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Watermelons 4 ABR 2019 a las 23:16
2nd Energy Color tied to Forma
Anyone else think this was a poor decision? I'm looking through many of my Prime weapons for example, especially melees, and the grand majority of them don't have any Forma because it's simply not needed. They come with sufficient polarities for how I want to build them, often with plenty of capacity left over. Would be a waste to forma them just to unlock that second energy color.
Among my Prime Warframes, the ratio is about even, but still, it shows me that this decision to tie the 2nd color to Forma wasn't thought through, since some weapon, especially Primes which are often also considered "fashionable", can come with many polarities which make Forma mostly unnecessary aside from the most min-maxed or niche builds.
Wanted to ask you nerds before making a thread on the official forums.
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Mostrando 106-120 de 126 comentarios
Prekatt 8 ABR 2019 a las 17:25 
As interesting as your point is; it's pretty much moot.
As you've stated, you not having forma in things is do to your, personal, tendency to not max mods. The only thing that affects a high number of players would be prime weapons due to their innate polarities and extra capacity from stances. As of the most recent hotfix, however, this is no longer an issue as unforma'd weapons can copy dual energy colors from your Warframe by choosing to copy colors. This means that, if you really want to avoid using a forma, you simply need to have a single forma'd Warframe to copy the desired energy from.
Prekatt 8 ABR 2019 a las 17:27 
Further, more personal note, I see this whole thing less of "Blocking a secondary energy color" and more as "A minor cosmetic reward for the things you spent the time to forma."
Sterling 8 ABR 2019 a las 17:35 
Publicado originalmente por Prekatt:
As of the most recent hotfix, however, this is no longer an issue as unforma'd weapons can copy dual energy colors from your Warframe by choosing to copy colors. This means that, if you really want to avoid using a forma, you simply need to have a single forma'd Warframe to copy the desired energy from.
Are we talking "it's an intended feature" or "let's exploit a broken game"?
CazadorDeLobo (Bloqueado) 8 ABR 2019 a las 17:37 
Publicado originalmente por Sterling:
Publicado originalmente por Prekatt:
As of the most recent hotfix, however, this is no longer an issue as unforma'd weapons can copy dual energy colors from your Warframe by choosing to copy colors. This means that, if you really want to avoid using a forma, you simply need to have a single forma'd Warframe to copy the desired energy from.
Are we talking "it's an intended feature" or "let's exploit a broken game"?
Regardless, what a silly thing to restrict with such a tedious to acquire in-game commodity.
Snarplord XVI 8 ABR 2019 a las 17:38 
Publicado originalmente por CazadorDeLobo:
Publicado originalmente por Sterling:
Are we talking "it's an intended feature" or "let's exploit a broken game"?
Regardless, what a silly thing to restrict with such a tedious to acquire in-game commodity.
It doesn't appear on anything, don't worry
Sterling 8 ABR 2019 a las 17:38 
Publicado originalmente por CazadorDeLobo:
Publicado originalmente por Sterling:
Are we talking "it's an intended feature" or "let's exploit a broken game"?
Regardless, what a silly thing to restrict with such a tedious to acquire in-game commodity.
bUt It'S rEwArDiNg
Drunken Pineapple 8 ABR 2019 a las 17:47 
Publicado originalmente por Something Something Watermelons:
Anyone else think this was a poor decision? I'm looking through many of my Prime weapons for example, especially melees, and the grand majority of them don't have any Forma because it's simply not needed. They come with sufficient polarities for how I want to build them, often with plenty of capacity left over. Would be a waste to forma them just to unlock that second energy color.
Among my Prime Warframes, the ratio is about even, but still, it shows me that this decision to tie the 2nd color to Forma wasn't thought through, since some weapon, especially Primes which are often also considered "fashionable", can come with many polarities which make Forma mostly unnecessary aside from the most min-maxed or niche builds.
Wanted to ask you nerds before making a thread on the official forums.
I think it's nice. It adds that "endgame fashion" vibe. You need to forma whatever in order to add more fashion
Watermelons 8 ABR 2019 a las 17:53 
Publicado originalmente por Snarplord XVII: The First:
Publicado originalmente por CazadorDeLobo:
Regardless, what a silly thing to restrict with such a tedious to acquire in-game commodity.
It doesn't appear on anything, don't worry
Stop saying that when I made a big fat dump of a post showing how it looks.

