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dual toxocysts..
so i wanted to give them a try, and they r really fun. but why the heck frenzy lasts only for 3 second? if you are not against a fresh spawn of a group, the buff runs out even before i locate another enemy most of the time. wish they could ve buff it back to 6 or maybe even to 10, and since they dont work w mesa anymore, i dont see a reason why not to pepeHands
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Showing 1-9 of 9 comments
Pakaku Oct 20, 2018 @ 1:23pm 
Ideally you would be making headshots anyways, so it wouldn't matter if your buff ran out before encountering a new group, because you'd be restarting the buff by hitting a new head.
Ojagif Oct 20, 2018 @ 1:28pm 
The Buff resets if you headshot, and if you have the buff already and you headshot yet again you restart the timer which means you could make it endless if you kept gettin them heads
Anchored at Hell Oct 20, 2018 @ 2:21pm 
thats the problem tho, if enemy isnt there as a pack it kinda makes the buff pointless on 1-60 level content since the target will die from a single hs.
JebKerman Oct 20, 2018 @ 2:24pm 
Originally posted by Kurumii please:
thats the problem tho, if enemy isnt there as a pack it kinda makes the buff pointless on 1-60 level content since the target will die from a single hs.
I fail to see why this is a problem.
Anchored at Hell Oct 20, 2018 @ 2:26pm 
Originally posted by JebKerman:
Originally posted by Kurumii please:
thats the problem tho, if enemy isnt there as a pack it kinda makes the buff pointless on 1-60 level content since the target will die from a single hs.
I fail to see why this is a problem.
bcuz i wont have my acc + fire rate buff on when i shoot the next enemy after i locate where it is. and wo the firerate buff the weapon gets quite boring / pointless
No_Quarter (Banned) Oct 20, 2018 @ 2:33pm 
it feels better on higher levels where you need multiple shots to kill enemy. Same as Knell
Grottowalker Oct 20, 2018 @ 4:04pm 
i have a somewhat decent riven for this weapon... iirc its toxin damage, fireate and -recoil , the bad stat is slower bullet speed but its a hitscan weapon so it makes no diffrence...

has close to no recoil in default mode, then turns into a lasor after headshots...

i have fire wepon on my scroll wheel, and when i push my scroll wheel to the side it auto scrolls down, so it turns semi automatic weapons into automatic weapons.

love thoes endurance missions. i can pick a halway to camp in and each wave that comes by cost me like 1-3 bullets, for like this giant burst of dps and bullet rain.

i liked this gun quite a bit before, but my riven really makes it shine
Anchored at Hell Oct 20, 2018 @ 11:59pm 
Mine is 200dmg 100ms 25reloadspeed no -, wish i got fire rate instead of the reload speed, but its still p good imo
talkingmute Oct 21, 2018 @ 1:30am 
Originally posted by No_Quarter:
it feels better on higher levels where you need multiple shots to kill enemy. Same as Knell

Pretty much. Also at higher enemy levels it's a lot less pain-staking to get the head shots.

I forgot how the dual Toxicyst handle, but if it's anything like the Knell there's a pretty solid strat . After the first shot you can basically just aim at upper chest level (not even going for headshots anymore) and just let rip (getting headshots on shots taken on the rapid fire recoil). Also probably worth putting punch through on it (more damage instances aswell as accidental headshots).
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Showing 1-9 of 9 comments
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Date Posted: Oct 20, 2018 @ 1:16pm
Posts: 9