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But then you start finding better melee weapons, so you might end up as me, and stop using it.
But at least the 'Redeemer' is fun AF to use...and very effective..
Thje other one (don't remember the name), wasn't as fun... But then again, it's a matter of personal preference, I guess.. :)
if you want to actually kill them they are not so good
The other technical advantage of the redeemer is that it will ragdoll most enemies when fired at close range, making them vulnerable to finishers. This means that starts to be more useful against grineer at high levels since you can not only strip armor from bombards and such, but also knock them down to be killed easier. This is good to have when you are generally focused on gunplay instead of melee attacks as you can still do charged attacks as a quick attack, making it more of a utility weapon.
You are going to say "wow I could've done 10 times more with a couple of swings with an actual melee".
It's all about personal preference..
But they ARE slow...but when one learn how to use/mod them, they are fun...
BUT..there are better melee-weapons.
The reedemer can't strip armor with it's shotgun fire. Shattering impact needs any amount of impact damage to work, reedemer's gun fire doesn't have any (I know, you'll see impact procs once in a while, doesn't do actual impact damage; except for melee).
back when they were silent and wouldn't break your cloak, I used to one shot molecular primed sortie level enemies with ivara and my redeemer.