Warframe

Warframe

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Raiden Nov 14, 2018 @ 5:42pm
Why is daily standing cap still a thing
if i want to spend 8 hours doing sick tricks in fortuna i should be able to get standing for it
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Showing 1-15 of 17 comments
Chill Nov 14, 2018 @ 5:44pm 
Because if it weren't a thing people would have finished Fortuna content in a day and then started ♥♥♥♥♥♥♥♥ about content drought.
For the same reason it's always existed - to prevent people from no-lifing new content, completely finishing everything in a couple of days that took DE months to make, then immediately continuing to gripe about how there's nothing left for them to do.
No_Quarter (Banned) Nov 14, 2018 @ 5:46pm 
besides Fortuna game has thousands of hours worth of content across the solar system.

cap is there to make sure you do not focus on one thing too much and forget about the others
DeadZed Nov 14, 2018 @ 6:21pm 
I agree they suck. I'm at MR15 and the caps are too low at that level. I don't understand the people defending it because it supposedly prevents content drought, that is a very artificial way to prevent it. Its no different than using invulnerability phases in boss fights to increase difficulty, its fake. There is also nothing stopping people from buying virtually anything in Fortuna using plat.

Yes some people will cap out early and ♥♥♥♥♥ but that's their choice, just like its a choice to use plat to buy/rush everything as opposed to getting the blueprints, grinding the resources and waiting for them at the foundry. The caps and the grind are designed to tempt people to spend money on the game, which is fair they are a business after all but I just don't buy that argument.
Monarch Nov 14, 2018 @ 6:35pm 
Originally posted by Dead Zed:
There is also nothing stopping people from buying virtually anything in Fortuna using plat.

Yes there is.

Buying things with plat only offers you what the game randomized for you, it does not offer you the ability to create whatever you desire without grinding. IE. Kitgun / Moa / K-Drive

Mining and Fishing Vendors offers "Today's Special", but that does not contain the rarer type of materials you get from actually getting from Orb Vallis.

The reason for Standing cap ISN'T JUST stop players from burning out.
But it also force you to take a break from grinding standing, because you need the down time to grind other things - Ores, Fish materials, Animal conservation, K-Drive stunts.

Standing cap is in a sense - You can have your ice cream, but until you eat your veggies, this is the only amount you get to have.

Imagine the scenario where a player have no caps - They grind to Tier 5 with Fortuna on day 2. Having access to all the blueprints etc. But then now they have to spend the next 4 weeks out on Fortuna grinding materials, and fishing, because now bounties doesn't offer anything they would actually need.

I'm MR26, 27,000 daily cap.
I log in, I max out Vent Kids standing, I trade in bonds to almost max out Solaris, I run a few bounty to finish getting the new mod set, major syndicate cap maxed. Now it offers me down time to go mine, fish, animal conserve. All withoout having to feel the pressure of - "I could get more standing, I should probably go grind some more bounty."

And your reasoning of "Some people will cap out early, but that's their choice" is faulty. In that sense, might as well message Steve on Twitter, and ask him to implement an "unlock all" button, and tell him, if someone wants to ruin the experience for themselves, it's their choice. Doubt that sound right to you.

DE never spring any new updates unexpectedly on us, Plains of Eidolon, hell Syndicates itself holds standing cap since years ago. You had YEARS to prepare, to rank up your Mastery Rank if you really wanted to grind more per day.
DE needs to control the amount of content players can do in a day that isn't controlled by the mercy of RNG. Daily caps means that they can make smaller amounts of play worth more rather than having to balance around someone doing twenty tier 5 bounties in an hour.
DeadZed Nov 14, 2018 @ 7:29pm 
Originally posted by Elysia ♥:
Originally posted by Dead Zed:
There is also nothing stopping people from buying virtually anything in Fortuna using plat.

Yes there is.

Buying things with plat only offers you what the game randomized for you, it does not offer you the ability to create whatever you desire without grinding. IE. Kitgun / Moa / K-Drive

Mining and Fishing Vendors offers "Today's Special", but that does not contain the rarer type of materials you get from actually getting from Orb Vallis.

The reason for Standing cap ISN'T JUST stop players from burning out.
But it also force you to take a break from grinding standing, because you need the down time to grind other things - Ores, Fish materials, Animal conservation, K-Drive stunts.

Standing cap is in a sense - You can have your ice cream, but until you eat your veggies, this is the only amount you get to have.

