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On the bright side, reaching MR12 doesn't really take 300 hours, and there are plenty of other reasons for ranking mastery rank, not just the one weapon you want.
Firstly, that's like how any free to play game works, and secondly, the MR restrictions are there for exactly this, preventing newer players ( who would be presumably in lower level areas in the game ) from getting powerful weapons to help them steamroll. Of course, DE are happy to let paying customers bypass that, since buying weapons in the market with platinum or with cash in the case of Prime Access/Vault packages bypasses MR restrictions, but that's part of the F2P model. You can't expect them to do anything else. The game may present itself as a high quality, deep-ish game with a lot of content, but they are nevertheless a free to play game, so they HAVE to lock some stuff behind grind and progression. They wouldn't get money or time investment from players otherwise.
It does kind of put a damper on things, but that's how it's been for everybody and that's how it is for you. It doesn't have anything to do with other people being able to "showboat" to you, that is a non-issue and will exist in any game that's ever been made when it comes to progression. You expect people with hundreds or thousands of hours to NOT look better than you? Or those who pay money to shortcut through, of course they're going to look better than you. Don't take it personally, because that's in literally any game that's ever been made with progression systems.
If you're going the way of F2P, you'll have to put up with it by building MR fodder that you don't care for, having you and your friends hit up a good XP grinding place, and doing that to boost up your Mastery Rank steadily. MR12 for the Silva & Aegis Prime will not take that long, just consider it a goal. That's how the game's built, with self created goals and milestones players make for themselves.
The exaggerated grind in Warframe has been discussed many times before among players, and I admit that I've been ranting on about it elsewhere, too. I have already invested a lot of time (by my standards at least, about 550 hours) into the game, but even though I endured the artificial stretching of play time by extreme grind, I am finally beginning to lose interest in the game, even though I love its core mechanics and gameplay and much of its design - apart from the grind, that is.
Just because you spent 4 years of effort and money dumping into a graphic design course.
(Spending all those relics and farm time to get Silva & Aegis Prime parts)
Doesn't mean you'll automatically get a job related to graphic design.
(Getting Silva & Aegis Prime)
You still need to put the work into creating your portoflio, working as intern, applying for ♥♥♥♥ positions to gain experience for your resume, in order to get the job you want.
(Spending more time and effort on MR fodders, and getting yourself to the MR required)
Or you know, just like how life works.
If you've got the time, you invest and put effort in.
Or if you've got the money, you can save spending all that time and effort.
The only logical reason I could think of for mastery locking a weapon would be because of its strength, but everything 1 shots everything in this easy game anyway so that’s completely dumb.
I doubt they will change it, DE are dumb, you just have to suffer like the rest of us that want dev decisions to make any sense.
300 hours is 15, maybe 20 weeks. And you shouldn't need that many hours to get there. MR 12 is 12 days for sure, 1 test per day. Get something like mesa, ember, mag, titania, rev, even excal will do, --- something with either massive killer aoe and abilities or a frame weapon (prefer a gun but melee will do) and dump 3 junk weapons on. Do a couple of relic cracking defense missions X 3-4 waves. Repeat. If you can, buy an affinity booster with it. Get all 3 to rank 30, should take 1/2 an hour tops. Repeat a few times. Rank up. If you can get a new sentinel or other pet as well. Its really quick if you do it in bulk.
Just grab tons of weapon blueprints from the market for credits, butild as many as you can, and max 3 at a time in ESO with your friends pushing you to round 8 ro so. You might even get the parts for lato or braton vandal while you're there.
If your firends aren't available, go ahead and queue up public with 1 good weapon to use and 2 weapons to level as a frame that is built for support, rhino focused on roar or trinity or oberon.
On the plus side, MR 12 is near the end of MR for weapon requirements, I think to date MR 15 is the highest requirement fo rany weapon and only a few rivens are above that.
Cosmetics are just cosmetics. You'll also get there eventually.
Don't assume that the number of hours played has any correlation with how long it takes to get to a particular mastery rank. I've been playing since 2013 - and I stopped at MR16 simply because I don't feel like jumping through the hoop to get to the next one. Lot's of players got to where they needed to be and then left it.
Lot's of players also haven't been grinding mastery as efficiently as they could - since you have to keep leveling new weapons and armors and lot's of players got what they wanted and don't want to put them away just to grind another mastery fodder item and perma-vault it afterwords. They want to play with what they like to play with and don't care.
Best troll of 2019 so far.