Publicado originalmente por Something Something Watermelons:
Alrighty, here you go. I was planning on being a lot more thorough, but I realized that would be super boring as I just spent hours last night in Captura testing colors, and I didn't really wanna do that again. But these will suffice.
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105691
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105722
Right off the bat, you can see that in the second screenshot, adding a teal to the deep blue, despite them both being blues, it makes a clear difference in the color for the particles. Not the smoke clouds though, they don't pay attention to the 2nd color. This happens for very many Warframe abilities, with the GPU particles and trails and waves being affected by the second color somewhat heavily, while other particles, often/possibly? exclusive to the specific ability will only use the 1st color.
But, there are additional happenings.
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105772
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105822
To introduce these happenings, Gara's a good exhibit of this. Here, I took a picture of Spectorage with just a deep blue, and then with deep blue+a dark purple. Coloration is clearly different. But the glass models don't look any different, neither the models nor the energy they emit. But then again, maybe this example is less than exceptional since they're both dark colors, right?
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105859
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105889
So here, I made her primary energy color a bright red straight out of Halloween, then added the Excalibur default bright Blue. The energy waves as well as the energy coating the glass clearly becomes magenta.
But once those effects have cleared,
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105914
the glass barrier remains the same as with only the red. The glass model does not use the 2nd color at all.

https://steamcommunity.com/sharedfiles/filedetails/?id=1706107032
Also, the Abilities screen previews to you how your two energy colors will look. So, I'm sorry and now I mean no offense, if you cannot see the different, maybe you're just using extremely similar colors. Maybe you don't play with the GPU particles enabled and we forgot to take that into account. Also, black and white does not contrast very well, with anything. When the 2nd color is used in effects, it seems like it mixes with the 1st, and THEN applies to the effect. So the color you choose in the 2nd slot won't be exactly that color, it'll be a mixture of both your colors. But then there are parts of an ability that may not use that 2nd color at all.
In some abilities, especially Frost's Snowglobe, Ice Wave, and Avalanche as I've noticed, the 2nd color is very subtle. It faintly colors the snowballs that fall when you cast Avalance, as well as the crystals from Ice Wave. Snowglobe, you can almost not see it at all until you cast Freeze to break the globe.

Anyways, the only things that doesn't seem to use the 2nd energy color are hitscan weapons. Their tracers don't change color, the muzzle flash does not change. They don't have modeled/actual projectiles that can be colored. But Warframe abilities are most definitely not unaffected.
Última edición por Watermelons; 8 ABR 2019 a las 17:53
Snarplord XVI 8 ABR 2019 a las 18:15 
Publicado originalmente por Something Something Watermelons:
Publicado originalmente por Snarplord XVII: The First:
It doesn't appear on anything, don't worry
Stop saying that when I made a big fat dump of a post showing how it looks.

Publicado originalmente por Something Something Watermelons:
Alrighty, here you go. I was planning on being a lot more thorough, but I realized that would be super boring as I just spent hours last night in Captura testing colors, and I didn't really wanna do that again. But these will suffice.
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105691
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105722
Right off the bat, you can see that in the second screenshot, adding a teal to the deep blue, despite them both being blues, it makes a clear difference in the color for the particles. Not the smoke clouds though, they don't pay attention to the 2nd color. This happens for very many Warframe abilities, with the GPU particles and trails and waves being affected by the second color somewhat heavily, while other particles, often/possibly? exclusive to the specific ability will only use the 1st color.
But, there are additional happenings.
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105772
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105822
To introduce these happenings, Gara's a good exhibit of this. Here, I took a picture of Spectorage with just a deep blue, and then with deep blue+a dark purple. Coloration is clearly different. But the glass models don't look any different, neither the models nor the energy they emit. But then again, maybe this example is less than exceptional since they're both dark colors, right?
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105859
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105889
So here, I made her primary energy color a bright red straight out of Halloween, then added the Excalibur default bright Blue. The energy waves as well as the energy coating the glass clearly becomes magenta.
But once those effects have cleared,
https://steamcommunity.com/sharedfiles/filedetails/?id=1706105914
the glass barrier remains the same as with only the red. The glass model does not use the 2nd color at all.

https://steamcommunity.com/sharedfiles/filedetails/?id=1706107032
Also, the Abilities screen previews to you how your two energy colors will look. So, I'm sorry and now I mean no offense, if you cannot see the different, maybe you're just using extremely similar colors. Maybe you don't play with the GPU particles enabled and we forgot to take that into account. Also, black and white does not contrast very well, with anything. When the 2nd color is used in effects, it seems like it mixes with the 1st, and THEN applies to the effect. So the color you choose in the 2nd slot won't be exactly that color, it'll be a mixture of both your colors. But then there are parts of an ability that may not use that 2nd color at all.
In some abilities, especially Frost's Snowglobe, Ice Wave, and Avalanche as I've noticed, the 2nd color is very subtle. It faintly colors the snowballs that fall when you cast Avalance, as well as the crystals from Ice Wave. Snowglobe, you can almost not see it at all until you cast Freeze to break the globe.