Imagine the scenario where a player have no caps - They grind to Tier 5 with Fortuna on day 2. Having access to all the blueprints etc. But then now they have to spend the next 4 weeks out on Fortuna grinding materials, and fishing, because now bounties doesn't offer anything they would actually need.

I'm MR26, 27,000 daily cap.
I log in, I max out Vent Kids standing, I trade in bonds to almost max out Solaris, I run a few bounty to finish getting the new mod set, major syndicate cap maxed. Now it offers me down time to go mine, fish, animal conserve. All withoout having to feel the pressure of - "I could get more standing, I should probably go grind some more bounty."

And your reasoning of "Some people will cap out early, but that's their choice" is faulty. In that sense, might as well message Steve on Twitter, and ask him to implement an "unlock all" button, and tell him, if someone wants to ruin the experience for themselves, it's their choice. Doubt that sound right to you.

DE never spring any new updates unexpectedly on us, Plains of Eidolon, hell Syndicates itself holds standing cap since years ago. You had YEARS to prepare, to rank up your Mastery Rank if you really wanted to grind more per day.

My problem with standing the way it is its inconsistent and contradictory. For things like syndicates and the operator they make more sense because you gain standing passivley through every day missions. With eidolons you can bypass operator standing entirley as well which is nice, nothing prevents people from grinding eidolons all day albeit while its night on cetus.

Warframe is a game built on choice and there is more than enough content to burn people out, you could farm relics all day, you could grind the index or arbitrations or rank up weapons to increase your MR till your hair falls out. etc. etc. No caps on resources, endo, credits, plat etc. People also have different schedules, some days they want to play more some days less.

I'll give you a counter example. I built a kit gun, was all exicted, leveled it up and then tryed to guild it. To my dissapointment I needed to get to the next rank to do that. Fine thats not too bad, today I would need about 14k more to do it which is enough. Here's the problem: because my cap is at around 15k I need another 5k to guild it. I won't even be able to guild it unless I had a cap of 20k. Needless to say it killed my exictment and put me off the whole thing.

I still think rhere are better solutions. Why don't we just make the rewards we get from standing more worthwhile? I wouldnt mind if they cost allot more than they do now if they were less grindy to make and the caps were removed or relaxed. Whats the point of getting an entire set of moa bps for 2k standing when crafting and guilding it is a much more tedious process that is locked behind daily standing caps.
Kay Nov 14, 2018 @ 7:31pm 
Why not just use "rested XP", a significant bonus to standing gain for the first X amount of standing, then reduce the flow to a trickle.
it's called time gating, it's to slow your progress and pad out the expansion, every mmo has it... look at WoW as a prime example of time gates to the extreame.
Kexin Nov 14, 2018 @ 7:38pm 
Originally posted by Terrawolf:
if i want to spend 8 hours doing sick tricks in fortuna i should be able to get standing for it

Stop pretending that this game isn't about time gates and microtrans. Its there when you first start the game, it'll be there forever.
Carnasid Nov 14, 2018 @ 7:38pm 
Originally posted by Ki'agh:
Why not just use "rested XP", a significant bonus to standing gain for the first X amount of standing, then reduce the flow to a trickle.

Honestly, that system is far more infuriating than a daily cap.
Kay Nov 14, 2018 @ 7:42pm 
Originally posted by RB:
Originally posted by Ki'agh:
Why not just use "rested XP", a significant bonus to standing gain for the first X amount of standing, then reduce the flow to a trickle.

Honestly, that system is far more infuriating than a daily cap.

It's less infuriating when they say it's a bonus (seriously, look up the time WoW put in diminishing returns on XP before changing it to rested XP)

It let's people keep progressing (albeit slower) If they reach the cap, and doesn't affect those who don't.
massgunner32 Nov 14, 2018 @ 8:05pm 
Oh look, another player who wants to rush all the content in one swoop.
Walkerk19 Nov 14, 2018 @ 8:18pm 
Did people complain the same thing when PoE launch? I started playing this game about a month or two after that, and doesn't recall about time gating complains.
Originally posted by Walkerk19:
Did people complain the same thing when PoE launch? I started playing this game about a month or two after that, and doesn't recall about time gating complains.
No, when PoE launched, people complained about how hard it was to get any standing, as Bounties gave so little of it. Now that DE went and made standing easier to get, people complain that the daily cap keeps them from getting more.
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Date Posted: Nov 14, 2018 @ 5:42pm
Posts: 17