Warframe

Warframe

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Tidgem Jun 19, 2020 @ 4:00am
Attack Speed or Charge Rate for Slam Attacks?
Which increases Slam Attacks recovery speed? Is it basic attack speed or only the heavy charge speed ones?

I am talking about Heavy Slams which is why I'm confused.
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Showing 1-9 of 9 comments
Donitsi Jun 19, 2020 @ 4:15am 
None increase it or at least I haven't noticed and I have never seen any information on speeding up recovery after slam. That's why it is rather dangerous to do because enemies are no longer knocked off their feet.
Last edited by Donitsi; Jun 19, 2020 @ 4:16am
Tidgem Jun 19, 2020 @ 5:07am 
Originally posted by Donitsi:
None increase it or at least I haven't noticed and I have never seen any information on speeding up recovery after slam. That's why it is rather dangerous to do because enemies are no longer knocked off their feet.
Something definitely increases it and I'm starting to think it's basic attack speed.

I had 1.75AS on my ankyros prime and they slammed so fast it was unreal. I think its basic attack speed not charge.
8faiNt ı♣ı Jun 19, 2020 @ 5:25am 
Attack speed but you can bypass it completly by spamming shift.
JebKerman Jun 19, 2020 @ 5:52am 
"Heavy Attack Wind Up Speed" effects the, well, wind up of a heavy attack (when you can hear a sort of 'ringing' sound), which is guess isn't relevant for a slam.

Once the attack actually starts it's all down to Attack Speed.
[Meyo]Frakura Jun 19, 2020 @ 1:09pm 
Not alot of people will know that you can bind the "Roll" to a dedicated key instead of double pressing the shift key.
8faiNt ı♣ı Jun 19, 2020 @ 2:04pm 
Originally posted by MeyoFrakura:
Not alot of people will know that you can bind the "Roll" to a dedicated key instead of double pressing the shift key.
Point of spamming shift is that you quickly bypass the animations as soon as it is available to do so.
Rolling is already a tap, not a double tap
[Meyo]Frakura Jun 19, 2020 @ 2:15pm 
Originally posted by 8faiNt ı♣ı:
Originally posted by MeyoFrakura:
Not alot of people will know that you can bind the "Roll" to a dedicated key instead of double pressing the shift key.
Point of spamming shift is that you quickly bypass the animations as soon as it is available to do so.
Rolling is already a tap, not a double tap

Shift is including running and rolling. Thats why I said rolling is a double tap if the key is not bind.

Also, Rolling is not a tap by default.
Last edited by [Meyo]Frakura; Jun 19, 2020 @ 2:17pm
8faiNt ı♣ı Jun 19, 2020 @ 3:49pm 
Originally posted by MeyoFrakura:
Originally posted by 8faiNt ı♣ı:
Point of spamming shift is that you quickly bypass the animations as soon as it is available to do so.
Rolling is already a tap, not a double tap

Shift is including running and rolling. Thats why I said rolling is a double tap if the key is not bind.

Also, Rolling is not a tap by default.

I dont think I have ever changed my shift binding so
[Meyo]Frakura Jun 19, 2020 @ 3:52pm 
Originally posted by 8faiNt ı♣ı:
Originally posted by MeyoFrakura:

Shift is including running and rolling. Thats why I said rolling is a double tap if the key is not bind.

Also, Rolling is not a tap by default.

I dont think I have ever changed my shift binding so

Well yeah, I wanted to roll without using shift so I bind my roll key to C, which I don't have to use shift for it.

Its better for me personally so just pointing that out. It's something that the game doesn't explain unless you go and look for it.
Last edited by [Meyo]Frakura; Jun 19, 2020 @ 3:52pm
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Date Posted: Jun 19, 2020 @ 4:00am
Posts: 9