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Not saying its great the way they are addressing balance only that this was always on the cards.
But again a case of DE taking far far too long to fix something so it ended up in all the builds.
I don't really get why did they decide to do this now. There are other bugs and interactions that have been left alone, like Arcane Trickery triggering from Ash's 4 or Zenistar's size bug. DE knows about these, but has decided to let them be. So why did they suddenly decide to change Deconstructor?? Especially now that there are actually options to choose from. I would've understood this "nerf" before they added Helstrum and Verglas to the game, but it's a bit late now. I no longer even use Deconstructor on Helios, because Verglas deals more damage.
Nice so called "fix" DE. What a coincidence that you decided to do that when nerfing the melee.
Right now, Smeeta & Panzer technically outshine all other companions by large margin, as if there is no reason for not using both of them and this 'nerf' punishes people that want to be different.
DE should gives incentive for Kubrow, Predasite & Sentinels really
If you add the blood rush at 40% stacks, it'll tip it back to op overkill. But not really necessary (good fun though)
Yep, and I called it quits after this one for good. I've been playing since the end of 2014 across multiple platforms and I'm ♥♥♥♥♥♥♥ tired of min-maxing a build only for them to nerf it and waste my ♥♥♥♥♥♥♥♥ time over and over again.
why vigilante set is allowed?
maybe I overthinking too much,
hopefully this one doesnt get removed too lol