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Dee Jun 4, 2018 @ 11:58am
zenurik energy pulse
so i picked up the zenurik school (would be good if it was clearer what we're getting into btw) and energy pulse got me all excited. so i farmed a bit of focus and unlocked it, and...

it doesn't seem to be doing anything. energy orbs grant 25 as they did before, no difference.

studied the wiki in and out and it does say this affects warframes (honestly, i couldn't care less about the operator at this point), so what gives? am i being a thicko... again?

cheers!
Originally posted by Totally Innocent Chatbot:
What the ability does is provide a small period of additional energy regen after picking up an orb, rather than adding to the amount provided directly by the orb itself (it will still say "25 energy" at the bottom of your screen). At the lowest rank, it's not very noticeable, as it will only be regenerating 25% additional energy (6.25 energy from a 25-energy orb) over a 10-second period, translating to 0.625 energy regen per second for 10 seconds after picking up an energy orb. At the highest rank it gives 50% additional energy over a 5-second period, translating to 2.5 energy regen per second for 5 seconds after picking up an energy orb.

Bear in mind that all forms of energy regen are disabled while using a channeled Warframe ability (such as Ember's World on Fire or Excalibur's Exalted Blade) or under the effects of the aura produced by an Energy Leech Eximus or Parasitic Eximus enemy.

If you're still not noticing any regen after picking up an orb, check to make sure the ability is actually enabled in your Focus tree (indicated by the node being outlined red rather than black) and that Zenurik is your current primary Focus school.
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The author of this thread has indicated that this post answers the original topic.
What the ability does is provide a small period of additional energy regen after picking up an orb, rather than adding to the amount provided directly by the orb itself (it will still say "25 energy" at the bottom of your screen). At the lowest rank, it's not very noticeable, as it will only be regenerating 25% additional energy (6.25 energy from a 25-energy orb) over a 10-second period, translating to 0.625 energy regen per second for 10 seconds after picking up an energy orb. At the highest rank it gives 50% additional energy over a 5-second period, translating to 2.5 energy regen per second for 5 seconds after picking up an energy orb.

Bear in mind that all forms of energy regen are disabled while using a channeled Warframe ability (such as Ember's World on Fire or Excalibur's Exalted Blade) or under the effects of the aura produced by an Energy Leech Eximus or Parasitic Eximus enemy.

If you're still not noticing any regen after picking up an orb, check to make sure the ability is actually enabled in your Focus tree (indicated by the node being outlined red rather than black) and that Zenurik is your current primary Focus school.
Nolo Contendere Jun 4, 2018 @ 12:14pm 
1) Make sure zenurik is your active school
2) Make sure the node you want is active

For zenurik specifically:
1) make sure you aren't using channeled abilities
2) the energy bonus from energy pulse is restored over time, not instantly
Dee Jun 4, 2018 @ 12:15pm 
thanks for an elaborate response!

all checks out except the ability enabled - i'm fairly certain the outline was black last time i popped over. will verify.

just out of curiosity, what would be the point of disabling these? is there some sort of trade-off mechanic?
Nolo Contendere Jun 4, 2018 @ 12:23pm 
Originally posted by Dee:
thanks for an elaborate response!

all checks out except the ability enabled - i'm fairly certain the outline was black last time i popped over. will verify.

just out of curiosity, what would be the point of disabling these? is there some sort of trade-off mechanic?

Each school has a limited amount of capacity (which can be upgraded).

Each node uses some of that capacity based on it's rank (For example, Energy Pulse may use 1 capacity when you first get it but when you upgrade it a couple times it'll go up to 4 capacity points).

there are also several passives in the focus trees that alter how some of your operator abilities function and increase their costs. disabling them lets you use the abilities normally again (EG: disabling Void static will no longer make void mode tickle sentry regulators in spy missions and removes the additional energy cost)
Last edited by Nolo Contendere; Jun 4, 2018 @ 12:24pm
Dee Jun 4, 2018 @ 12:28pm 
gotcha. thanks for the replies, appreciated!
Nolo Contendere Jun 4, 2018 @ 12:31pm 
not a problem.

also, dont worry about "being a thicko". there was a time when i was heartbroken when i realized i had to choose between (old) zenurik energy regen and (old) naramon shadowstep.
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Date Posted: Jun 4, 2018 @ 11:58am
Posts: 6