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Fendelphi Mar 9, 2020 @ 2:44am
How is Trinity looking right now?
So I have the possibility to build Trinity Prime now, but I dont really need the mastery points and I am not fully convinced about the playstyle/role. Is Trinity an effective Frame right now?
In which areas will it excel compared to Oberon, for instance?
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Showing 1-15 of 16 comments
Walkerk19 Mar 9, 2020 @ 3:22am 
Trinity mostly usefull for energy hungry squadmates in Eidolon hunt and Sanctuary.

It is the only frame that replenish energy squadwide.
Last edited by Walkerk19; Mar 9, 2020 @ 3:22am
Forza Piadina Mar 9, 2020 @ 3:32am 
And she can even heal an hostage. Pretty useful during arb considering you can't revive him... I prefer her in my squad to oberon because she replenish hostage health fast and because i don't need any stupid buff to kill anything in game till level 1000.
Last edited by Forza Piadina; Mar 9, 2020 @ 5:39am
Wintermute Mar 9, 2020 @ 3:35am 
Her blessing is instant, replenishes shields (that much important with shield gating around), gives 75% damage reduction if built right, and doesn't rely on range mods.

Her link is an excellent personal damage mitigation. Between link and blessing, Trinity is borderline immortal.

And even when built for blessing, her EV is still fairly effective as long as you manually kill the host.

She's still the best support in the game. Oberon has nothing on granny Trin.
Donitsi Mar 9, 2020 @ 5:03am 
Compared to ANY other healer, she can restore all health and shield and on top of that gives at max 75% damage reduction with one button push with 0.5s delay.
She can give energy almost instantly if the Energy target is killed and she can't really die. Activate Link amd Blessing together and she can take rather a lot punishment.

But she lacks CC and damage or they are almost out of her kit. She can CC one target with 1 and 2 (2 targets in total) and she can direct all status effects on enemies with 3. ability (Void laser radiation, fire from Scrotch, Napalm and Fire Hazard, Cold Hazard, Slash and Toxin from infested etc)
Last edited by Donitsi; Mar 9, 2020 @ 5:03am
Fendelphi Mar 9, 2020 @ 5:28am 
Originally posted by Wintermute:
Her blessing is instant, replenishes shields (that much important with shield gating around), gives 75% damage reduction if built right, and doesn't rely on range mods.

Her link is an excellent personal damage mitigation. Between link and blessing, Trinity is borderline immortal.

And even when built for blessing, her EV is still fairly effective as long as you manually kill the host.

She's still the best support in the game. Oberon has nothing on granny Trin.
The way I see it(again, my own limited perspective), she provide sustain/surviability in cases where the team gets overwhelmed, but if another frame had been brought instead of Trinity, they might not have gotten overwhelmed in the first place(because enemies would have been dead) and most frames already build for some form of survivability and sustain regardless.
She cant amplify her team's damage and she cant really control groups.

I can see that the energy sustain would be nice for teams that would want to spam as much as possible(which would reduce the risk of being overwhelmed), but that means that you need those frames on the team for the biggest impact. Also, frames that uses a lot of channeled abilities wont benefit and will still rely on other means for energy regen.

In super high level runs, I could see the damage reduction from blessing being beneficial, it's greatest benefit being the range and blanket protection effect(easy to use, as long as you manage your energy/timers).

The reason why I have been liking Oberon so far is because:
1) I can sustain multiple allies no matter where they are on the map(as long as they dont get nullified) and it is very easy to manage.
2) I can control groups of enemies if needed, at multiple locations.
3) Provide immunities to most effects as long as team is on my Hallowed Ground.
4) I can provide a decent damage buff to allies(either through armor reduction or Smite Infusion).
5) I can nuke lone, single targets with ease.
Supports in warframe are inherently bad as they only serve to possibly rectify the shortcoming of teammates at the cost of 25% of a squad's size. You could instead play something that can literally carry an entire mission, instead.

They had their place in the old raid missions (only thing resembling end-game) but those are gone now. :)
Wintermute Mar 9, 2020 @ 8:05am 
Originally posted by Fendelphi:
The way I see it(again, my own limited perspective), she provide sustain/surviability in cases where the team gets overwhelmed, but if another frame had been brought instead of Trinity, they might not have gotten overwhelmed in the first place(because enemies would have been dead) and most frames already build for some form of survivability and sustain regardless.
She cant amplify her team's damage and she cant really control groups.

I can see that the energy sustain would be nice for teams that would want to spam as much as possible(which would reduce the risk of being overwhelmed), but that means that you need those frames on the team for the biggest impact. Also, frames that uses a lot of channeled abilities wont benefit and will still rely on other means for energy regen.

In super high level runs, I could see the damage reduction from blessing being beneficial, it's greatest benefit being the range and blanket protection effect(easy to use, as long as you manage your energy/timers).

The reason why I have been liking Oberon so far is because:
1) I can sustain multiple allies no matter where they are on the map(as long as they dont get nullified) and it is very easy to manage.
2) I can control groups of enemies if needed, at multiple locations.
3) Provide immunities to most effects as long as team is on my Hallowed Ground.
4) I can provide a decent damage buff to allies(either through armor reduction or Smite Infusion).
5) I can nuke lone, single targets with ease.

