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Caren Hortensia 4 ENE 2020 a las 3:39 a. m.
Asking All About Railjack
1. What is best weapon to use for pilot , side gun, and ordnance?
(Currently have Sigma Carcinnox mk2)
2. What is Slingshot?
3. What is Flux?
4. What is Forward Aritillery?
5. Can you share your best railjack build, with avionic mod if you please
Última edición por Caren Hortensia; 4 ENE 2020 a las 3:55 a. m.
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Mostrando 1-15 de 18 comentarios
Yeti.^^ 4 ENE 2020 a las 3:46 a. m. 
Hasn't been a month and people already are meta slaves, lol.
Hull is your ship's.. well, hull.The body.
Slingshot is the archwing launcher you have at the most upper side of your ship.
Forward artillery is the big-ass laser you should use to destroy crewship if boarding is not an option, accessed with enough of gunnery and behind the navigation console.
Walrus-Sama 4 ENE 2020 a las 3:57 a. m. 
Publicado originalmente por Yeti.^^:
Hasn't been a month and people already are meta slaves, lol.

Someone asking for a good weapon choice in a poorly balanced game mode doesn't make them a meta slave.
Caren Hortensia 4 ENE 2020 a las 3:58 a. m. 
Publicado originalmente por Yeti.^^:
Hasn't been a month and people already are meta slaves, lol.
Hull is your ship's.. well, hull.The body.
Slingshot is the archwing launcher you have at the most upper side of your ship.
Forward artillery is the big-ass laser you should use to destroy crewship if boarding is not an option, accessed with enough of gunnery and behind the navigation console.
Sorry if sound like begging to much
id like to know other people opinion about other weapon type they use, i use carcinnox because 1 hit dead
and theres not much people playing railjack, always playing alone in saturn node
like absolutely not possible playing railjack alone
Última edición por Caren Hortensia; 4 ENE 2020 a las 3:59 a. m.
Wintermute 4 ENE 2020 a las 3:59 a. m. 
1. The most convinient weapon, generally, is Criophone. It's Catchmoon in space. Especially if you can CC fighters. It's VERY short-ranged though.
2. Archwing catapult. Launches you into enemies or just directions, while giving invulnerability phase. If you hit crewship with it, you automatically board it. At the back of the very top of the reactor chamber.
3. RJ health.
4. Behind your pilot sit. BFG. Completely useless in Veil though, and quite expencive to maintain.
5. There's no optimal build that's reasonably obtainable, due to extreme RNG bloat of RJ gear. You might need to focus on farming more static things, like Hyperstrike and Void hole. Thouh you won't get those for a very long time either.
Última edición por Wintermute; 4 ENE 2020 a las 4:00 a. m.
Yeti.^^ 4 ENE 2020 a las 4:02 a. m. 
Publicado originalmente por Caren Hortensia:
Publicado originalmente por Yeti.^^:
Hasn't been a month and people already are meta slaves, lol.
Hull is your ship's.. well, hull.The body.
Slingshot is the archwing launcher you have at the most upper side of your ship.
Forward artillery is the big-ass laser you should use to destroy crewship if boarding is not an option, accessed with enough of gunnery and behind the navigation console.
Sorry if sound like begging to much
id like to know other people opinion about other weapon type they use, i use carcinnox because 1 hit dead
and theres not much people playing railjack, always playing alone in saturn node
like absolutely not possible playing railjack alone
Absolutely not possible, eh?
Guess my veil farming alone was imaginary then.

And i'm sure you can find people to do veil in the recruitment chat, since.. well.Void hole.
Caren Hortensia 4 ENE 2020 a las 4:05 a. m. 
Publicado originalmente por Wintermute:
1. The most convinient weapon, generally, is Criophone. It's Catchmoon in space. Especially if you can CC fighters.
2. Archwing catapult. Launches you into enemies or just directions, while giving invulnerability phase. If you hit crewship with it, you automatically board it. At the back of the very top of the reactor chamber.
3. RJ health.
4. Behind your pilot sit. BFG. Completely useless in Veil though, and quite expencive to maintain.
5. There's no optimal build that's reasonably obtainable, due to extreme RNG bloat of RJ gear. You might need to focus on farming more static things, like Hyperstrike and Void hole. Thouh you won't get those for a very long time either.
3. sorry its flux not hull
4. something that require lvl 5 gunnery?
5. yeah i get used it, when i know the RNG 0,1,4,7. maybe a good avionic, my opinion is bulkhead,conic nozle,secton density, i think rj shield mod is useless tho
Última edición por Caren Hortensia; 4 ENE 2020 a las 4:57 a. m.
Caren Hortensia 4 ENE 2020 a las 4:12 a. m. 
Publicado originalmente por Yeti.^^:
Publicado originalmente por Caren Hortensia:
Sorry if sound like begging to much
id like to know other people opinion about other weapon type they use, i use carcinnox because 1 hit dead
and theres not much people playing railjack, always playing alone in saturn node
like absolutely not possible playing railjack alone
Absolutely not possible, eh?
Guess my veil farming alone was imaginary then.

