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Fortuna: Hotfix 24.0.7
Changes:
-Keep your pets warm, Tenno. They may react differently now to the cold snow of the Orb Vallis...
-MOA Companions now have a custom warp teleport FX/sound when teleporting closer to you.
-Reduced the amount of Terra enemies spawning in the last mission of the Vox Solaris quest to balance difficulty.
-Improved water rippled textures and FX when firing into it.
-Optimized numerous materials used in Fortuna and the Orb Vallis for better performance when Anisotropic Filtering is enabled.
-Made some micro-optimizations to visibility culling.
-Made a tiny optimization to UI text layout.
-Made a small optimization to Orb Vallis Ambush Bounties.
-Reverted the Sky Archwing sprint changes from Hotfix 24.0.4 to return it back to the way it was.
-Changed the Bounty reward HUD title to display the Bounty title instead of the redundant ‘BOUNTY REWARD’.

Conservation Changes & Fixes:
-Changed the Sapcaddy Bait to the intended Mirewinder Bait. Broad-Spectrum Bait is your desired Sapcaddy cocktail.
-Animals that wake up from their invulnerable sleep due to certain Warframe Abilities will become vulnerable once again. Timing and speed is your best bet for that Perfect Capture!
-Fixed a captured animals age sometimes showing as ‘4 years 12 months’.
-Fixed a script error that could occur when capturing an animal in Orb Vallis.

Ticker Changes:
Since the initial release of Fortuna, the acquisition of Debt-Bonds has proven to require further changes in order to bring balance between the procurement methods. As it is known, you can obtain Debt-Bonds by purchasing Ticker’s Case# or from Bounty rewards. Ticker’s inventory not only took quite some time to refresh, but the inventory itself did not offer a diverse source at any given time. Considering the cost at which Debt-Bonds are required to Rank up in Solaris United, we have made the following changes to bring a more balanced rotation for Ticker:

-There will now always be 3 Common, 1 Uncommon, and 1 Rare Case# available at any given time.
-Increased the rate at which Ticker’s Case# inventory refreshes by reducing the duration they persist for.

Fixes:
-Fixed a rare crash when transitioning from Cetus/Fortuna to Plains/Vallis.
-Fixed ability for Clients to pick up multiple of the same Toroid.
-Fixed not receiving Standing for completing Bounties given by Captured base Field Agents in Orb Vallis.
-Fixed immediately failing the Drone Defense Bonus condition due to certain Status Effects applying to the Drone in Orb Vallis.
-Fixed the Fetch Mod not functioning for a Client Venari.
-Fixed KitGuns not applying negative damage modifiers for projectile based Chambers and Zaws not applying negative damage modifiers to projectiles launched from the Exodia Contagion Arcane.
-Fixed Terra enemies creating invisible/invulnerable Reinforcement Beacons when killed mid-Beacon deploy in Orb Vallis.
-Fixed Submersible Archwing disabling Garuda’s Talons.
-Fixed Garuda's Talons not distinguishing the Stance slot when Polarizing/swapping.
-Fixed MOA Companions sometimes not responding after using the Security Override Mod.
-Fixed a visual error where Standing appeared to not be deducted when Gilding a Kitgun.
-Fixed inability to equip Dual-Sword Stance Mods on the Dark Split-Sword.
-Fixed Resources displaying as 0 in the Clan Vault.
-Fixed inability to set any Dojo Hall as a spawn point.
-Fixed bad rotation on the Custom Obstacle Course start trigger in the Dojo.
-Fixed the MOA Companion trying to shoot at non-visible targets.
-Fixed the MOA Companion Security Override Precept (Oloro Model) not functioning sometimes.
-Fixed the MOA Companion Tractor Beam Precept (Oloro Model) not alarming enemies.
-Fixed ability to run around underwater after ragdolling off a K-Drive into it in the Orb Vallis.
-Fixed Garuda’s Dread Mirror not functioning properly when using a controller with activate selected power button or "classic controls".
-Fixed numerous Defense tilesets breaking.
-Fixed Relic drop locations displayed in the Codex only displaying one Bounty source when they actually drop from both Cetus and Fortuna Bounties.
-Fixed the Orb Vallis Resource Capture mission progress UI breaking when Transferring from Operator to Warframe.
-Fixed Reinforcement Beacon Health bars not indicating Health correctly for Clients in Orb Vallis.
-Fixed Archwing End of Mission progress not displaying after buying or building a K-Drive.
-Fixed Scanners becoming 'stuck on' if you melee while Scanning (i.e. it would go back to aiming after the melee attack even if you're not holding fire).
-Fixed lighting issues in the Spaceport in the Orb Vallis.
-Fixed falling loop whooshes persisting permanently after a Host migration.
-Fixed sound not playing when hovering over Daily Tribute reward item.
-Fixed permanent looping sound when choosing a Daily Tribute reward.
-Fixed "COPY MAIN COLORS" for Attachments when using Garuda and having a normal Melee weapon equipped filling the first three color slots as grey.
-Fixed a placeholder text displaying beside item info popups for Reusable Blueprints.
-Fixed a script error when the Rescue Target bleeds out.
-Fixed a script error when casting Garuda’s Blood Altar ability.
-Fixed a script error when upgrading a Mod.
-Fixed a script error when viewing the Appearance tab in the Arsenal.
-Fixed a Daily Tribute script error.

https://forums.warframe.com/topic/1032058-fortuna-hotfix-2407/
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Showing 1-7 of 7 comments
strike478 Nov 15, 2018 @ 12:28pm 
Good fixes. I'm most excited to optimisation because sometimes mine fps drops to 40 frames in Orb vallis.
FALLENV3GAS Nov 15, 2018 @ 12:30pm 
I'm excited for being able to fly an Archwing not like a flying bus. Thank you DE <3
massgunner32 Nov 15, 2018 @ 12:33pm 
"-Fixed a captured animals age sometimes showing as ‘4 years 12 months’."

LMAO
lagamemnon Nov 15, 2018 @ 12:34pm 
I hope that means I can do a barrel roll again.
Hawk Nov 15, 2018 @ 1:03pm 
They can't even revert the archwing changes correctly, what a bunch of incompetent rejects... they've rendered the archwing unable to boost. Tried several different key combinations and archwing spawning but it will simply not boost. 7 years in beta and they still make basic mistakes that make it past any sort of testing, which I’m sure there is none.
WhySoSalty Nov 15, 2018 @ 1:07pm 
The cave achievement bug is still there... damn
MadNai Nov 15, 2018 @ 1:48pm 
yeah, great
but when i'm login in, the game suddenly crashes so... GJ!!!
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Showing 1-7 of 7 comments
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Date Posted: Nov 15, 2018 @ 12:24pm
Posts: 7