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Also, if a mod is equipped on another weapon and the like and you have another weapon of the same type (such as a sentinel weapon) then it will have those ones grayed out to indicate as such
Also a very good idea, I completely agree. Would also save me from accidentally deleting mods I want by mistake. Frankly, I'm surprised by how prone the mod system is to accidents due to lack of information...
I'm aware, yes, but that only seems to be an issue between Sentinels and other items. You can have the same melee mod equipped in multiple melee weapons, for instance. A friend of mine actually had the same mod equipped twice on the same frame - once in his Skana, once in his Exalted Blade :)
If you want to upgrade a mod, say Vitality, you want to upgrade it from Arsenal, not from Mod station. When you are in warframe mod slot, pressing "X" (I'm using controller) will take you to "installed mod screen" of that warframe. Same thing apply to weapon and sentinel mod. All those duplicates mods wont be displayed.
Now if you want to sell duplicate mods to endo or credit, do it from the mod station and make sure to sort it by "Duplicates". This way your equipped mod and upgraded mod will be separated from your duplicate and unused mod. Also you dont want to sell any mod with no duplicate.
Installed mod screen to upgrade your mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1490089135
An example from mod station sorted by duplicates. Unequipped and unupgraded Vitality mod is separated from equiped and upgraded Vitality mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=1490086681
Also when you want to put mod to your warframe/weapon mod slot in arsenal, sort it by drain cost so mod with the high drain cost (upgraded mod have higher drain cost) will show up first. This way it will minimize you upgrading same mod twice.
IMO, this is the closest thing you can get right now to sort mod by equiped or not.
If you want to give a mod to a friend give it a rank 0 one.
But, if you want to help him saving endo too, then give him a 4/5 or 9/10 rank one, so you will be sure yours is safe and sound.
I know this tactic but It shouldn't be like this. I had maxed duplicate mods so I gave them away and the game should inform me what mods I'm using.
Huh... OK, so clicling the "Mods" button takes me to the Mod Upgrade station with a unique "Installed" filter. OK, that'll definitely work, and I'll disseminate this information among my friends at first opportunity.
It does make me wonder, though - why is the button called "Mods?" I never clicked it because I was already in "mods" by clicking Upgrade, I thought. Would it not make more sense to call the button "Upgrade mods" or some such? Still, that should be useful.
Agreed. At the very least, the UI should pop up a confirmation box if you're trying to sell or trade currently-equipped mods, a standard "Are you sure? Yes/Cancel" box. Actually, the Division has a solution to this via the "Favourites" mechanic. Tag an item as "Favourite" and it can no longer be sold, traded or salvaged. The game doesn't even ask you, it just disables your ability to do so.
Also, use the ordering methods when at the regular mods screen. For when you want some endo, set it to "duplicates" so you can see what mods you have disposable duplicates of. Set to "obtained" or whatever to see which mods you obtained last. You also have filters for polarity and aura/stance/exilus. So yeah. I feel once you get acquainted with the search functions, you will find it all useful.