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Viridium Aug 29, 2020 @ 4:00am
Most of the unique Helminth abilities are near useless
Hi!

Just finished Helminth and got him to level 3 and am rather disappointed with the first batch of abilities.

- "Master's Summons is only healing/teleporting the pet. It can't revive dead pets which would be the only reason to use this.

- "Infested Mobility" increases sprint speed and parkour velocity. Sounds nice till you see it only lasts baseline 8 seconds. On anyone caring about speed you wouldn't bother to cast an 8s buff.

- "Energized Munitions" only gives 75% ammo effiency. Sure you can fire a bit longer, but you still need to reload and you still loose ammuntion.

It's the same problem as decoy vs. roar: Why should I ever use these if they barely do anything. Especially Master's Summons could have been neat if it ressourected dead pets e.g. for Arbitrations or Exploiter Orb. But like this it's not even worth the ressources needed to equip it.
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Showing 1-15 of 24 comments
No_Quarter (Banned) Aug 29, 2020 @ 4:09am 
Speed Spam Volt is the most spammed ability in the game, so I do no tsee any problem with speed buff.

Energized Munitions de-nerf Kuva Bramma back to it's peak of idiotic state of bs broken design.
And makes high burst DPS more sustainable

If you do not see reason for ability do not use it. Roar is ofc meta pleb go-to because if they weren't plebs they would not need roar for 99.999% of the content cause everything below lvl 400 is one shot anyway without any external buffs.

I like Decoy for warframes that have Quick Thinking, it's a failsafe with an augment.

As for pet ability, pets are in ♥♥♥♥ place and if DE thinks ability will fix it - they are dead wrong.

Most abilities donated by warframes have use in at least one build. If you do not see that then I suggest you build more warframes with full forma and try to play them.

Roar is pointless on majority of missions and just a waste of energy and time to cast it. On some missions it helps but there are few and most of them are with specialized squads.
Last edited by No_Quarter; Aug 29, 2020 @ 4:15am
Honor Guard Aug 29, 2020 @ 4:11am 
So ,I agree with no Quarter but Gara's?
Viridium Aug 29, 2020 @ 4:28am 
Originally posted by No_Quarter:
.

Most abilities donated by warframes have use in at least one build. If you do not see that then I suggest you build more warframes with full forma and try to play them.



I actually didn't want to open the discussion about subsumed warframe abilities - they are a different topic. Imho it's just sad how bad the abilities helminth ships with are. They aren't intended to be used or DE is just totally out of touch with the game.

Btw even Volts speed spam has 20% more duration. You will need to recast even more often if you use both on him. Nezhas subsumed skill vastly outclasses the helminth version.
Yuki Aug 29, 2020 @ 4:49am 
They all have their uses. They aint "OMG IMBA!" powerful, but work well with a great number of frames.

Mobility: It scales! Time and strength. In both directions though. And if you thought Nova was fast before, holy moly! 120% speed for 25 seconds plus all she already got? (And thats with a low-medium power setup, speed scales with power) I actually took it down from most loadouts again because- it was uncontrolably fast.
Razorwing Titania now literally reaches supersonic speed without any outside buffs.(>345 m/s)
Neat for when you have a useless skill in a loadout and want to tune it towards quick relic runs. Ember, Mag, Vauban, Gauss, its one of my most used ones.

Empower: Even preferable over Rhino's Roar, albeit i admit that was the first i also subsumed.
100% Buff Wisps anyone? :D
It doesnt scale except for its cost, but it also isnt timed. Thus it works independent from any stats (Mobility e.g. is pretty bad for any frame with low durability or power, like speed nova).
Useful for all frames that can use a certain 'oomph' for a single skill, like Wisps buffs. Or Octavia of course, albeit thats...a bit tricky, whatever you sacrifice for it- it hurts. But her rollerball isnt that useful in defense e.g.

Energized Munitions:
Bramma, Mirage, done.
It synergizes well with a great many weapons that otherwise are too expensive for prolongued or any use. I also got it on my Nekros for his Kohm e.g.. Certainly preferable over soul punch.

Master's Summons:
While there are many ways to heal your pet, there are many ways to forget about. Its easy QoL for a Defense Khora or during pet training.

Perspicacity:
I only got one use, but there its awesome. Spy missions of course. You practically fly through now.

Rebuild Shields:
Thats the most useless so far. It doesnt work on Hildryn (500 ENERGY costs, lol?) and Mag is better off using polarize instead. Who else got enough shields to use such a skill? Well...

Marked for death:
Neat until you get Wisps subsume skill. Nice for walking nukes. Grendel works well with it!

Expedite Suffering:
I still have to unlock that one. But i can see some neat combinations with Hildryn and Ember.
Last edited by Yuki; Aug 29, 2020 @ 4:51am
Ivara Ara Aug 29, 2020 @ 4:55am 
Honestly i am finding the master's summon to be a fun thing, because high level play those pets go down like flies. But at least now i can spend 50 energy for a insta revive for them.

