Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With Harkonar Scope, it's possible to maintain the Rubico's combo through reloads.
(copied from wiki)
I have not built Rubico yet but this seems like pretty good option
I'd say go with vigilante armenants, it'll provide more consistant damage and will help raise your sniper combo counter faster (it'll also lower it faster if you miss) plus you get the chance of boosting your crits, which synergises well with multishot and Hunter munitions if you're using that (which is incredible on a sniper rifle, my vectis prime can one shot a level 140 corrupted bombard if I land a headshot and proc the munitions)
Edit: for bosses I'm not sure though I believe the weak points banshee makes on enemies does count.