Warframe

Warframe

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Inanegrain62 Dec 26, 2018 @ 5:22pm
The Oculyst, Battalyst and Conculyst are neglected
Do they deserved to be isolated to just Lua? Which is understandable to prevent new players from encountering them, however, I still find it petty that they aren't ultilized as much in the Plains of Eidolons.

Would be nice if they rarely spawned in the night of PoE to make my War farm easier.
Last edited by Inanegrain62; Dec 26, 2018 @ 5:23pm
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Showing 1-15 of 37 comments
Watermelons Dec 26, 2018 @ 5:25pm 
What about Mimics? They're only in that quest. They're more neglected.

Would be cool though if on occasion, Oculysts would drop down during the night on the Plains and summon Battalysts and Conculysts for back up. Even during Eidolon fights, because ♥♥♥♥ you. Throwing a brick into a dryer machine .
Last edited by Watermelons; Dec 26, 2018 @ 5:25pm
Walrus-Sama Dec 26, 2018 @ 5:40pm 
Oculysts, Battalysts and Conculysts are fragments of Hunhow.
Eidolons are fragments of the Great Sentient that Gara killed over the plains.

They are two different casts of Sentient with two different 'Mothers'. Since the Eidolon 'Mother' Sentient is dead, the fragments of it (Eidolons) are probably just walking about mindlessly purely on instinct, like a chicken without it's head. Hunhow's fragments seem more controlled and precise, they probably wouldn't even see the Eidolons as Sentient, just a corpse moving around.

As for why Hunhow's fragments don't show up other places, well from TSD events and Octivias Anthem, it seems Hunhow is hiding. I would say dead but we haven't actual fought the real Hunhow, that is his real Sentient form (which is huge btw) so he's probably still around somewhere. Sending his fragments after us would defeat the purpose of hiding.
Last edited by Walrus-Sama; Dec 26, 2018 @ 5:41pm
Inanegrain62 Dec 26, 2018 @ 7:08pm 
The sentient's hiding's slowly kicking me as I don't know why do they continue to appear in Lua after TSD where the operator have left and there's nothing more. Lua has a lot of plotholes in my head as I don't remember a lore-wise reason for the grineer to be in Lua, only the Corpus to seemingly have some reason to come due to Alad V.

With those plotholes... I'd expect a really big plot bandaid of finally being allowed to perform genocide onto the Battalyst/Conculyst.

For the mimics... they're equally neglected right after they're thrown out for the story.

I'd think it'll be lore friendly to find roaming sentients in the void towers as I've only known that the sentients poison by the void strips them of regenerating, resisting and reproducing which would make them very weak. The upside I could think of would be corrupted sentients to fight.
Archwraith Dec 26, 2018 @ 7:13pm 
They should have more appearances when the Tau system arrives. But for now, yeah, kinda neglected.
Watermelons Dec 26, 2018 @ 7:16pm 
Originally posted by Inanegrain62:
The sentient's hiding's slowly kicking me as I don't know why do they continue to appear in Lua after TSD where the operator have left and there's nothing more. Lua has a lot of plotholes in my head as I don't remember a lore-wise reason for the grineer to be in Lua, only the Corpus to seemingly have some reason to come due to Alad V.
Grineer and Corpus realize the Earth's moon is suddenly back, and they see that it was occupied by Orokin long ago. They're there to fight for territory and plunder it all for themselves. There's no plothole there, and it doesn't have much to do with Alad V.

The Sentients are there because, likely, not all Operators are awake from their Second Dream. They're there to look around, as well as find any other secrets around the place. The Orokin had many secrets, and unfortunately for the Sentients, many of their towers and ships were lost to the Void, a place they cannot normally enter. The Moon being pulled out of the Void means it's an Orokin stronghold that is suddenly accessible to them. Of course they'll want to pull it apart and see what they can find. If they happen upon a Tenno sleep chamber, all the better.
Also secrets like Umbra and Ballas' old testing facility
Last edited by Watermelons; Dec 26, 2018 @ 7:17pm
Konachibi Dec 26, 2018 @ 7:21pm 
You can actually have a sentient spawn on Orb Vallis if you're doing a spy bounty in the Enrichment Labs and get spotted before completing the hack. Caught me completely by surprise when it happened. From what I can gather, it's because one of the rooms is devoted to Sentient research and technology (orb mother's defensive plates being partly sentient armour, giving them adaptive damage immunity), and they have an inactive Sentient in there that activates if the alarms are going off when the glass is removed to give access to the hacking console.

I think it makes sense that we rarely see sentient fighters outside of Lua. Their purpose is to track down and kill the Orokin & Tenno, and since Lua is a giant Orokin facility, they'd certainly be there. The other planets however are either completely uninhabited with only orbiting ships nearby, or covered in Corpus or Grineer factories and military bases that the Sentients would not consider important, because neither the Corpus or the Grineer are any sort of threat to them.

It's not that DE are ignoring or neglecting the Sentient enemies they've created, it's just that Sentients act in very logical ways, and they would consider it pointless to be in places that would not further their goals.
Formous Dec 26, 2018 @ 11:46pm 
Originally posted by Walrus-Sama:
Oculysts, Battalysts and Conculysts are fragments of Hunhow.
Eidolons are fragments of the Great Sentient that Gara killed over the plains.