Try pub Arbitrations without playing bless Trin. See the idiots drop all the time.

I agree that most of the times supports are redundant. But nothing forcefuly turns teammates into tanks better than Trin, while simultaneously keeping up the energy supply. Most of actual players in random matchamking aren't vets with over 9000 ways to restore energy on their own.
Last edited by Wintermute; Mar 9, 2020 @ 8:07am
No_Quarter (Banned) Mar 9, 2020 @ 9:15am 
Trinity is support warframe with strong accent on tankiness.

her 3-rd and 4-th ability give 75% damage reduction each, Arcane Guardian can give another about 70% with her armor and with her EV augment rebuilding shields is easy so Adaptation pushes Trinity probably over 99% damage reduction in total.

If you like a support warframe she is great, heals everyone, gives energy, can sustain absolutely everything thrown at her so she is a in a good place - question is if you like it.

With shield gate being a thing sustaining Health Conversion is easy so she can go way beyond 99% damage reduction, probably over 99.5% which can make her one of the strongest tanks in the game if not the strongest.
As far as I know, Trinity remains to this day THE god-tier defensive support frame. The issue with that, as already mentioned above, is the fact that at this point there's really no need for support roles in almost any of the game's content. Why bring something that can insta-heal and keep everybody else's energy at max when you could instead just bring a frame that instakills every enemy before it has the chance to be a threat? The only real use Trinity sees nowadays is in organized Affinity/Focus farming groups where you have one or two designated DPS roles, a buffer, and a source of infinite energy for continuous ability spam.
Nekonoaijin Mar 9, 2020 @ 2:38pm 
Short answer: She's in a good place (and mostly always has been), but her role may not be relevant depending on what you're doing. She can be a fun change of pace and playstyle, though.
Rokk Mar 9, 2020 @ 2:56pm 
Trinity is pretty good. She's a must-have for Eidolons, but even putting that aside, she's just great.

She replenishes health, shields and energy towards your whole team. Her 2 augment is great for ESO since it gives absurd amounts of overshields.
>< V >< Mar 9, 2020 @ 4:31pm 
Originally posted by Totally Innocent Chatbot:
As far as I know, Trinity remains to this day THE god-tier defensive support frame. The issue with that, as already mentioned above, is the fact that at this point there's really no need for support roles in almost any of the game's content. Why bring something that can insta-heal and keep everybody else's energy at max when you could instead just bring a frame that instakills every enemy before it has the chance to be a threat? The only real use Trinity sees nowadays is in organized Affinity/Focus farming groups where you have one or two designated DPS roles, a buffer, and a source of infinite energy for continuous ability spam.

I concur with this analysis.

I used to enjoy playing Trinity as a support, but it's almost useless now. With Zenurik and Magus Elevate now in the game, as well as other things, Trinity's support role has greatly diminished.

The only time that I choose to play Trinity these days is with Hijack missions as I can continually keep up shields and even then I'm probably just kidding myself that I'm being useful.
Mikha-凛 Mar 9, 2020 @ 6:05pm 
Originally posted by >< V ><:
Originally posted by Totally Innocent Chatbot:
As far as I know, Trinity remains to this day THE god-tier defensive support frame. The issue with that, as already mentioned above, is the fact that at this point there's really no need for support roles in almost any of the game's content. Why bring something that can insta-heal and keep everybody else's energy at max when you could instead just bring a frame that instakills every enemy before it has the chance to be a threat? The only real use Trinity sees nowadays is in organized Affinity/Focus farming groups where you have one or two designated DPS roles, a buffer, and a source of infinite energy for continuous ability spam.

I concur with this analysis.

I used to enjoy playing Trinity as a support, but it's almost useless now. With Zenurik and Magus Elevate now in the game, as well as other things, Trinity's support role has greatly diminished.

The only time that I choose to play Trinity these days is with Hijack missions as I can continually keep up shields and even then I'm probably just kidding myself that I'm being useful.

Yes and No, for lower Lvl sure, trinity doesnt feel needed at all and alot of other frame outclass trinity on lower difficulty, such as hildryn for shield overcharge and other kit like arcane and focus.

But on higher difficulty such as ESO 8+, Eidolon Hunt, 150+ enemy above, or index wave 3 and so on. Trinity is quite good and needed for team composition.

The problem is people rarely do this long run with higher lvl enemy and mostly just play casually on lower lvl which make Trinity arent that noticeable at all due to enemy deal such low dmg and barely scraping your frame to be needing trin help.
Ghin Mar 9, 2020 @ 6:08pm 
something i didnt see mentioned is that if you are playing trinity a lot, people will constantly be adding to your friends list and inviting you to play with them. this could be seen as an advantage or a disadvantage depending on how you want to look at it.
RAND0Mzombie Mar 9, 2020 @ 7:33pm 
Originally posted by Walkerk19:
Trinity mostly usefull for energy hungry squadmates in Eidolon hunt and Sanctuary.

It is the only frame that replenish energy squadwide.


Harrow replenishes energy squadwide, and Hildryn can create Energy Orbs for the group.
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Date Posted: Mar 9, 2020 @ 2:44am
Posts: 16