Warframe
EXTRA THICC 2020년 6월 16일 오전 5시 35분
Is Stahlta Overpowered?
After going through Protea and Stahlta, I can see that DE did not even test this weapons. Is is literally the combination of pre-nerfed Soma Prime and Opticor.

In about 90% of games i played, the most damage in team had the person who held this weapon, and by a big margin, even if we had Saryn,Mesa or similar DPS frames in the team.

Is this the new Tigris Prime of the Old Warframe?
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EXTRA THICC 2020년 6월 16일 오후 1시 04분 
That is kinda the point of this discussion - Warframe used to be a stealth game that was very hard at times (Stalker was harder than any boss, and G3 was the scariest thing that could invade your mission), and a lot of people liked it because of it. And now, it became a massclear-fastfarm-lootershooter that less and less people like. That is why I`m trying to figure out why is DE constantly making these changes towards this kind of style, even if it massively deviates from the OG it used to be. Its a shame, really, looking at this after being here since first open alpha.

Like, I will still play this from time to time, but I thought about quitting multiple time in the past 6 months, and the new updates are just making it easier for me to do so.

Just don`t wanna see a game I spent so much time and money on to go to ♥♥♥♥, that is all.
Flamboyant 2020년 6월 16일 오후 1시 14분 
Cus they are afraid to lose ppl i guess, more like to lose thousands of kids with ego problems who hated liches cus liches could kill em with ease
Flamboyant 님이 마지막으로 수정; 2020년 6월 16일 오후 2시 45분
𝕊𝕠𝕡𝕙𝕚𝕒 2020년 6월 16일 오후 1시 27분 
Flamboyant님이 먼저 게시:
I pity this community at times, u ask for balance AND endgame constantly, like wtf why the hell a guy with 2k hours would want to deal same damage as mr 5, and every time they make something hard to obtain u rage and scream in tears that its a paywall or too much grind ( lets remember railjack, it was never hard to farm for anyone who at least plays the game more than once a week, yet the rage was amazing back in the days )
you pity this comunity at times?
dude i pity this comunity all time that why i always going farm things with my friends cuz you cant count for random comunity that playing because usually they are eather low level excalibur or mages or they just doing nothing they just running around with mk 1 weapons and you have to do everything for them.
𝕊𝕠𝕡𝕙𝕚𝕒 님이 마지막으로 수정; 2020년 6월 16일 오후 1시 28분
syngen262 2020년 6월 16일 오후 1시 32분 
To original poster "SHUT IT!"
They've already nerfhammered the Brahma, Catchmoon was NEARLY destroyed, and the Plasmor shotgun is a shade of its former glory.
Can we please just have ONE F'KING WEAPON NOT DESTROYED BY PABLO OR [DE] SCOTT by community bytching and whining?
thank you... you may go back to your self entitled try-hard 1337 whining.
Pakaku 2020년 6월 16일 오후 2시 21분 
The alt-fire damage is fine, but firing it felt slow, even with some fire rate mods, and even slower when coupled with an explosion delay. I've played with pretty much all of the big AoE guns like the Lenz, Bramma, Corinth Prime, but the Stahlta just didn't feel good in comparison. The primary fire felt very underpowered as well. I'm sure it's because I didn't bother to fully mod it right, but right now I'm not really feeling it.
Pakaku 님이 마지막으로 수정; 2020년 6월 16일 오후 2시 23분
No_Quarter (차단됨) 2020년 6월 16일 오후 2시 44분 
syngen262님이 먼저 게시:
To original poster "SHUT IT!"
They've already nerfhammered the Brahma, Catchmoon was NEARLY destroyed, and the Plasmor shotgun is a shade of its former glory.
Can we please just have ONE F'KING WEAPON NOT DESTROYED BY PABLO OR [DE] SCOTT by community bytching and whining?
thank you... you may go back to your self entitled try-hard 1337 whining.
Arca Plasmor is ♥♥♥♥♥♥♥ great, riven is irrelevant for it, only problem with Arca is that Catchmoon surpassed it before it got nerfed so Arca is now better - but we got Fulmin which is similar, longer range, less damage BUT Hunter Munitions makes it scale way better than Arca ever did.

