Warframe

Warframe

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G_lad 2018 年 10 月 6 日 上午 5:06
Are the expel mods actually useful?
Personally I just stick to this meta of: hurr durr build a crit gun then apply corrosion to win every single time and get diagnosed with crippling depression because you feel dirty

then there's like: https://youtu.be/Yi_tu7xrsBo

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Vara 2018 年 10 月 7 日 上午 10:59 
Use them on weak weapons to give them a little damage boost.
I use Expel Grineer on the Ogris and it helps alot with the armor scaling.
Walrus-Sama 2018 年 10 月 7 日 上午 11:05 
They're bad.

A mod that only makes a weapon good vs one faction is inherently flawed. It may be good vs one faction, but it does nothing to the other main 3 factions. And we fight different factions all the time.
BurlsoL 2018 年 10 月 7 日 上午 11:17 
引用自 Hi I'm No One
引用自 Goosetave
Like the bane mods, they do what they advertise, and they do it well. But no one wants to swap up their build everytime they run a mission. No one.

Loadouts are a thing.
Unfortunately, loadouts often forget if you are using A, B, or C mod setup and will just default to A. If you have a loadout using configuration C, switch to another loadout, equip this weapon, it will default to A. If you then switch to the original loadout the mod configuratuon will occasionally switch back to A despite being C when that loadout was last used.

If you are using mod setup B on a weapon, switch to another weapon (to double check stats or unlock a riven or anything), then switch back to this weapon, it will always default back to A.

There is also no easy way, at a glance, to determine if a weapon or frame is using configuration A, B, or C.

Having 4 virtuatlly identical loadouts (Corrputed is different faction from Grineer and Corpus despite having similar enemy types) except for bane mods is also kinda silly unless you are at the point where credits, endo, and platinum for slots are a non-issue and don't mind cluttering your loadout list with extremely specialist use loadouts.
TheStrategicRabbit 2018 年 10 月 7 日 上午 11:43 
I use them to counter any "-damage % to x faction" I get on a riven, not needed but it bugs me otherwise
SimplyGnome 2018 年 10 月 8 日 上午 8:01 
Im not using them to make different loadouts.

Im slapping Anti-Corpus as last slot on a Corrosive build (which is just FINE against grineer with only 7 mods) so I can use the same gun against everything =P
SimplyGnome 2018 年 10 月 8 日 上午 8:02 
引用自 Walrus-Sama
They're bad.

A mod that only makes a weapon good vs one faction is inherently flawed. It may be good vs one faction, but it does nothing to the other main 3 factions. And we fight different factions all the time.

And we have different loadouts for that reason. They're good.
Spook 2018 年 10 月 8 日 上午 8:29 
引用自 SimplyGnome
Im not using them to make different loadouts.

Im slapping Anti-Corpus as last slot on a Corrosive build (which is just FINE against grineer with only 7 mods) so I can use the same gun against everything =P
you could probably use the same gun against everything even without that, corpus are so weak they already disintegrate to damage types that are supposed to be bad against them even WITHOUT throwing a faction mod on. Unless it's Index enemies or an armored boss, in which case, sure, that's actually probably a good idea.
最後修改者:Spook; 2018 年 10 月 8 日 上午 8:30
Omnipresent Oatmeal 2018 年 10 月 8 日 上午 9:02 
引用自 Spook
引用自 SimplyGnome
Im not using them to make different loadouts.

Im slapping Anti-Corpus as last slot on a Corrosive build (which is just FINE against grineer with only 7 mods) so I can use the same gun against everything =P
you could probably use the same gun against everything even without that, corpus are so weak they already disintegrate to damage types that are supposed to be bad against them even WITHOUT throwing a faction mod on. Unless it's Index enemies or an armored boss, in which case, sure, that's actually probably a good idea.
Proper damage types > Faction specific damage mod
Walrus-Sama 2018 年 10 月 8 日 上午 9:13 
引用自 SimplyGnome
引用自 Walrus-Sama
They're bad.

A mod that only makes a weapon good vs one faction is inherently flawed. It may be good vs one faction, but it does nothing to the other main 3 factions. And we fight different factions all the time.

And we have different loadouts for that reason. They're good.

No, they're not.

There's more to weapon modding than just raw damage numbers.
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張貼日期: 2018 年 10 月 6 日 上午 5:06
回覆: 24