Warframe

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Pigeons555 Oct 5, 2018 @ 12:07am
Can we please stop "Change of plans"
If you've ever played Payday 2, you know that some of the older, original heists have "Escape" missions slapped onto the end with, you guessed it, a random chance to occur. These escapes are intentionally quick, simple and fast heists and not one soul likes them. They are ludicrously unnecessary and, while "quick", there's zero substance to the mission that you are forced to play now. The Escape heists hold your original heist hostage more or less, forcing you to comply or else re-do your previous game.

Not once in the history of Warframe has anyone ever thought that a Capture mission should become a half-hearted Exterminate after the target is captured. This random mission swap adds literally zero value to anything related to anything in this game. It's not even a real Exterminate mission.

Literally the only reason the Lotus doesn't tell us our change of plans until after we capture the guy is because if she did, we would just have an Exterminate mission, and not a Capture mission. I signed up to play a Capture mission, not an Exterminate mission.

Seriously though, no one likes change of plans. Especially when you've already executed one set of plans perfectly fine.

You're free to call me a whiny, speedrunning meta ♥♥♥♥♥♥♥ (I deserve it at this point), but you can't convince me that change of plans add any value whatsoever to this game, other than heightening the great internal pain I feel when I have to do 1/2 of an Exterminate mission.

Oh more details on why I'm so upset about this right now? Doing Leaper Simaris daily on Isos Eris (Infested Capture, I'm not even going to get started on the terrain geometry nightmare that is Eris). I just wanted to digitize some poor Leapers to make Simaris happy.

But instead, I get slapped with a kill 87 enemies order. Then the Juggernaut shows up. And we all know that the Juggernaut's armor is literally invincible to everything in the Warframe universe so I have to wait for him to do his quills attack to kill him. But he does the shockwave, spawn 15+ infested from the ground attack, which lengthens my mission not only by count, but by me having to wait for all of them to slowly come out of the ground in small increments.
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Showing 1-15 of 62 comments
Spook Oct 5, 2018 @ 12:10am 
Do you actually see this happen often? I feel like I basically never get the swaps.
Watermelons Oct 5, 2018 @ 12:13am 
You can avoid the Juggernaut, nerd. Either by NOT killing things when the Lotus warns you about it, or by just ignoring him when he spawns anyways. They made the change long ago where Exterminate missions/objectives should not hard limit the amount of enemies spawned. So it's not like you're required to kill a Juggernaut, just kill the rest of the trash throughout the map and you should reach the required kills.
Pigeons555 Oct 5, 2018 @ 12:14am 
Originally posted by Something Something Watermelons:
You can avoid the Juggernaut, nerd. Either by NOT killing things when the Lotus warns you about it, or by just ignoring him when he spawns anyways. They made the change long ago where Exterminate missions/objectives should not hard limit the amount of enemies spawned. So it's not like you're required to kill a Juggernaut, just kill the rest of the trash throughout the map and you should reach the required kills.

Oh ho, so another way to delay my Exterminate mission. You think I would kill the Juggernaut if I didn't need to? And I've NEVER seen people stop what they're doing to avoid spawning the Juggernaut. It's ridonkadonk to be frank.

But yeah I should have left him behind. I just didn't like that the Exterminate enemy marker stayed on him 300m behind (and not on the juicy enemies that are on the rest of the map that has been generated for their use). His attack that spawns enemies (that add to the counter if you didn't realize that) and his annoying weak spots are what upset me.
Last edited by Pigeons555; Oct 5, 2018 @ 12:22am
Pigeons555 Oct 5, 2018 @ 12:19am 
Originally posted by Spook:
Do you actually see this happen often? I feel like I basically never get the swaps.

It definitely does not happen on like a 50/50 scale. More like a 20/80 scale to be honest. But when I just want to make the orange man happy by digitally kidnapping Infested Leapers, I'm not in the mood to drag out Capture missions longer than I should (hence my meta ♥♥♥♥♥♥♥ speedrunning)
Watermelons Oct 5, 2018 @ 12:22am 
Why are you complaining about this anyways? You keep calling yourself a "meta ♥♥♥♥♥♥♥ speedrunner", which in and of itself makes you sound like an idiot, but if you're running through the map so much trying to do things like scan Synthesis targets, why are you killing enemies when the Juggernaut screams, then whining about it when the Juggernaut spawns for precisely that reason? It's not going to delay you by anymore than 30 seconds if you just wait it out after he screams.
Pigeons555 Oct 5, 2018 @ 12:25am 
Originally posted by Something Something Watermelons:
Why are you complaining about this anyways? You keep calling yourself a "meta ♥♥♥♥♥♥♥ speedrunner", which in and of itself makes you sound like an idiot, but if you're running through the map so much trying to do things like scan Synthesis targets, why are you killing enemies when the Juggernaut screams, then whining about it when the Juggernaut spawns for precisely that reason? It's not going to delay you by anymore than 30 seconds if you just wait it out after he screams.

