021 @ 8:44am 
Just combine Exodia Contagion with subsumed eclipse, and mod for a base crit chance/damage, viral and slash dmg and you'll be doing millions on 0x combo counter for melee easily. If you stack to 12x, then you can do a lot without the nefered stuff in place :)

If you add the blood rush at 40% stacks, it'll tip it back to op overkill. But not really necessary (good fun though)
Last edited by 2GenL; Jul 6, 2021 @ 8:46am
+T+ Jul 6, 2021 @ 8:45am 
Originally posted by Senor Avocado:
It’s nerf after nerf this season, turning out to be final season game of thrones level of disappointment

Yep, and I called it quits after this one for good. I've been playing since the end of 2014 across multiple platforms and I'm ♥♥♥♥♥♥♥ tired of min-maxing a build only for them to nerf it and waste my ♥♥♥♥♥♥♥♥ time over and over again.
lobstermadness Jul 6, 2021 @ 12:36pm 
the only sentinels worth using with any regularity were Carrier (ammo) and Helios (for gladiator mods on a melee frame) and with Deconstructor nerfed, we are down to Carrier.
Astori Heichalot Jul 6, 2021 @ 9:29pm 
If glad set being taken off sentinel's weapon,
why vigilante set is allowed?

maybe I overthinking too much,
hopefully this one doesnt get removed too lol
azumazku Jul 6, 2021 @ 9:44pm 
Originally posted by Astori Heichalot:
If glad set being taken off sentinel's weapon,
why vigilante set is allowed?

maybe I overthinking too much,
hopefully this one doesnt get removed too lol
if their patch notes are anything to go by, they might keep it. since their whole reason for driving melee into the dirt was to make primaries and secondaries better by comparison.
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Date Posted: Jul 5, 2021 @ 10:03am
Posts: 11