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little side note to OP: blood rush does scales with flat crit chance boni like maiming strike, arcane avenger and cat's eye, wich allows you to get like 800% + crit chance on slide attacks (even higher is possible but unlickely).
http://steamcommunity.com/sharedfiles/filedetails/?id=1135241836
at least thats my opinion
some how that's a problem all high tier weapons have in common.. for instance i have a twin basolk riven with +140% crit chance on slide attack pretty damn good with blood rush and a CO based build. Just my opinion: it's not worth to get rivens for already extremly strong weapons.
@AnonumusSoldier you do relize how combo scaling works? and how much higher you combo multiplier had to be to make for the much lower crit multiplier espacily when it comes to red crits?
and yes i do know exactly how combo scaling works, i just feel that youi are missing out on alot of potential by doubling up on mods that do the exact same thing. The whole point of all these utility mods that DE has added to the game is to break the box on the meta way of modding. instead people just stack them on top of the old way and completly ignore all other possibilities.
and it's not about "breaking" out of the meta......
and i'm aware of all the possibilities..
yes it very much is you do realize that means the same thing right? you can travel two roads to get to a city but the city is the same city when you arrive.....
You may be aware of the possibilities but you havent tried them to see thier potential. Ill demonstrate.
if you take this build
http://steamcommunity.com/sharedfiles/filedetails/?id=1135286708
spawn 20 level 145 corrupted gunners and kill them under valks warcry
it will take you 2 min and 40 seconds (varried by your FPS)
and you will achieve a 3x450 multiplier, seeing around 35k red crit strikes
However, if you take the same build but replace the standard crit mods with Weeping Wounds and relentless combination you will shave 30 seconds off your time and achieve a 4x 1654 multiplier seeing around 80k red crit strikes.
Case and Point Closed