Ultimately Arca Plasmor does not go kaboom so in current meta it's "bad".
Pakaku님이 먼저 게시:
The alt-fire damage is fine, but firing it felt slow, even with some fire rate mods, and even slower when coupled with an explosion delay. I've played with pretty much all of the big AoE guns like the Lenz, Bramma, Corinth Prime, but the Stahlta just didn't feel good in comparison. The primary fire felt very underpowered as well. I'm sure it's because I didn't bother to fully mod it right, but right now I'm not really feeling it.
Primary felt the same way when I was leveling it up, now that I did forma it feels solid, precise, ez headshot, good damage for full auto weapon.

As for alt, it is weaker than Lenz, Bramma, Corinth Prime, still stronger than any weapon that does not have aoe. Did sortie with it, all I can say is difference between Bramma doing 2 bazilion damage and this one doing half the bazilion damage is irrelevant, everything is one shot with alt fire and primary takes 2-3 shots but mostly headshot kill.

I do not think weapon is too offensive, think bigger problem is that we have no benchmark, enemies we meet every day are potato and effectively this and Bramma are exactly the same for purposes of what currently is lvl 100 enemy.

Overnerfing enemies created lack of requirement for any kind of build, any way to adapt to the threat. Any explosive weapon will get you trough it.

So I would feel nerfing this particular weapon would not fix the game. That is not a solution, self damage is a solution, implement it so every explosive weapon works like Kuva Ayanga - does not explode unless on certain distance from the player. That's it. If you somehow manage to damage your self it should NOT to direct HP damage - it should be percentage.
Each weapon can have it's own percentage and it should also scale on how far you are from the center.
No_Quarter 님이 마지막으로 수정; 2020년 6월 16일 오후 2시 46분
Spartykins 2020년 6월 16일 오후 2시 46분 
it's not hitscan so no
[88th] ColPresumptuous 2020년 6월 16일 오후 3시 09분 
Im enjoying using it simply for the charged shot sound...
and it works just fine as a weapon.
KIREEK 2020년 6월 16일 오후 6시 16분 
New players are so adorable with their topics about inefficient weapons being strong, some it's tigris, some it's the bramma, others is Stahlta.

don't worry man, eventually you'll realize that it's the player that makes the difference, not the warframe or the weapon, but beware, as this sometimes is never understood by the veterans themselves.
fmalfeas 2020년 6월 16일 오후 6시 28분 
KIREEK님이 먼저 게시:
New players are so adorable with their topics about inefficient weapons being strong, some it's tigris, some it's the bramma, others is Stahlta.

don't worry man, eventually you'll realize that it's the player that makes the difference, not the warframe or the weapon, but beware, as this sometimes is never understood by the veterans themselves.

There's even people so good with Inaros that they can use his 4's secondary on a regular basis to support the team, and not die because they did it.

There's people who can't headshot without going full sniper (I'm one of them, I have to get lucky to get a headshot outside of careful aiming, or use a weapon that simply doesn't let their head avoid the impact area), others who can pull headshots on the fly while dodging.

Some people perform better with spool-up weapons, some with chargetime, most with immediate. Some can't using flight-time weapons for crap, others lead the enemy perfectly with every shot.

You have to figure out what weapon fits /you/ best. When I'm not doing sniping, I tend to use things like Tigris Prime, or Supra (modded for heat and status chance, which can stack impressive burn damage VERY quickly) to compensate for my mediocre aim. Or I melee. When sniping, however, I can generally hit just about anything I want so long as I don't get nervous about it and start taking early potshots. Max range headshot with an opticor sniping? Done that. Missed completely with Lex Prime? Done that A LOT.

There may be a 'meta' but it doesn't take into account player abilities, and some players are just going to be /bad/ at whatever the current FOTM is.
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