Warframe
Nobody is running Lich missions in matchmaking now
If the pace of progress is going to be slowed because there are no more players running that content, can we at least choose which weapon we're grinding for in advance so that the 3+ hours I'm dedicating to a hunt isn't a complete waste of time?
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Messaggio originale di KIREEKPSO:
1000 plat can give you alot of repair drones for railjack, it can skip the grind of shedu, you can buy the captura scenes or you can hold it for future content.
By the time you'll get decent equipment you'll have more than enough resources to repair them, shedu is like 30p per part already, WOW CAPTURA SCENES I LOVE COLLECTING JUNK TOO. this community never ceases to amaze me
Ultima modifica da Shazbot!; 29 dic 2019, ore 0:09
Messaggio originale di Yeti.^^:
Messaggio originale di SUPERIOR MAN OF WONGUS WORDS:

That's great for Riven Mafia types, but from a gameplay perspective this is hideous. Newer players already had problems doing lich hunts back when each planet was populated with players doing lich hunts, its going to be complete cancer for older players, let alone newer players pursuing the lich grind alone.

It was a huge mistake on DE's part to split lich hunts between so many planets, it basically guarantees that as newer content is injected, players will have zero chance of finding other players consistently running lich hunts in public. Not to mention that the matchmaking process is "click a node" "finding squad" "mission starting solo in 10" "cancel" "change region" "finding squad" "mission starting solo in 10" "cancel" "click new node" rinse and repeat. What a trash system to build this half baked lich hunt grind upon.
That's.. what the recruitment chat is for, no?

Yeah but its not always that simple, especially when new content has been injected and most people have burnt out from or exhausted the content from lich hunts. Not to mention the lich stuff can be tedious to synchronise, and the scaling can still push out less adept players. Unless the mechanic requires heavy co-ordination and communicating, players in a game like Warframe shouldn't have to depend on dealing with the recruiting chat.

The content should be playable with ease from public lobbies like the majority of the rest of the game is. I think the problems with this system could have been resolved if DE was just a little bit more thoughtful about experience long term (especially as interest dies out) and the general matchmaking of the missions. But they weren't.
Messaggio originale di SUPERIOR MAN OF WONGUS WORDS:
Messaggio originale di Yeti.^^:
That's.. what the recruitment chat is for, no?

Yeah but its not always that simple, especially when new content has been injected and most people have burnt out from or exhausted the content from lich hunts. Not to mention the lich stuff can be tedious to synchronise, and the scaling can still push out less adept players. Unless the mechanic requires heavy co-ordination and communicating, players in a game like Warframe shouldn't have to depend on dealing with the recruiting chat.

The content should be playable with ease from public lobbies like the majority of the rest of the game is. I think the problems with this system could have been resolved if DE was just a little bit more thoughtful about experience long term (especially as interest dies out) and the general matchmaking of the missions. But they weren't.
Public lobbies.. right, so you want to click on a random mission and find someone that : A) Is doing a lich B) Is in a point of a mission where you can join him C) Have enough of a connection to not host migrate you into oblivion.And a crapton of other things.

You know, i think that the matchmaking is not an issue here.
Messaggio originale di Yeti.^^:
Messaggio originale di SUPERIOR MAN OF WONGUS WORDS:

Yeah but its not always that simple, especially when new content has been injected and most people have burnt out from or exhausted the content from lich hunts. Not to mention the lich stuff can be tedious to synchronise, and the scaling can still push out less adept players. Unless the mechanic requires heavy co-ordination and communicating, players in a game like Warframe shouldn't have to depend on dealing with the recruiting chat.

The content should be playable with ease from public lobbies like the majority of the rest of the game is. I think the problems with this system could have been resolved if DE was just a little bit more thoughtful about experience long term (especially as interest dies out) and the general matchmaking of the missions. But they weren't.
Public lobbies.. right, so you want to click on a random mission and find someone that : A) Is doing a lich B) Is in a point of a mission where you can join him C) Have enough of a connection to not host migrate you into oblivion.And a crapton of other things.