Anyways, the only things that doesn't seem to use the 2nd energy color are hitscan weapons. Their tracers don't change color, the muzzle flash does not change. They don't have modeled/actual projectiles that can be colored. But Warframe abilities are most definitely not unaffected.
Those are two frames, which have been noted to be one of the few that it works on. Have you tried it on Limbo or Octavia? There's no effect.
Última edición por Snarplord XVI; 8 ABR 2019 a las 18:15
Watermelons 8 ABR 2019 a las 18:42 
I have tested it on everyone but currently ( to the best of my memory, am afk currently but will check everyone when I'm back ) Zephyr, Equinox, Garuda, Octavia, Wukong, Titania, and Ivara.
Everyone I've tested and they all show changes. Some more than others.

Like I said in the bigass post, I would've been more thorough in the big post but I got bored. But for your sake, sarcasm not withstandin, Ill be much more thorough with my examples once I get back.

I have also tested it with the grand majority of weapons ( except the multitude of weapons I've been mentioning as what I haven't felt the need to forma, mostly Prime melees ) of across all categories, not including any Archwing or Archweapon. I was intending to do that soon enough though.
Última edición por Watermelons; 8 ABR 2019 a las 18:45
No1Eye 8 ABR 2019 a las 20:21 
well, the 2nd energy color should be available to everything, with no restrictions.
you guys can spin it how you want, but this restriction is total bs.

Watermelons 8 ABR 2019 a las 21:24 
Checking all that I hadn't tested, I should correct that and specify all that I have no forma on and can't test for right now.
I don't have forma on normal Ash, Atlas, Baruuk, normal Ember, normal Frost, Garuda, either Hydroids, Inaros, either Lokis, normal Mag, either Mirages, Mesa Prime, normal Nova, normal Nyx, normal Oberon, normal Rhino, normal Saryn, either Trinitys, normal Valkyr, normal Vauban, normal Volt, nor either Zephyrs.
Feel free to contribute your own tests if you want, anyone.

To specifically answer:
Publicado originalmente por Snarplord XVII: The First:
Those are two frames, which have been noted to be one of the few that it works on. Have you tried it on Limbo or Octavia? There's no effect.
https://steamcommunity.com/sharedfiles/filedetails/?id=1707652626
https://steamcommunity.com/sharedfiles/filedetails/?id=1707651587
Here you go, Octavia. No offense, but if you had read when I made an example of Gara's Spectorage and Mass Vitrify, I had stated that when an ability spawns physical models, they don't inherit the 2nd color. You can see that with the Mallet's bars, and all those shapes from Amp here with Octavia. But the particles and the 2D effects are clearly affected by the 2nd color.

As for Limbo, I honestly do not understand how you can not see the difference here, unless you're only exaggerating because of the one effect that isn't changed by either color.
https://steamcommunity.com/sharedfiles/filedetails/?id=1707651597
https://steamcommunity.com/sharedfiles/filedetails/?id=1707651861
His rift portal is affected, though somewhat faintly.
https://steamcommunity.com/sharedfiles/filedetails/?id=1707651619
https://steamcommunity.com/sharedfiles/filedetails/?id=1707651733
The particles and the waves both flying away from Limbo's hand and the waves surrounding the target are affected here with Banish. However, the actual Rift visual effect on enemies when they're in it does not use any of your colors. It stays gray.
https://steamcommunity.com/sharedfiles/filedetails/?id=1707651633
https://steamcommunity.com/sharedfiles/filedetails/?id=1707651757
Última edición por Watermelons; 8 ABR 2019 a las 21:46
CazadorDeLobo (Bloqueado) 8 ABR 2019 a las 21:26 
Graphical journalism

This showcases some of the flaws(subjective observation) of these effects. Some touching up to be done? Some as in, a lot of work probs
Personally just wish there was an easier way to do energy fashionframe without having to spend 10 minutes getting into the Sim.
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Publicado el: 4 ABR 2019 a las 23:16
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