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Simaris daily - how does it work?
I have accepted the daily to synthesize 4 seekers.
I hopped into a defense mission,
but it didnt count any of those Seekers I tried.

Can someone give me an idiot-proof explanation for what I'm supposed to do?
Originally posted by [R] Nerva:
Once you've accepted a Simaris target, special Eximus enemies known as <enemy type> Synthesis Target will appear in missions where that enemy type can spawn normally. So for instance, if you've accepted a mission for Corrupted Lancers, when you go to the Void, you'll find a single Corrupted Lancer Synthesis Target in each non-Defense mission.

If you enter a mission where one of your Synthesis Targets have spawned, Cephalon Simaris will warn you at the beginning of the mission, and implore you to track your victim with your Synthesis Scanner. Equipping and looking through the Synthesis Scanner (use right mouse, just like you were aiming down sights), you will see Simaris-esque particle trails that point in various directions. Follow the directions these particle trails point, and they will eventually lead you to your Synthesis Target. Once you've arrived in the same map tile as your Synthesis Target, and have looked through your Scanner at least once, Cephalon Simaris will warn you of the Target's presence and mark it with an objective icon.

Synthesizing a Target is a complex task. Your first goal is to avoid damaging it. Synthesis Targets have a blue Eximus aura (as opposed to the orange auras most Eximus have), and are highly resistant to damage, but they can be killed. They also will typically attempt to flee from you instead of fight. Since only one Synthesis Target can appear each mission, killing the target instead of synthesizing it means you'll have to start a new mission to find a new target.

Ideally, you'll need either crowd-controlling powers that don't deal significant damage or a Kinetic Siphon Trap (purchaseable in packs of 10 from Cephalon Simaris for a modest fee in credits) to immobilize your Synthesis Target. Once the target is immobile, equip your Synthesis Scanner and look through it at the target. You can synthesize a Target without immobilizing it, but it's much more difficult, and I don't recommend it to those new to the Synthesis process.

You'll notice that there are several points on the target's body that are highlighted by large glowing orbs. Each of those spots needs to be individually scanned - hold down left click on the target point while looking through the scanner (works just like firing a continuous weapon while aiming down sights) until it disappears. Damage or movement may interrupt your scan, which will require you to start again on that point. Once all of the points have been scanned, the target will vaporize and you will receive credit for its synthesis.

The target, of course, is not going to sit idly by and just allow you to synthesize it. Once you've scanned the first target point on the Synthesis Target's body, the Synthesis Target will begin displaying a unique Eximus ability that is not found on normal Eximus enemies. This can range from creating piles of electrified goo to creating fields of magnetic dust behind them while fleeing, to turning temporarily invisible. Many crowd control abilities will fail on an 'activated' Synthesis Target as well, making Kinetic Siphon traps far more useful for holding them still.

Once you've successfully synthesized the target, you'll recieve Cephalon Simaris standing, and once you've successfully synthesized the required number of targets, you can return to Cephalon Simaris and turn in the mission for additional standing and an Endo reward.

Note that only Synthesis Scanners can Synthesize a target. Codex Scanners cannot. Obtain the Sol-Battery Widget from Cephalon Simaris, and your Synthesis Scanner will have unlimited charges, which in turn will save you a lot of credits having to purchase Synthesis Scanner refills from Simaris. Obtain the Vector-Thread Widget next, as that will give you faster scanning speed, and make it easier to get multiple scans on a Target in the space of one Kinetic Siphon Trap.
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Showing 1-8 of 8 comments
Shard of Manus Mar 29, 2018 @ 4:15am 
You need to go to the specific tileset, find the specific target (track them with Synthesis Scanners), and scan their 4 different highlighted points.
Jodyxe Mar 29, 2018 @ 4:15am 
You should play non-edless mission, like spy, capture, exterminate, sabotage, and stay away from defence, survival, defection, excavation, interception. In addition you have to know the planet that target is going to spawn on - dont go to Neptune if your target is a grineer unit. Upon loading into the mission with a daily target task activated you will see Simaris message about synthesis target being in this mission, right after the basic Lotus transmission - thats the sign of a right choice of a planet and mission. If noone speaks to you after the Lotus - leave, you got the location wrong.

I recommend to play capture missions, since they are fastest in my opinion.
Last edited by Jodyxe; Mar 29, 2018 @ 4:17am
Suzaku Mar 29, 2018 @ 4:19am 
Adding to what Bearded Sun said, the target will be marked when you're close enough to him while your scanner is out. Just quickly aim through it occasionally to see if anything gets marked, and Simaris will pop in saying "There it is!". The target will be much more durable than normal, but can still be killed, so be quick to scan the glowing points on it.
r-kid Mar 29, 2018 @ 4:52am 
If Bearded Sun and Suzaku didn't make sense to you, then simaris has a handy tutorial for you to run through which shows what you need to do.
The author of this thread has indicated that this post answers the original topic.
[R] Nerva Mar 29, 2018 @ 4:54am 
Once you've accepted a Simaris target, special Eximus enemies known as <enemy type> Synthesis Target will appear in missions where that enemy type can spawn normally. So for instance, if you've accepted a mission for Corrupted Lancers, when you go to the Void, you'll find a single Corrupted Lancer Synthesis Target in each non-Defense mission.