They are two different casts of Sentient with two different 'Mothers'. Since the Eidolon 'Mother' Sentient is dead, the fragments of it (Eidolons) are probably just walking about mindlessly purely on instinct, like a chicken without it's head. Hunhow's fragments seem more controlled and precise, they probably wouldn't even see the Eidolons as Sentient, just a corpse moving around.

As for why Hunhow's fragments don't show up other places, well from TSD events and Octivias Anthem, it seems Hunhow is hiding. I would say dead but we haven't actual fought the real Hunhow, that is his real Sentient form (which is huge btw) so he's probably still around somewhere. Sending his fragments after us would defeat the purpose of hiding.

We can definitively say Hunhow is not in a single physical piece anymore. All those submerisible sections on Uranus that have huge bone like structures are all pieces of Hunhow himself, still destroyed since the Battle of Uranus, where he and Natah faked his death, presumably by his defenses de-activating and the fleet destroying him. Natah never sent the signal to him to rebuild, and buried him under magma-flow. He's still down there, the main portion buried, while large sections remain in the ocean cliffside.
Walrus-Sama Dec 27, 2018 @ 3:38am 
Originally posted by Formous:
Originally posted by Walrus-Sama:
Oculysts, Battalysts and Conculysts are fragments of Hunhow.
Eidolons are fragments of the Great Sentient that Gara killed over the plains.

They are two different casts of Sentient with two different 'Mothers'. Since the Eidolon 'Mother' Sentient is dead, the fragments of it (Eidolons) are probably just walking about mindlessly purely on instinct, like a chicken without it's head. Hunhow's fragments seem more controlled and precise, they probably wouldn't even see the Eidolons as Sentient, just a corpse moving around.

As for why Hunhow's fragments don't show up other places, well from TSD events and Octivias Anthem, it seems Hunhow is hiding. I would say dead but we haven't actual fought the real Hunhow, that is his real Sentient form (which is huge btw) so he's probably still around somewhere. Sending his fragments after us would defeat the purpose of hiding.

We can definitively say Hunhow is not in a single physical piece anymore. All those submerisible sections on Uranus that have huge bone like structures are all pieces of Hunhow himself, still destroyed since the Battle of Uranus, where he and Natah faked his death, presumably by his defenses de-activating and the fleet destroying him. Natah never sent the signal to him to rebuild, and buried him under magma-flow. He's still down there, the main portion buried, while large sections remain in the ocean cliffside.

You can see Hunhow's full form through the window when he's talking to Stalker on Uranus. He is very much intact, atleast at that point. However I dunno if he can actually get out of that tomb hes in. He's a bit big.
Sterling Dec 30, 2018 @ 3:43pm 
They're annoying, I'm glad they don't get used.
massgunner32 Dec 30, 2018 @ 4:48pm 
There should be a random event in Orb Vallis where oculysts appear and if they scan you a wave of sentients appear.
Sterling Dec 30, 2018 @ 8:50pm 
Originally posted by NITRO:
Originally posted by Sterling:
They're annoying, I'm glad they don't get used.

nah, you just salty because they are the only things in the entire game that can beat you proper :V
Oh yeah, the engaging and complex gameplay of shooting until red symbols pop up, hitting 5, pressing LMB for a fraction of a second and then shooting until the symbols pop up again.
FALLENV3GAS Dec 31, 2018 @ 5:27am 
Any mission that involves void relics and reactants (OUTSIDE OF THE VOID) would be a great place to integrate them.

It would somewhat make sense in terms of the lore if they were there to stop you from finding Prime parts which make you more of a threat against them.

Oh and adding random Mimics into missions to frighten the ♥♥♥♥ out of you Dark Souls style would also be quite a good feature.
Last edited by FALLENV3GAS; Dec 31, 2018 @ 5:29am
jac.shArK Dec 31, 2018 @ 5:35am 
Originally posted by FALLENV3GAS:
Any mission that involves void relics and reactants (OUTSIDE OF THE VOID) would be a great place to integrate them.

It would somewhat make sense in terms of the lore if they were there to stop you from finding Prime parts which make you more of a threat against them.

Oh and adding random Mimics into missions to frighten the ♥♥♥♥ out of you Dark Souls style would also be quite a good feature.

Won't they stay away from relic missions though? Void fissures and all?
FALLENV3GAS Dec 31, 2018 @ 5:37am 
Originally posted by Bark:
Originally posted by FALLENV3GAS:
Any mission that involves void relics and reactants (OUTSIDE OF THE VOID) would be a great place to integrate them.

It would somewhat make sense in terms of the lore if they were there to stop you from finding Prime parts which make you more of a threat against them.

Oh and adding random Mimics into missions to frighten the ♥♥♥♥ out of you Dark Souls style would also be quite a good feature.

Won't they stay away from relic missions though? Void fissures and all?
It's not in the Void so it wouldn't be a problem.
massgunner32 Dec 31, 2018 @ 6:23am 
Originally posted by FALLENV3GAS:
Originally posted by Bark:

Won't they stay away from relic missions though? Void fissures and all?
It's not in the Void so it wouldn't be a problem.

But there are still the fissures themselves and those things spread energy and corruption all over the place.
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Date Posted: Dec 26, 2018 @ 5:22pm
Posts: 37