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The plains on earth is the exception, since this is always the same static map.
Ah okay. How many tilesets then? It definitely seems similar for vast swathes of each map, let's be honest.
Worth noting is some tilesets share similar tiles, like the Corpus Outpost tileset reusing tiles from the Corpus Ship set, but with some changes, like reinforced glass being unbreakable (and would not put the tile in lock-down) due to being inside a planet's atmosphere.
Obviously some tilesets are repeated, like grinneer ships and corpus ships... but all maps are randomly generated, so you never get the same experience twice, which works wonders in replayability, if maps were handmade, you would get far less variety and that yes would be extremely repetitive and boring... also some planets have different biomes
earth - jungle biome,
mars - desert ,
void - orokin tech biome,
derelict - infested orokin tech
jupiter - corpus station
and so on... every planet or almost every planet got its own unique tilesets, also jupiter is getting reworked into someting much more amazing looking... plains of eidolon is also exclusive to earth
and Fortuna will be a icy landscape to explore filled with corpus military and research facilities that you can enter and explore...
Sure there are tile "sets" that need to have the same look to be put together randomly.. but if you look at each tile as its own map then the number of maps in the game is actually pretty huge.
An example of this is the Onslaught mode, the maps used are individual tiles but serve as whole maps... some too large even.