If you enter a mission where one of your Synthesis Targets have spawned, Cephalon Simaris will warn you at the beginning of the mission, and implore you to track your victim with your Synthesis Scanner. Equipping and looking through the Synthesis Scanner (use right mouse, just like you were aiming down sights), you will see Simaris-esque particle trails that point in various directions. Follow the directions these particle trails point, and they will eventually lead you to your Synthesis Target. Once you've arrived in the same map tile as your Synthesis Target, and have looked through your Scanner at least once, Cephalon Simaris will warn you of the Target's presence and mark it with an objective icon.

Synthesizing a Target is a complex task. Your first goal is to avoid damaging it. Synthesis Targets have a blue Eximus aura (as opposed to the orange auras most Eximus have), and are highly resistant to damage, but they can be killed. They also will typically attempt to flee from you instead of fight. Since only one Synthesis Target can appear each mission, killing the target instead of synthesizing it means you'll have to start a new mission to find a new target.

Ideally, you'll need either crowd-controlling powers that don't deal significant damage or a Kinetic Siphon Trap (purchaseable in packs of 10 from Cephalon Simaris for a modest fee in credits) to immobilize your Synthesis Target. Once the target is immobile, equip your Synthesis Scanner and look through it at the target. You can synthesize a Target without immobilizing it, but it's much more difficult, and I don't recommend it to those new to the Synthesis process.

You'll notice that there are several points on the target's body that are highlighted by large glowing orbs. Each of those spots needs to be individually scanned - hold down left click on the target point while looking through the scanner (works just like firing a continuous weapon while aiming down sights) until it disappears. Damage or movement may interrupt your scan, which will require you to start again on that point. Once all of the points have been scanned, the target will vaporize and you will receive credit for its synthesis.

The target, of course, is not going to sit idly by and just allow you to synthesize it. Once you've scanned the first target point on the Synthesis Target's body, the Synthesis Target will begin displaying a unique Eximus ability that is not found on normal Eximus enemies. This can range from creating piles of electrified goo to creating fields of magnetic dust behind them while fleeing, to turning temporarily invisible. Many crowd control abilities will fail on an 'activated' Synthesis Target as well, making Kinetic Siphon traps far more useful for holding them still.

Once you've successfully synthesized the target, you'll recieve Cephalon Simaris standing, and once you've successfully synthesized the required number of targets, you can return to Cephalon Simaris and turn in the mission for additional standing and an Endo reward.

Note that only Synthesis Scanners can Synthesize a target. Codex Scanners cannot. Obtain the Sol-Battery Widget from Cephalon Simaris, and your Synthesis Scanner will have unlimited charges, which in turn will save you a lot of credits having to purchase Synthesis Scanner refills from Simaris. Obtain the Vector-Thread Widget next, as that will give you faster scanning speed, and make it easier to get multiple scans on a Target in the space of one Kinetic Siphon Trap.
Last edited by [R] Nerva; Mar 29, 2018 @ 5:08am
Well, those are indeed some idiot-proof explanations.

So, I do understand the process of synthesis, already, but the thing I didn't really quite understand was the daily quest.

So, the daily quest is basically exactly like the regular targets?
Move to a grineer tileset and have a random chance of a synthesis seeker to spawn?
Last edited by Swagmaster Love 🇪🇺; Mar 29, 2018 @ 5:04am
[R] Nerva Mar 29, 2018 @ 5:09am 
Originally posted by Mercy:
Well, those are indeed some idiot-proof explanations.

So, I do understand the process of synthesis, already, but the thing I didn't really quite understand was the daily quest.

So, the daily quest is basically exactly like the regular targets?
Move to a grineer tileset and have a random chance of a synthesis seeker to spawn?

Pretty much yeah. Normal targets are there for you to passively earn standing on and unlock lore entries in Simaris's Sanctuary. Daily quest targets are there to earn lots of juicy Simaris standing at a time, and get some endo on the side.

Kinda like the daily missions for your other syndicates, really.

Also, sorry if I was a bit long-winded, and if I came across as insulting your intelligence. Wasn't my attention, but you did say 'idiot-proof.'
Last edited by [R] Nerva; Mar 29, 2018 @ 5:12am
Alright, got it. Thank you for the effort. :steamhappy:
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Date Posted: Mar 29, 2018 @ 4:09am
Posts: 8