Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Pet loyalty only degrades when a kubrow dies ingame, not from being left out of stasis.
Nutrio Incubator Upgrade will stop them from losing genetic integrity.
They probably should have added an option to not have a pet out, but this is a good workaround for now.
The nutrio does stop dna degradation, but yes Kubrow still have loyalty that boosts damage. The loyalty does go down even with nutrio upgrade. An additional change is that their stats were brought up and dna degradation and low loyalty are no longer minuses. When they are full they are a bonus to the damage and health of your pet.
As someone said, get a kavat, and switch to the kavat before leaving game and have nutrio upgrade, they don't have a loyalty problem and they don't degrade.
As for choosing none, or a sentinel, it automatically releases your last chose pet to wander around and degrade whatever can degrade. They really do need an option for put them all away.
The other option is to start an incubation and just never hatch them. Still not a good choice because it takes up a companion slot and if you don't want it, getting rid of it still costs money even though it is DE's fault that some of the pets come out butt ugly nightmares no matter what they looked like before they were matured.