Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You mod Exalted Blade seperately, as if it's an extra weapon in your loadout.
Mods on your normal melee weapon won't upgrade Exalted Blade.
Thats what I thought.
I don't recall "Exalted Blade" being a separated weapon for Excalibur...
This applies to any frame with an exalted weapon now. Mesa, Titania, Valkyr, and Excal. I might be missing one, but you get the idea.
Yup, but they restricted some mods from exalted weapons, like Blood Rush, but I know why they did...
Those mods didn't work on exalted weapons to begin with. Not every mod was compatible with exalted weapons even before this update, if you had them on your melee weapon before it was basically a wasted slot for your exalted weapon.
I see
ikr... Exalted Blade + Blood Rush = lul.
180% procs status always enemies still died fast except augment armor or grineer bombard.
but Iron staff still weak vs armor in my opinion :v
Khora, but her cat already worked that way.
It does count if you melee hit your targets (tested it yesterday)
It doesn't, but the Gladiator set bonus does (although Gladiator Rush doesn't increase combo timer).
Have fun!