And i'm sure you can find people to do veil in the recruitment chat, since.. well.Void hole.
well why you dont suggest me how to play solo in railjack then, i think i cant do that because i dont have good component, and armament, need play more time to farm those requirement for good item.
so many work to do if i go solo, repair my railjack, kill some intruder, kill some plane, get in to crewship, and do all the objective
Dione 4 ENE 2020 a las 4:13 a. m. 
1. Ive seen plenty using cryophon main and side gun, sometimes carcinnox or side and always tycho seeker
2. on top back floor there is entrance to archwing slingshot, the top tube part of railjack
3. the main body of ship, frame and everything
4. in cockpit behind starchart console there is entrance to forward artillery; a big laser which is meant to whop crewships at gunner level 5, mind you it takes to load and shoot, its restricted and dependant on ships facing direction
5. Armaments:
main - cryophon mk3 house (if zetki use polar coil (use zetki avionics if you can afford drain, lavan is good too))
side - cryophon/carcinnox mk3 house (same as above)
ordnance - tycho seeker mk3

Components:
shield - zetki mk3, aim for long recharge cooldown, min. shield cap and extra damage on depleted shield
reactor - vidar mk3, aim for max avionics
engine - vidar mk3

Avionics:
bulkhead - best zetki but vidar is good too
hull weave - same as above
hyperstrike - zetki must
polar coil - best zetki, lavan good too
predator, section density - as above, both can be used
conic nozzle, ion burn - lavan best
last stand and forward artillery can be used but only in specialized builds with communicative squad
bruh 4 ENE 2020 a las 4:17 a. m. 
1. Carcinnox MK3 - main gun, sideguns - Cryophon MK3 (I'm using all zetki, it overheats very fast but deals big amount of dmg).
Wintermute 4 ENE 2020 a las 4:38 a. m. 
Publicado originalmente por Caren Hortensia:
3. sorry its flux not hull
4. something that require lvl 5 gunnery?
5. yeah i get used it, when i know the RNG 0,1,4,7. maybe a good avionic, my opinion is bulkhead,conic nozle,secton density, i think rj armor mod is useless tho

3. Flux to RJ is what energy is to warframes. You activate combat abilities with it. It's replenished in the forge.
4. Yep.
RogueSoldier 4 ENE 2020 a las 4:51 a. m. 
Publicado originalmente por Caren Hortensia:
1. What is best weapon to use for pilot , side gun, and ordnance?
(Currently have Sigma Carcinnox mk2)
2. What is Slingshot?
3. What is Flux?
4. What is Forward Aritillery?
5. Can you share your best railjack build, with avionic mod if you please

1) Subjective; If you are not sure, the general public seems to say Cryophon (albeit i don't see why yet). Personally, i play too many flight games so high rate of fire pilot weapons are my preferred means IE [Lavan] Carcinnox Mk III. For waist gunners, I have [Lavan] Apoc Mk III's. Again I hear a lot about cryophon but i don't see the appeal/reasoning. Ordinance for me is the Tycho Seeker Mk III's.

2) Other people have already answered.

3) Other people have already answered.

4) Other people have already answered.

5) For now, just rack up as much hull and armor as possible while keeping an eye out for any good reactors, specifically Vidar. I have a decent Lavan Mk III but I am planning on replacing it with a Vidar MK III when the stars align. Zetki Bulkhead and Zetki Hullweave are pretty much two you should look into getting first (hullweave being able to be purchased from the zetki avionics bundle on from the market for 65p). For battle Avionics, i have yet to get a 1 for my ship, but my 2 is particle ram, and 3 is void hole. So far those have done wonders for me. Altogether, i can clear a veil mission in under 10 minutes average depending on team mates competence/rate the game wants to spawn enemies in.