You know, i think that the matchmaking is not an issue here.

I want to click a mission and find someone else burning through thralls, who can assist me with my lich, and help speed up the generic objective I need to complete to advance the grind. In return I do the same thing for that other player. That's it. The unfortunate possibility of a host migration doesn't undermine the utility of that.
I farmed two liches and all I can say is im never doing that again, the whole killing thrall ♥♥♥♥♥♥♥♥ is annoying and un-needed.
Until they release new weapons for liches this content is dead.
IDK I have unlocked 9 or 10 lich so far and never once ran a pub. and only on my last one did I have a friend who I played with that had a lich too so he was getting murmur credit from mine.

The problem, as I see it, is that the mission isn't very pub friendly in that if you play the missions right you can effectively farm them fairly fast even solo. Most pubs tend to rush through a mission so why would you even pub a lich to begin with? I find it much more productive to hang out and hope the actual lich shows up to make a bunch of thralls. And when he does to lead him around the map to more spawns... with more people he would be downed three times fast and flushed out.

Messaggio originale di karthik.upadya1:
Until they release new weapons for liches this content is dead.
And this is exactly why trading for a lich was a bad idea to implement.. it made it too easy for people to just buy what they want and be "done" with it.

At this point I think the best way to fix it would be to give a free weapon slot with the lich weapons. This way people could effectively farm weapon slots from a dud lich and give people more of a reason to run them even after getting all the stuff.
Ultima modifica da GunsForBucks; 29 dic 2019, ore 1:55
Messaggio originale di GunsForBucks:
-snip-
DE's solution to horrible rng in lich system seems to be make liches tradable (can't think what they will do to rj wreckage drops with rng stat). Atleast that made getting my last kuva weapon a little bit sufferable.
Your idea of providing weapon slot with lich weapon so people can keep playing it for a free slot is really dumb. It takes around 2hrs for 1 lich. You can get way more slots by farming prime parts or vault runs. Plus you don't have to suffer the requiem guessing bs.
A better solution would be improving valence transfer. Imagine you have 40% kuva brakk and you get a new 30% brakk. Upon transferring you get 45%. This way you can keep improving your weapon to 60% even if rng screwed you.
Allow kuva larvling have the weapon they will equip once they become lich. This reduces lot of rng and target farm a specific weapon.
Messaggio originale di karthik.upadya1:
Messaggio originale di GunsForBucks:
-snip-
DE's solution to horrible rng in lich system seems to be make liches tradable (can't think what they will do to rj wreckage drops with rng stat). Atleast that made getting my last kuva weapon a little bit sufferable.
Your idea of providing weapon slot with lich weapon so people can keep playing it for a free slot is really dumb. It takes around 2hrs for 1 lich. You can get way more slots by farming prime parts or vault runs. Plus you don't have to suffer the requiem guessing bs.
A better solution would be improving valence transfer. Imagine you have 40% kuva brakk and you get a new 30% brakk. Upon transferring you get 45%. This way you can keep improving your weapon to 60% even if rng screwed you.
Allow kuva larvling have the weapon they will equip once they become lich. This reduces lot of rng and target farm a specific weapon.

My theory is that DE feel they have the lich RNG in the perfect place. The system is frustrating and random, buuuuuut it does do a really good job of encouraging players to not only grind, but to spend plat in order to guarantee that their last needed weapons actually drop. I don't see the system becoming any more fair in this regard.
Messaggio originale di SUPERIOR MAN OF WONGUS WORDS:
Messaggio originale di karthik.upadya1:
DE's solution to horrible rng in lich system seems to be make liches tradable (can't think what they will do to rj wreckage drops with rng stat). Atleast that made getting my last kuva weapon a little bit sufferable.
Your idea of providing weapon slot with lich weapon so people can keep playing it for a free slot is really dumb. It takes around 2hrs for 1 lich. You can get way more slots by farming prime parts or vault runs. Plus you don't have to suffer the requiem guessing bs.
A better solution would be improving valence transfer. Imagine you have 40% kuva brakk and you get a new 30% brakk. Upon transferring you get 45%. This way you can keep improving your weapon to 60% even if rng screwed you.
Allow kuva larvling have the weapon they will equip once they become lich. This reduces lot of rng and target farm a specific weapon.

