Warframe
Can we talk about the insane damage output from boarding parties and other such units in railjack ?
I get that ship would do high damage (even though they're a little too accurate on archwings), but why on earth are grineer boarders and crewmembers so absurdly strong ? I've only done level 50 or so missions and have faced enemies stronger than in sortie 3. I understand that DE wants warframe to be challenging but this just doesn't work. Getting one-shot by any incoming projectile isn't difficulty, it's just not fair.
Rant over, what's your opinion on this ?
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Цитата допису Zukabazuka:
Цитата допису saporob:
Their stats are not a problem, they die with 1,2 hits like every stupid enemy in this game. I repeat that does exist a bug when your weapons will lose all your damage from mods(like if you are in grendel missions...) and i don't think it's an expected feature.
Their armor make most weapon look horrible. Its far higher than any other game mode right now. Unless you are running the current super meta wepaon with some good riven you are not killing these units in 1-2 shots at all.
Get a venka prime without riven can kill them easily...
The only way I deal with them is using nidus or vauban. Clump them all in one place, then heavy attack them with my Kuva Shildeg.
Shazbot! (Заблокований) 22 груд. 2019 о 5:50 
Garuda.
Meh. Should give the people who've spent the last few years complaining about lack of high-level content something to satisfy them. Excalibro shreds them in a few swings regardless of level anyways, so it doesn't really bother me.
DE already pulled something similar with Fortuna, where the level 45 crewmen were infinitely tougher to kill than the level 45 MOAs, despite both being trash units. If anything, enemy level hasn't meant anything substantial for ages now.
Цитата допису TheSkunkyMonk:
Once I get a few hits in I haven't really had any problems killing them with my Ninkondi, but my Boar that does 15k rad damage barely scratches them for some reason.
Maybe because the boar(prime) is a crappy weapon? I have +damage,+status and +fire rate and it's still crap... The only use is with corrosive with +100% status but sincerely even the mara detron is way better for that.
Автор останньої редакції: Forza Piadina; 22 груд. 2019 о 9:32
Dragon Nikana makes pretty short work of them as well, but my fav strat so far has been putting them to sleep with Ivara and just oneshotting the group of enemies with a Fragor heavy attack
No_Quarter (Заблокований) 30 груд. 2019 о 15:57 
We want difficult game but we also want that difficult game to be not difficult at all. 10/10
Just use vauban and CC the whole ship
Same for boarding
The idea of having these very tough but low level enemies is twofold:

1) The game engine just wouldn't handle having a large number of enemies so they made fewer tougher ones instead.

2) If they were the 'correct' level, i.e. about 150, you'd get far more xp from them and it might cause balancing problems.

They are a genuine threat so you can't ignore them. You have to defend against boarders and it gives the pilot incentive to shoot down ram sleds. When boarding a crew ship, you have to fight your way through the ship. You can't just sweep them all away with a single ability. Only Loki (or Ivara but she's slower) can ignore them, rushing to the pilot to kill her, disable the ship and scuttle the reactor before jumping out.

That said, they aren't all that hard to kill. A Rubico to the face will drop them in one or two shots, a good Zaw will mince them pretty fast. If you can't handle that, Use Ivara or Equinox to put them to sleep and a dagger with Covert Lethality to kill them in one go. If you still can't handle them, try Nyx. It'll be like a rowdy party but you're the parent whose house is getting trashed.

If your normal appraoch doesn't work, try something else. Every problem has a solution and DE are trying to get people out of some of their meta ruts, or so it seems.
Автор останньої редакції: The Icecream Snowman; 30 груд. 2019 о 16:23
Цитата допису The Icecream Snowman:
2) If they were the 'correct' level, i.e. about 150, you'd get far more xp from them and it might cause balancing problems.
To be honest, levels should be scrapped entirely and enemies should have a visible numerical health/armor/shield value. After the disgrace that is the Terra crewman versus the Terra MOA, I just gave up looking at them.
Just use Zephyr and a solid melee weapon. The only thing to worry about then is the frost thrower bois.
Equinox sleep and pennant heavy attack, case closed.
Цитата допису Goosetave:
I get that ship would do high damage (even though they're a little too accurate on archwings), but why on earth are grineer boarders and crewmembers so absurdly strong ? I've only done level 50 or so missions and have faced enemies stronger than in sortie 3. I understand that DE wants warframe to be challenging but this just doesn't work. Getting one-shot by any incoming projectile isn't difficulty, it's just not fair.
Rant over, what's your opinion on this ?

You can singlehandedly destroy a crewship when you get onboard. I hardly think the railjack is 'weak' if a whole - multiple - boarding parties can't do that to you.
Argonak with it's amalgam mod and a dagger modded for gas/viral makes short work of them, that or have 3 CP's with coaction drift on each.
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Опубліковано: 22 груд. 2019 о 2:37
Дописів: 60