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While you can use chromatic blade with condition overload and healing return to do heavy damage, punch through, and health recovery, and can pair this with rage and armor to continually regenerate energy as you take damage.
But you should also be using radial blind to help squad members, and mix up your elements between weapons so that you can make the most out of condition overload.
https://youtu.be/SDCgzd9HykI
Check the video I posted, you will understand.
Focusing on EB is fine, but you need to save a slot for some range because Radial Blind is invaluable and Slash-Dash is always useful. The only skill he's got that is pretty worthless is #3 - otherwise you'll be using the other 3 all the time.
Personally, I go with a melee weapon focused build - geared towards getting the counter high which is difficult to do with EB since EB only increments it with a melee hit and the energy waves kill weaker enemies before they get close. So I use #1 and 2 all the time and only bring out EB for the toughest guys or if I'm being overwhelmed.
Daggers with covert lethality are also an option for excals due to the blind, preferably going for low en cost (not for his ai as he has a tendency to spam javelin right after blind but still).
Your welcome.
Prime preferrably