My theory is that DE feel they have the lich RNG in the perfect place. The system is frustrating and random, buuuuuut it does do a really good job of encouraging players to not only grind, but to spend plat in order to guarantee that their last needed weapons actually drop. I don't see the system becoming any more fair in this regard.
Well in one of the devstream they said it's already in a perfect state. Turning a blind eye for all the great feedback. And I'm sure they will make rj reactors tradable making those 90+ vidar reactors costs thousands of plat instead of improving drop chance and balancing the rng stat on those reactors.
I will be very happy if I'm wrong but i doubt it.
Messaggio originale di SUPERIOR MAN OF WONGUS WORDS:
Messaggio originale di karthik.upadya1:
DE's solution to horrible rng in lich system seems to be make liches tradable (can't think what they will do to rj wreckage drops with rng stat). Atleast that made getting my last kuva weapon a little bit sufferable.
Your idea of providing weapon slot with lich weapon so people can keep playing it for a free slot is really dumb. It takes around 2hrs for 1 lich. You can get way more slots by farming prime parts or vault runs. Plus you don't have to suffer the requiem guessing bs.
A better solution would be improving valence transfer. Imagine you have 40% kuva brakk and you get a new 30% brakk. Upon transferring you get 45%. This way you can keep improving your weapon to 60% even if rng screwed you.
Allow kuva larvling have the weapon they will equip once they become lich. This reduces lot of rng and target farm a specific weapon.

My theory is that DE feel they have the lich RNG in the perfect place. The system is frustrating and random, buuuuuut it does do a really good job of encouraging players to not only grind, but to spend plat in order to guarantee that their last needed weapons actually drop. I don't see the system becoming any more fair in this regard.
My theory is different... In every other games generally there are few top weapons and you have random rolls, you grind them till you have a decent roll to use them in any endgame contents.
Here there are many top weapons but when everyone use them too much, DE will nerf them(the weapon, not the riven) to make totally trash, forcing people to grind other cheap weapons.
Now considering few people only play long arbs(the only endgame here and mainly against infested because they are the easiest and generally you see people start dying after 1 minute)
i don't understand what's the point to get new trash weapons or rolling other weapons...
I stopped after 3 kuva lich weapons, it's the most boring stuff i have seen in my life and still no, GRINDING IS NOT A KIND OF GAME...
Ultima modifica da Forza Piadina; 29 dic 2019, ore 4:48
Messaggio originale di Shazbot!:
Messaggio originale di KIREEKPSO:
1000 plat can give you alot of repair drones for railjack, it can skip the grind of shedu, you can buy the captura scenes or you can hold it for future content.
By the time you'll get decent equipment you'll have more than enough resources to repair them, shedu is like 30p per part already, WOW CAPTURA SCENES I LOVE COLLECTING JUNK TOO. this community never ceases to amaze me
I gave examples, each player has their own view on what they want, some may want the riven they were seeking, some may want cosmetics, it's plat, it can be used in many ways and now that lich hunt has slowed down, getting the ephemeras are either done by you or you purchase them in trade chat and i'm sure there are plenty of users trying to buy them to skip the grind, so now is the perfect opportunity even if you have to do countless nodes alone..
Messaggio originale di SUPERIOR MAN OF WONGUS WORDS:
Messaggio originale di karthik.upadya1:
DE's solution to horrible rng in lich system seems to be make liches tradable (can't think what they will do to rj wreckage drops with rng stat). Atleast that made getting my last kuva weapon a little bit sufferable.
Your idea of providing weapon slot with lich weapon so people can keep playing it for a free slot is really dumb. It takes around 2hrs for 1 lich. You can get way more slots by farming prime parts or vault runs. Plus you don't have to suffer the requiem guessing bs.
A better solution would be improving valence transfer. Imagine you have 40% kuva brakk and you get a new 30% brakk. Upon transferring you get 45%. This way you can keep improving your weapon to 60% even if rng screwed you.
Allow kuva larvling have the weapon they will equip once they become lich. This reduces lot of rng and target farm a specific weapon.

