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Informar de un error de traducción
100 + (100x1.2) = 220
100 + (100x1.65) = 265
265/220 = 1.204545455 = 120%
basic math presented by Walrus-Sama tells you that you should not even consider not to upgrade base raw damage multiplier that applies to ALL of the damage, both physical and elemental to all the factions
So if you got like 5000 damage spin attack base, added 20% makes it 6000 which is a considerable buff.
Heavy hitting weapons get even stronger buff as there it is all about that one hit so at like 10 000 damage per hit you get it buffed to 12 000.
Bet you guys have loadouts with stronger one hit potential, this is just an example.
Also those 20% are multiplied when you crit, making 2.0x crit multiplier buff your output by 40%.
So 10 000 damage crit is 20 000 but with Primed Pressure Point it is 24 000.
I do not see a single reason not to go for it
don't you put pressure point (the normal one) not into every melee weapon you use? you sure do - so why NOT using the primed version that offers more damage?