Viridium Aug 29, 2020 @ 5:06am 
Originally posted by Ivara Ara:
Honestly i am finding the master's summon to be a fun thing, because high level play those pets go down like flies. But at least now i can spend 50 energy for a insta revive for them.

You can't. That's my main critizism. Expected it to revive, but you can't. It's only heal + teleport.
Ivara Ara Aug 29, 2020 @ 5:18am 
Originally posted by Viridium:
Originally posted by Ivara Ara:
Honestly i am finding the master's summon to be a fun thing, because high level play those pets go down like flies. But at least now i can spend 50 energy for a insta revive for them.

You can't. That's my main critizism. Expected it to revive, but you can't. It's only heal + teleport.
And yet i insta revive it nonstop during vault runs just 2 mins ago....
If it didn't revive them when they are down i would never use it, or at least not as much. But with the fact it goes down i can just activate for a free revive on them is nice.
Last edited by Ivara Ara; Aug 29, 2020 @ 5:22am
DLOZanma Aug 29, 2020 @ 6:13am 
It's a revive, not a resurrection. You use it to not go search your pet to revive it.
Viridium Aug 29, 2020 @ 7:03am 
Originally posted by DLOZanma:
It's a revive, not a resurrection. You use it to not go search your pet to revive it.

AKA not working at all on sentinels.
Ivara Ara Aug 29, 2020 @ 7:06am 
Originally posted by Viridium:
Originally posted by DLOZanma:
It's a revive, not a resurrection. You use it to not go search your pet to revive it.

AKA not working at all on sentinels.
You should read the ability, because it says COMPANION, and guess what that means? Yes, kavats and kubrows.
Waypro4 Aug 29, 2020 @ 7:11am 
Melón
Watermelons Aug 29, 2020 @ 7:16am 
Originally posted by Waypro4:
Melón
What do you want?
No_Quarter (Banned) Aug 29, 2020 @ 7:17am 
Originally posted by Viridium:
Originally posted by No_Quarter:
.

Most abilities donated by warframes have use in at least one build. If you do not see that then I suggest you build more warframes with full forma and try to play them.

I actually didn't want to open the discussion about subsumed warframe abilities - they are a different topic. Imho it's just sad how bad the abilities helminth ships with are. They aren't intended to be used or DE is just totally out of touch with the game.

Btw even Volts speed spam has 20% more duration. You will need to recast even more often if you use both on him. Nezhas subsumed skill vastly outclasses the helminth version.
Nezha's 1 is 25% speed regardless of strength. Helminth version scales with strength, almost like they are meant for completely different builds cause you can run one on builds that require no strength and other where you have some decent strength.

Cause it is not just about which ability you can put on what - does your build support it? Cause example is that standard Saryn build is less likely to support Roar for example cause of no need for duration really and efficiency not being a thing people care for.
Nova does not use a lot of strength too so you can't really benefit from Roar all that much.

That is just one example, Roar is not a thing for every warframe and frankly - I will only use it on Steel Path farming build. And even that is a maybe.

Example of Nezha's speed and Helminth speed working in different builds are an obvious one, Nezha's speed has way higher base duration but is inferior VS Helminth speed with decent strength.

Cause builds, you cannot just say "Good ability / Bad ability" without context and context is - the build where it fits.

Another thing to note in abilities is what you need and what you can sacrifice - I will make an example with Elemental Ward. It can give you shields or health so you can ditch your health mod from the build and put in something else you need.
If your build allows it Oberon's Smite may be better than Roar for your weapons - it takes up a slot for augment but it costs less energy and you just may struggle less with maintaining it.

Cause I do not care for Roar or any other ability if I need to spam energy pads all day long for it.

My point being - abilities because a modding slot, equal to your mod slot and you can use them as such to improve your build. If you can dedicate one, there are frames where you can't do that and there are frames with obvious easy sacrifices.
Flamboyant Aug 29, 2020 @ 1:39pm 
Originally posted by Yuki:
...They aint "OMG IMBA!" powerful...
Some of them actually are too strong
Marked for death ash with some hammer finisher damage gon empty rooms
Protea with lavra can reach x100 multiplier on blaze artillery
just wait a bit and leave all that work to content creators till they find some more insane combos
Last edited by Flamboyant; Aug 29, 2020 @ 1:39pm
Meewec Aug 29, 2020 @ 1:45pm 
Originally posted by No_Quarter:
Speed Spam Volt is the most spammed ability in the game, so I do no tsee any problem with speed buff.
.
i would love it if all the volts would replace their speed buff with this one
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Date Posted: Aug 29, 2020 @ 4:00am
Posts: 24