Side Notes:
-Currently, my rank is 5-9-7-5 for intrinsic skills. Get tact. 4 by bare minimum, It'll make your like a lot easier in most regards. After that go for whatever you want.
-Right now, don't worry to much about railjack since its long overdue for hotfixes and patches. Nothing says fun like playing a mission for a 2% drop chance on a reactor with an RNG stat affixed to it.
Caren Hortensia 4 ENE 2020 a las 4:58 a. m. 
Publicado originalmente por Fortres:
1. Ive seen plenty using cryophon main and side gun, sometimes carcinnox or side and always tycho seeker
2. on top back floor there is entrance to archwing slingshot, the top tube part of railjack
3. the main body of ship, frame and everything
4. in cockpit behind starchart console there is entrance to forward artillery; a big laser which is meant to whop crewships at gunner level 5, mind you it takes to load and shoot, its restricted and dependant on ships facing direction
5. Armaments:
main - cryophon mk3 house (if zetki use polar coil (use zetki avionics if you can afford drain, lavan is good too))
side - cryophon/carcinnox mk3 house (same as above)
ordnance - tycho seeker mk3

Components:
shield - zetki mk3, aim for long recharge cooldown, min. shield cap and extra damage on depleted shield
reactor - vidar mk3, aim for max avionics
engine - vidar mk3

Avionics:
bulkhead - best zetki but vidar is good too
hull weave - same as above
hyperstrike - zetki must
polar coil - best zetki, lavan good too
predator, section density - as above, both can be used
conic nozzle, ion burn - lavan best
last stand and forward artillery can be used but only in specialized builds with communicative squad


Publicado originalmente por RogueSoldier:
Publicado originalmente por Caren Hortensia:
1. What is best weapon to use for pilot , side gun, and ordnance?
(Currently have Sigma Carcinnox mk2)
2. What is Slingshot?
3. What is Flux?
4. What is Forward Aritillery?
5. Can you share your best railjack build, with avionic mod if you please

1) Subjective; If you are not sure, the general public seems to say Cryophon (albeit i don't see why yet). Personally, i play too many flight games so high rate of fire pilot weapons are my preferred means IE [Lavan] Carcinnox Mk III. For waist gunners, I have [Lavan] Apoc Mk III's. Again I hear a lot about cryophon but i don't see the appeal/reasoning. Ordinance for me is the Tycho Seeker Mk III's.

2) Other people have already answered.

3) Other people have already answered.

4) Other people have already answered.

5) For now, just rack up as much hull and armor as possible while keeping an eye out for any good reactors, specifically Vidar. I have a decent Lavan Mk III but I am planning on replacing it with a Vidar MK III when the stars align. Zetki Bulkhead and Zetki Hullweave are pretty much two you should look into getting first (hullweave being able to be purchased from the zetki avionics bundle on from the market for 65p). For battle Avionics, i have yet to get a 1 for my ship, but my 2 is particle ram, and 3 is void hole. So far those have done wonders for me. Altogether, i can clear a veil mission in under 10 minutes average depending on team mates competence/rate the game wants to spawn enemies in.

Side Notes:
-Currently, my rank is 5-9-7-5 for intrinsic skills. Get tact. 4 by bare minimum, It'll make your like a lot easier in most regards. After that go for whatever you want.
-Right now, don't worry to much about railjack since its long overdue for hotfixes and patches. Nothing says fun like playing a mission for a 2% drop chance on a reactor with an RNG stat affixed to it.

Thanks guys for a great help
ACEsino 4 ENE 2020 a las 5:10 a. m. 
Its not called slingshot
Its called yeetwing
Dione 4 ENE 2020 a las 5:46 a. m. 
Publicado originalmente por WWI 2 confirmed:
Its not called slingshot
Its called yeetwing
Invincibility bugged fighter: exists
Tenno in the barrel: YEET
Walrus-Sama 4 ENE 2020 a las 6:12 a. m. 
Publicado originalmente por Fortres:
Publicado originalmente por WWI 2 confirmed:
Its not called slingshot
Its called yeetwing
Invincibility bugged fighter: exists
Tenno in the barrel: YEET

Yeetwing, the only weapon capable of killing the Gods.
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Publicado el: 4 ENE 2020 a las 3:39 a. m.
Mensajes: 18