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Operator alone can get to a point where it can outperform most lower tiered players (those who struggle with level 50 enemies), make spy and stealth missions trivial, and has special advantages against sentient enemies as well as shadow stalker.
Each school has two passive abilities that are mostly good for your warframe, while the rest affect the Operator's stats or their abilities.
Madurai lets you get extra physical and elemental damage.
Vazarin gives you some instant revives for you and your teammates, as well as a larger Affinity share range.
Zenurik makes energy orbs give more, and melee channelling more efficient.
Naramon can increases the amount of XP your melee gets from its kills, and makes the melee combo counter longer lasting.
Unairu can reflect a % of damage taken back to the attacker, and increases the armor of both Warframe and Operator.
From all that, figure out what you want instead of asking "which is best?". That's a stupid question.
Eidolons: Madurai - Unairu - Vazarin
edit: oh I guess you aren't going to do Eidolons
For situations where you're going full melee (or leveling a melee, or farming Focus with a lens'd melee): Naramon for boosted Affinity to your melee weapon and a massive reduction to the rate at which your combo counter depletes.
For situations where you're playing as Trinity: Vazarin, for a small handful of instant revives and increased Affinity sharing range (i.e. increased range for Trinity's Bless).
For situations where you have no need for energy or melee, but want to deal as much damage as possible: Madurai for 25% extra physical and elemental damage.
This being said, not using your operator at all means that you won't be able to progress past The War Within, do Eidolon hunts, or fight Sentients without a lot of trouble. Umbra's augmented passive will also be useless to you. Inaros's 4 will be far more punishing to charge without Vazarin, energy hog frames will need to eat pizzas all the time to sustain what Zenurik could give them, etc.