My theory is that DE feel they have the lich RNG in the perfect place. The system is frustrating and random, buuuuuut it does do a really good job of encouraging players to not only grind, but to spend plat in order to guarantee that their last needed weapons actually drop. I don't see the system becoming any more fair in this regard.

If they think that they are delusional. The current system ensures only one thing: death to the content. People are not willing to participate in the system at all, on any level, because the grind isn't worth it, the ephemeras are barely worth it, and the weapons certainly aren't worth it. The majority of the weapons are just trash, plain and simple. The only reason you would NEED them is for MR fodder, and that would only apply to MR26+ people that are going to be drowning in spare plat they got from selling rare mods and rivens to just pay somebody to give them the exact Lich they need. What you get is a system that is dead for 95% of the player base and its corpse is occasionally violated by prospective traders exclusively to sell to MR26+ players for their mastery fodder. These MR-seekers also don't care at all what element or percent the weapon has, and I dare say most will probably just immediately delete weapons like the Kuva Kraken or Kuva Drakgoon the instantly they master it.

On top of that, word of mouth will ensure its demise. Sometimes bad game content can stay alive for years because new players wander into it uninformed and are therefore forced to participate in it. In this case, the vocal animosity towards Lich hunting is so pervasive than any new player that so much as glances on the forums (Website or Steam) can tell its a garbage system not worth the time to participate it and can be safely ignored forever.

The fact that Lich hunting as an activity is already dead is proof that the corpse has started to rot. My friend and I are coop Lich hunting (The only way to make it tolerable is to have a friend that distracts you) and of the 25 or so missions we ran only TWICE did a person join us. We also covered four different planets during that time.
Ultima modifica da Xenos; 29 dic 2019, ore 5:40
Messaggio originale di Xenos:
Messaggio originale di SUPERIOR MAN OF WONGUS WORDS:

My theory is that DE feel they have the lich RNG in the perfect place. The system is frustrating and random, buuuuuut it does do a really good job of encouraging players to not only grind, but to spend plat in order to guarantee that their last needed weapons actually drop. I don't see the system becoming any more fair in this regard.

If they think that they are delusional. The current system ensures only one thing: death to the content. *snip*

But if they pile more content back onto the system over time, that will guarantee people return even if the system is flawed and maybe even hated.

Say that tomorrow they added eight new kuva variants, one of which is a brand new weapon, many people would pile back in, if only for a few weeks. The people who (in my view rightfully) object that the chances of getting anything other than a dupe are extremely low, might just be willing to pay another player plat for their lich to guarantee that their run is fruitful. This would give players looking to make a profit a great incentive to replay the lich content for a time.

It seems likely that they could follow this pattern forever in spite of the complaints, even if lich content is hot garbage, even if the content and its grind are really painful after the interest dies off once again.
DE like every year got UNDESERVED Holidays after a year of doing nothing than dont expect any changes for better until February. Now is end of the year and gamers choose Games of the Year awards ( Warframe didnt even get nomination to any category :p ) , STEAM awards of the year ( they got chance in only one category but i doubt it ) And most important You Tubers put together what communities said in whole year and make their reviews and there biggest Warframe channels are full of Salt when they talk about DE work in this year.
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Data di pubblicazione: 28 dic 2019, ore 8:19
Messaggi: 30