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How to raise alert level fortuna??
im trying to farm toroids at different space camps and am having trouble getting enemies to spawn, they come in at a very slow rate. It takes me ages to get alert to 4 and it often doesnt stay for long, am i missing something? I've tried killing them super fast, slowing down and letting them walk around and hit me for a while. They just seem to always be slow paced spawning and clunky, makes it hard to farm.
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Showing 1-8 of 8 comments
Biddion Feb 8, 2019 @ 9:04pm 
Are you alone? If so, there are less enemies to be alerted. What raises the alerts are staves the humanoids place down. Take care not to destroy those and your alert level will stay high.
Originally posted by Biddion:
Are you alone? If so, there are less enemies to be alerted. What raises the alerts are staves the humanoids place down. Take care not to destroy those and your alert level will stay high.
Yea I am alone, can’t find anyone who wants to farm toroids, even when I have booster and nekros. I do not kill staff and I have been able to stay at 4, but 4 is still very slow and it does auto decay to 3 after a few minutes.

Would having more people solve the problem?
Archwraith Feb 8, 2019 @ 9:11pm 
Originally posted by Big Chingus:
Originally posted by Biddion:
Are you alone? If so, there are less enemies to be alerted. What raises the alerts are staves the humanoids place down. Take care not to destroy those and your alert level will stay high.
Yea I am alone, can’t find anyone who wants to farm toroids, even when I have booster and nekros. I do not kill staff and I have been able to stay at 4, but 4 is still very slow and it does auto decay to 3 after a few minutes.

Would having more people solve the problem?
If you move too far from the beacon (staff), it will despawn. But yes, more people is the solution.
Pakaku Feb 8, 2019 @ 9:18pm 
You need to let the humanoid Corpus live so that they can set beacons down. They look like poles with spinning rotorblades on the top. Don't destroy the beacons and they will increase the alert level.

Note that only the humanoid Corpus drop them, not the robots, so feel free to destroy them as soon as you see them
Last edited by Pakaku; Feb 8, 2019 @ 9:19pm
Handoiron Feb 8, 2019 @ 9:20pm 
The way you do it is when you first get to the camp you want to farm, just stand there like a lump and let them freak out until they put a beacon down.

Then you can kill the enemies, just be very careful you do not destroy the beacon.

You need to stay reasonably close to the beacon for it to continue to register you are in alert status.

As the beacon teleports enemies in or calls in drop ships, you'll eventually get more alert beacons put down. Make sure you avoid destroying those too because you should get more spawns from more active alert beacons. At the very least, this means that if you accidentally destroy a beacon, you have backups and your alert will stay at 4.

The only way you'd lose alert level with active beacons is if you go out of range. I know, it's annoying as heck to have to stay close to them instead of getting them placed way out of reach of being destroyed then farming where you want the drops, but it's that way so people can escape the alert by running away if they need to instead of having to destroy all beacons.

I recently finished all the Fortuna dyes, and got hundreds of toroid drops mostly with oberon. I didn't bother running a nekros because Given the issue with avoiding beacons, pushing desecrate to the max with slide melee just wasn't working. Not to mention having to stop every 30 seconds to recast desecrate because of the swarms of nullifier bubbles.

Another thing I noticed during that time was that staying inside means no drop ships, so you're relying purely on the teleports. The problem is that teleports seem to be a single eximus around 1/2 the time where dropships are almost always multiple enemies. So if you're staying inside, you'll see a smaller number of enemies. I mostly saw this issue in spaceport because I really didn't like the layout outside there. At least for me, temple of profit and enrichment labs were a lot easier to stay outside than spaceport.
Last edited by Handoiron; Feb 8, 2019 @ 9:24pm
Pakaku Feb 8, 2019 @ 9:43pm 
Another tip worth mentioning: Do the Vox Solaris Phase 2 bounty. Do everything you need to complete the bounty, destroying the two Terra Ambulas, and leave the datamass alone.

Now as long as you stay within the general vicinity, drop-ships will keep spawning with enemies who drop Calda Toroids, and you don't even need to let them drop beacons down. I actually prefer them not to drop the beacons since that removes a lot of pressure from the fight.

They tend to spawn a decent distance away from the datamass garage, too, so you can usually just camp and snipe the enemies from there.
Last edited by Pakaku; Feb 8, 2019 @ 9:44pm
Handoiron Feb 8, 2019 @ 10:56pm 
Originally posted by Pakaku (camping july 7-21):
Another tip worth mentioning: Do the Vox Solaris Phase 2 bounty. Do everything you need to complete the bounty, destroying the two Terra Ambulas, and leave the datamass alone.

Now as long as you stay within the general vicinity, drop-ships will keep spawning with enemies who drop Calda Toroids, and you don't even need to let them drop beacons down. I actually prefer them not to drop the beacons since that removes a lot of pressure from the fight.

They tend to spawn a decent distance away from the datamass garage, too, so you can usually just camp and snipe the enemies from there.
Yup that works well for calda toroids. But vega and sola don't have an equivalent. And if you're also farming pigments for dyes, I think you need the alert level.
Thanks for the information guys, was a big help, especially the trick with bounty 2, unfortunately I already farmed and have 20 of the calda toroids, I have 100+ zodian and thyst for standing so toroids are just sticking up for crafting. It’s the other 2 kinds I need, spaceport is a b I t ch
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Date Posted: Feb 8, 2019 @ 8:55pm
Posts: 8