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If you care to look again, it's asking (their own biased opinion to be humoured) why people leave SO, where I mentioned it's a common issue on ESO as well.
Gonna quote this now, to make you look like a complete and total ♥♥♥♥♥♥ to others. All because you attacked me for no reason with NO FACTS!
Here I am, fresh weapon, no affinity, Unranked:
https://i.imgur.com/E0We7Kr.jpg
Here is the weapon, after completing Zone 4:
https://i.imgur.com/BfO2wCo.jpg
And finally, after completing Zone 8:
https://i.imgur.com/tOFWcVj.jpg
Now, tell me again, where my made up facts were? That was a single, uno, one, weapon.
You need to learn how affinity works in warframe, if don't know it by now.
If you kill enemies with warframe abilities all the affinity is going to warframe.
To effectively level up weapons you have to kill enemies with your weapons or let the other people kill the enemies for you. In that case affinity is shared between the warframe and weapons.
Regarding newer players in Sanctuary, just because it is unlocked does not mean the content is geared towards newer players. Later bounties, Eidelon hunts, and the Spiders are designed around moderately capable players but are not restricted directly to MR. Even still, if a low MR player is doing content solely to try and level equipment quickly, why wouldn't they want a high MR player carrying them? If they were looking for something that is suited for their level, there is a whole star chart filled with endless mission types that are also fairly good for affinity while being something that isn't played heavily by high MR players. More over, the same behavior happens in both SO and ESO so it is not a new player thing. It also doesn't change the fact that a low MR player with poorly modded weapons has no business going into SO and expecting to do anything other than get a free ride or be wasting their time against content which clearly is not suited to them. Enemy difficulty quickly ramps up in SO without giving you the benefit or resource drops, credits, or mods that a new player ultimately NEEDS in order to progress.
ESO is a bit faster affinity, IF... the big kicker is IF, the others are doing at least something, but most don't know what to do since if you spam a skill, it gets locked out lol
Hydron is furthur in the star map and thus, harder to obtain. If I remember correctly, you can go for SO when you reach your first relay. You can even go on ESO as long as you have a level 30 Frame, an easy feat. So the barrier of entry is far lower then going to Hydron.
With that information (lower barrier of entry and easy to be carried) another reason people leave often is they don't know how underpreapred they are for the mode and thus leave or even alot of people don't wish to go for endurance runs. Alot of people leave Survival, Defense and Interception before it even begins.
Hmmm...
Mind you, my score reset due to host leaving, weee! So, jut add the two scores together.
Round 4 Complete ESO:
https://i.imgur.com/6S3dUMM.jpg
Round 8 Complete ESO:
https://i.imgur.com/4uir9e9.jpg
Now, I'm not saying it's impossible. I've done it a few times with a good group. A good group being the kicker. Sadly, the average group does not excel when it comes to pugs, but I can't be picky on who I get, can I? lol
Ok, no more rushing weapons I don't need anymore, just because have the parts spare to build them.
Also, at least in terms of ESO, if this was the case, you wouldn't have people abandoning after the first wave, only to see the same person do it again next time you started, presumably because they've abandoned the 2-4 other games they got into in the span of time it took to run 8 waves.
Most of the people I have seen leaving an interception or survival early is usually because they don't see a classic carry frame and don't want to spend the effort having to actually try. Not because they see a party with higher MR players who will likely handle all the heavy lifting.
I mean, I guess it really boils down to the point... Maybe we really should have some kind of option to limit low MR players from ever encountering high MR players. I have no problem waiting an extra 10-20 seconds to be matched with people of similar gearing and skill level as long as it means getting a full squad that remains full so that enemy numbers remain high enough to be worthwhile.
"Also, at least in terms of ESO, if this was the case, you wouldn't have people abandoning after the first wave, only to see the same person do it again next time you started, presumably because they've abandoned the 2-4 other games they got into in the span of time it took to run 8 waves."
I wonder why they keep leaving... could it be that they are leveling their gear?
"Most of the people I have seen leaving an interception or survival early is usually because they don't see a classic carry frame and don't want to spend the effort having to actually try."
Same can be said for SO.
"Not because they see a party with higher MR players who will likely handle all the heavy lifting."
That's a baseless assumption.
A lot of people are horrible at shooting things in warframe. Why do you think so many people use arca plasmor and lenz. Not knocking people who use those weapons but there seems to be a lot of players that favor spread weapons over aim weapons.
Edit: Typos because I'm a total ♥♥♥♥♥♥.