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bAllu Jul 5, 2018 @ 8:57am
Mesa Regulators modding
Is the mod Creeping Bullseye / Magnum Force good on the Regulators?
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Showing 1-7 of 7 comments
Just Doing Quest Jul 5, 2018 @ 9:06am 
put the 3 primed mods(crit chance crit damage and 165%fire) for secondaries then the 3 mandatory mods(multishot damage and multi/attack speed) for secondaries and you can add +90% poison +90% elec and you have the best build for regulator enjoy
PhellAsleep Jul 5, 2018 @ 9:09am 
No.

Regulator damage goes up per shot. Slower fire rate = less damage.

A bullet that doesn't hit the enemy, does no damage.
Last edited by PhellAsleep; Jul 5, 2018 @ 9:10am
Shard of Manus Jul 5, 2018 @ 9:14am 
Originally posted by Pimp My Meg:
put the 3 primed mods(crit chance crit damage and 165%fire) for secondaries then the 3 mandatory mods(multishot damage and multi/attack speed) for secondaries and you can add +90% poison +90% elec and you have the best build for regulator enjoy
Corrosive is not always the best option, it depends on the enemy type.

Primed Target Cracker and Primed Pistol Gambit are most definitely the best things to put on her Regulators however.

Hornet Strike and Barrel Diffusion are obvious necessities. Lethal Torrent is recommended. Two Stat mods or Dual Stat mods (I recommend pure damage on the Stat mods because of her two Naramon Polarities, but it's not necessary. The last slot is entirely up to you.

Augur Pact, Gunslinger, another damage mod (Either Pummel or Elemental is recommended) -- I don't recommend Magnum Force because the damage bonus isn't as high as Augur Pact, and yet it has a higher Drain (makes no sense to me).

If you have it, Arcane Velocity is also highly recommended.
Last edited by Shard of Manus; Jul 5, 2018 @ 9:15am
Walrus-Sama Jul 5, 2018 @ 9:17am 
No.

Need Crit, Multishot, Firerate and Corrosive.
Primed Target Cracker and Primed Pistol Gambit.
Barrel Defusion, Lethal Torrent and maybe the other firerate mod.
Corrosive damage to have a chance vs high level armor.

Arcane Velocity also helps a lot.
Walrus-Sama Jul 5, 2018 @ 9:21am 
Originally posted by Shard of Manus:
Corrosive is not always the best option, it depends on the enemy type.

It is for Regulators. Mulitple chance to proc because high rate of fire automatic weapon favors Corrosive heavily. Plus Armor is the only thing Regulators can have a problem with.
Handoiron Jul 5, 2018 @ 9:45am 
Originally posted by PhellAsleep:
No.

Regulator damage goes up per shot. Slower fire rate = less damage.

A bullet that doesn't hit the enemy, does no damage.

Damage going up per shot on regularors isn't affected by fire rate. Damage goes up the same reguardless of wether the 2nd shot takes .005 sec or 2 hours to fire.

While a bullet not hitting the target does in fact do no damage, if the trade off is high enough that you gain more damage from the bullets that do hit than you lose from the bullets that don't hit, it would be worth it.

Originally posted by bAllu:
Is the mod Creeping Bullseye / Magnum Force good on the Regulators?

To give a better answer to the question, those two mods are generaly considered nearly useless in most weapons. Not because they're bad in and of themselves, but because there are many better options for your 8 mod slots as Pimp My Meg pointed out above. Even the non-primed versions of the mods he suggested are both easier to attain and more damage than the 2 corrupted pistol mods you asked about.

To analyze creeping bullseye (48% crit chance & -36% fire rate), with 1 mod slot for crit chance, you'd be better off using pistol gambit for the 120% / 187% prime. Using Creeping Bullseye at the same time as pistol gambit will actually cost you damage overall because of the reduced fire rate even before realizing you could have a different mod in that spot.

To analyze Magnum Force (66% damage & - 33% accuracy), even Augur Pact with 90% damage for half the mod cost and a small defense boost instead of an accuracy loss is much better. 90% / 165% prime elemental mods are even better because they can be tailored to elemental weakness again without the accuracy loss.

They might be nice enough to use if you could put 12 or so mods on your Regulators, but with the better options available, they're just not worth using.

As corrupted mods, they were released before Augur Pact existed. They mostly seem designed for beam secondaries where magnum force would gain you a bit of damage with no accuracy loss because of pinpoint acuracy on beamers and the fire rate reduction from creeping bullseye would reduce ammo consumption with a bit of crit chance boost on top.
Last edited by Handoiron; Jul 5, 2018 @ 10:04am
Identimate Jul 5, 2018 @ 4:50pm 
https://www.youtube.com/watch?v=xi6XbwwbJ1g

In short Magnum force is the regulator.Btijmoo(butthatisjustmyownopinion)
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Date Posted: Jul 5, 2018 @ 8:57am
Posts: 7