Because I captured the target and it turned into an Exterminate mission, which kind of requires me to kill enemies to extract with my orange man points. Hence running into the Juggernaut.

And I'm insulting myself to hopefully stop people like you from wasting time insulting me, which unfortunately wasn't the most intelligent idea I cooked up in my slightly-inconvenienced mind.
[Meyo]Frakura Oct 5, 2018 @ 12:26am 
It seem rare to have that happen to me, I don't know how those trigger.
Watermelons Oct 5, 2018 @ 12:27am 
Originally posted by Pigeons555:
Originally posted by Something Something Watermelons:
Why are you complaining about this anyways? You keep calling yourself a "meta ♥♥♥♥♥♥♥ speedrunner", which in and of itself makes you sound like an idiot, but if you're running through the map so much trying to do things like scan Synthesis targets, why are you killing enemies when the Juggernaut screams, then whining about it when the Juggernaut spawns for precisely that reason? It's not going to delay you by anymore than 30 seconds if you just wait it out after he screams.

Because I captured the target and it turned into an Exterminate mission, which kind of requires me to kill enemies to extract with my orange man points. Hence running into the Juggernaut.
That's still entirely your fault. Use your brain for a moment and maybe stop killing things when it screams. That's all you have to do, nothing for 30 seconds. You're complaining about a problem you're mostly bringing upon yourself, aside from the lame objective switch.
Pigeons555 Oct 5, 2018 @ 12:28am 
Originally posted by MeyoFrakura:
It seem rare to have that happen to me, I don't know how those trigger.

I can't say how often they occur, and it's definitely not a high percentage. But they trigger completely randomly as far as I'm aware and I very much do not appreciate it when they do.
Pigeons555 Oct 5, 2018 @ 12:35am 
Originally posted by Something Something Watermelons:
Originally posted by Pigeons555:

Because I captured the target and it turned into an Exterminate mission, which kind of requires me to kill enemies to extract with my orange man points. Hence running into the Juggernaut.
That's still entirely your fault. Use your brain for a moment and maybe stop killing things when it screams. That's all you have to do, nothing for 30 seconds. You're complaining about a problem you're mostly bringing upon yourself, aside from the lame objective switch.

I don't feel like waiting for 30 seconds though, that's my problem (speedrunning yadayada). I came to digitally kidnap two creatures and leave. Besides, you couldn't find me any reasonably high level player that unironically stops what they're doing to avoid the Juggernaut.

I wouldn't have any problem with Juggyjoo if he didn't have an attack which slowly spawns more infested (that add to the counter) and didn't have weak spots as his only damage option.

And my post isn't about how much of an idiot I am nor about how irritating I found the Juggernaut in the one situation where it was enough to push me over the edge to waste everyone's time on this post.My post is about how utterly pointless a change of plans RNG factor slapped onto Capture missions is.

I'm not trying to deflect blame onto the Juggernaut for me spawning him.
Last edited by Pigeons555; Oct 5, 2018 @ 12:35am
vid23 Oct 5, 2018 @ 12:51am 
the only one i know is spy missions, if you trigger all 3 alarm then it will turn into an extermination
I seem to recall hearing that this is a bit of old code still left in the game from days long past. I'm pretty sure Capture missions aren't actually supposed to have this happen (though I could be wrong), but for some reason it randomly does and DE just hasn't gotten around to fixing it yet. I know that this "change of plans" mechanic is supposed to occur in Spy missions if you manage to trigger the alarms in all 3 data vaults, but to my knowledge there is no information (including on the wiki) indicating that this is an intentional mechanic in Capture missions.
Pigeons555 Oct 5, 2018 @ 1:11am 
Originally posted by Totally Innocent Chatbot:
I seem to recall hearing that this is a bit of old code still left in the game from days long past. I'm pretty sure Capture missions aren't actually supposed to have this happen (though I could be wrong), but for some reason it randomly does and DE just hasn't gotten around to fixing it yet. I know that this "change of plans" mechanic is supposed to occur in Spy missions if you manage to trigger the alarms in all 3 data vaults, but to my knowledge there is no information (including on the wiki) indicating that this is an intentional mechanic in Capture missions.


