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1)increase number of revives with arcanes/sentinel augments
2)stop using quick revive and wait for your team. If your team isn't reviving you it is either a) they are ♥♥♥♥♥♥♥♥ that you didn't need to be paired with anyway and are better off aborting the mission to find a better team or b) you are a burden on the team and they have stopped bothering reviving a noob that has gone down every 5 seconds, in which case you don't belong in edilon caps untill you are better at the game, running out of revives is the games way of telling you that.
Bottom line, no they don't need to remove revive limits. Removing risk to reward ratios are pointless and counterproductive to gameplay and harmful to the overall player base. If DE starts caving to such demands now it will ultimately spell the doom for the game as more players demand more and more concessions to reduce risk of investment.
Stop dying so damn much.
Why do I even bother?
Let me tell you something, you should be happy with what you even have now. Back in my day You had X number of revives per day, 3 free ones and X purchased with plat ones. PER. DAY. Use them all up, you had none for 24 hours. And back then we did not have the ultimate killing power we do now, level 24 was hard and 50 was considered difficult. After that it got upgraded to 3 per frame, and if you used them all up you had to change frames. if a certain frame was required for a mission or you had a limited arsenal, you had to play carefully.
So yea, GIT GUD. WE had to, why does the gaem have to revolve around you and adapt to your lack of ability?
I miss those days. It was and fun and added little bit of challenge when your warframe was out of revives and you had to use another warframe or take the risk and count on your team if things got out of hand.
so keep from reviving yourself constantly and let your team help you up again... AND if you constantly dying against the eidolons, you're doing something very wrong - so rethink your strategy and also adjust your tactics to prevent this from happening in the first place.
there is definitve no need to "soften" anything here, just so some people can get their rewards, even though all they did was bleeding out all the time - or in other words: "no risk, no fun".