Originally posted by vid23:
the only one i know is spy missions, if you trigger all 3 alarm then it will turn into an extermination


The wiki does indeed have no mention of anything related to change of plans in capture missions.

And I have no problem with having change of plans being slapped onto spy missions with all alarms. In that case, the game explicitly punishes you for doing such a bad job at your spy mission. There’s a rhyme and a reason. In the case of Capture missions, I already captured the goon, so how do my plans change after the fact?

I suppose this obnoxious “feature” is going to be staying for a while, much to my displeasure.
Zap [PT] Oct 5, 2018 @ 1:18am 
Originally posted by Pigeons555:
If you've ever played Payday 2, you know that some of the older, original heists have "Escape" missions slapped onto the end with, you guessed it, a random chance to occur. These escapes are intentionally quick, simple and fast heists and not one soul likes them. They are ludicrously unnecessary and, while "quick", there's zero substance to the mission that you are forced to play now. The Escape heists hold your original heist hostage more or less, forcing you to comply or else re-do your previous game.

Not once in the history of Warframe has anyone ever thought that a Capture mission should become a half-hearted Exterminate after the target is captured. This random mission swap adds literally zero value to anything related to anything in this game. It's not even a real Exterminate mission.

Literally the only reason the Lotus doesn't tell us our change of plans until after we capture the guy is because if she did, we would just have an Exterminate mission, and not a Capture mission. I signed up to play a Capture mission, not an Exterminate mission.

Seriously though, no one likes change of plans. Especially when you've already executed one set of plans perfectly fine.

You're free to call me a whiny, speedrunning meta ♥♥♥♥♥♥♥ (I deserve it at this point), but you can't convince me that change of plans add any value whatsoever to this game, other than heightening the great internal pain I feel when I have to do 1/2 of an Exterminate mission.

Oh more details on why I'm so upset about this right now? Doing Leaper Simaris daily on Isos Eris (Infested Capture, I'm not even going to get started on the terrain geometry nightmare that is Eris). I just wanted to digitize some poor Leapers to make Simaris happy.

But instead, I get slapped with a kill 87 enemies order. Then the Juggernaut shows up. And we all know that the Juggernaut's armor is literally invincible to everything in the Warframe universe so I have to wait for him to do his quills attack to kill him. But he does the shockwave, spawn 15+ infested from the ground attack, which lengthens my mission not only by count, but by me having to wait for all of them to slowly come out of the ground in small increments.
If you TRULY ever played Payday 2, you know the escape missions are what give those heists its flavor, and adds a whole bunch of realism to the heist.

In Warframe, if you get the Change of Plans, it's not the game's fault. It's YOUR fault.

A spy mission turning into an exterminate? Well you shouldn't have set off 3 alarms to begin with! It's a stealth!

A rescue mission turning into a spy (first mission on The New Strange)? It's logical. After all, it's part of the storyline.

Juggernaut appeared? Again, your fault. They only appear if you amp up the fight too much. If you really are THAT dense and still spawn the juggernaut even though you hate him, then you can just, oh I don't know, avoid him? Maybe drop that bad habit?

Capture turned into execution? This one isn't actually your fault. It's really a bug in the game, so it's ok to not like it.

Stop whining. It's your fault
Dr. VooJin3 Oct 5, 2018 @ 3:29am 
It is easy it works the same way as spy missions turning into exterminate. YOU JUST CANT RUSH CAPTURE TOO MUCH. It literaly just extends the mission if you capture target too many times under 60 seconds. It is same as killing bosses too offten and getting stalker mark.
FYI that change just rises the mission completition credits reward on completition. Same as in PD2 you get som more experience at the end of escape mission.
You actualy are just complaining about rushing without thinking. And you should instead be asking how to avoid mission change instead of whining like a spoiled brat about it.
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Date Posted: Oct 5, 2018 @ 12:07am
Posts: 62