Warframe
izvon2017 26 Thg01, 2018 @ 6:38am
Mastery rank 11
ok so i had a stealth test, it was sorta hard but doable with practice, i had a parkour test, that was sorta hard but i learned to bullet jump
but this!!!
1st - practice mode. basically its only 1 try and mission loads/unloads way longer then actually plays
yep im not good in parkour, but good enough to breeze through missions
why do you put freaking walls in game?
so ppl cant get syndi weapons and quit?
mastery rank 11 is not mastery its freaking super mario bros
and it has nothing NOTHING to do with being good in game
its just you dumbly remember all the moves and mechanically repeat em
while being frustrated by endless mission save/load
ah and you should really remember all steps fine too since 1 mistake in qualify, 1 wrong move - fail
you making robots from us?

im very unhappy with how mastery rank up system works.
i agree thats its cool to teach people some things
but some tests teach nothing and frustrate us way too much

On a side note: currently is there a way to cheat thought test?
will warframe abilities work? im new.
but really id rather get a warframe that can skip this test for good if its possible in 2018
I mean if that completely shameless test should teach us to get a frame to skip it it will reach its point
why to experience game fully you should do some utterly frustrating crap?
the game is ok. the mastery test system just puts me in a position to find another game
we cant even skip this ♥♥♥♥ for money. meh
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Đang hiển thị 16-30 trong 35 bình luận
Huillam 26 Thg01, 2018 @ 4:27pm 
The beginning seems to be the hard part as the first or second jump has a hard to spot platform that is easy to reach).
You definitly have way more time that you need. Don't hesitate to stop before shooting or before any vertical jump and you can use the double jump followed by a glide for the long horizontal jumps; it's slower but much easier.
fragball 26 Thg01, 2018 @ 4:30pm 
so in other words, you complain about the game (or this specific aspect of it) should be put down to your level (which you also said you suck at)?
...
...
...
nope
...
i try to refrain form the typical "git gud" comment, but it sure is hard to resist whenever i read a "mastery-tests are soooo bad" thread (which we see here at least once a week).
anyway, you done the test AND you know that you can test run those test too - that is more than most, who come here to complain about the issue, know. therefore, i would say the test done it's job good by teaching you some things (even if only to be patient) - now collect more mastery points and happily look forward to your next mastery test ^.^
Kaslana 26 Thg01, 2018 @ 5:28pm 
Just tried MR11 test again, it was pretty easy in fact. Basically every mission is played this way.

Bullet jump here, bullet jump there, control your trajectory a bit with aimglide, slide, or flip. Shoot enemies along your road, on ground, in air, behind cover. Bullet jump + double jump + front roll + aim glide + ctrl slide covers maximum range in a single airborne. Play more public missions, try to keep up with veterans, and these things will become a muscle memory.

Easy way to cheese it, the method I used for my actual qualification, was to bring a Titania.

BTW, there is actually arrows on the ground indicating the way you should go, so it is really not hard.

I finished it with about 43 seconds left, with two remaining red orbs.
Partycrasher 26 Thg01, 2018 @ 6:55pm 
Doing this test forced me to learn more about the jumping mechanics. Was failing purely because of not having a clue how to do the jumps reliably (the shooting aspect is trivial imo). Then read/saw a guide where someone mentioned that every jump in the test can be done with a single crouch-jump (no double-jumping etc required) and suddenly it was easy.
On Vacation 27 Thg01, 2018 @ 5:13am 
I'm not really following the train of thought here. I can definitely see how some tests could be frustrating. Some much more so than others, especially if it contains elements of gameplay you dislike.

Parkour to traverse vertical/horizontal plains and shooting while doing so are such core design mechanics in the game and that is what this particular test is simulating. If you don't grow comfortable with them, this is not the only test you're going to end up struggling on as you'll be tested in different settings, but with the same idea, quite a few more times. I'm not going to say something condescending like "git gud", but a game expecting you to be familiar with it's core mechanics as you go on in the game, is a standard part of gaming. Of course, you can get by without a lot of them, so it's completely up to you on how you play, but that's not an issue with the tests.
Lần sửa cuối bởi On Vacation; 27 Thg01, 2018 @ 5:14am
izvon2017 3 Thg02, 2018 @ 2:10pm 
Basically, mastery rank 11 test was a bust for like 2 days on practice until i got titania. It just skips it and if you do it w/o titania you are good in movement skills, im not. have to say no other tests rank 1-10 or rank 12-14 so far were nearly as challenging. Its good you can spec a frame to skip a test. otherwise i would be ranting and pissed even more then i was. All of gid good messages are probably by vet players. Idk how many hundreds of hours you need to spend just to move intuitively, making decisions in a split second. In normal missions parkour is far more forgiving and its also rewarding you some speed/fire dodging etc. But again you can move though most missions quite well and still suck at mastery test. God praise titania
izvon2017 3 Thg02, 2018 @ 2:13pm 
Nguyên văn bởi Partycrasher:
Doing this test forced me to learn more about the jumping mechanics. Was failing purely because of not having a clue how to do the jumps reliably (the shooting aspect is trivial imo). Then read/saw a guide where someone mentioned that every jump in the test can be done with a single crouch-jump (no double-jumping etc required) and suddenly it was easy.
Bullet jump all the way, always. but in that test its taken a bit far imo. since you have to learn how to bullet jump/drop inertia at the same time while being pressed by timer. Really volt with some upgrades could aim glide half of the test but no, you have timer, so just do it :P From all the test this one is the most unforgiving imo
Chaoslink 3 Thg02, 2018 @ 2:34pm 
I mean, we all run into tests that prove challenging. I got stuck on the rank 19 stealth one for days. Eventually I just had to hunt all the grineer patrollers and murder them all to succeed. You don't get any powers and only are allowed a melee. You can't be detected and have to break 6 orbs to free a prisoner and escort them out and for whatever reason it felt like the grineer sight range was 3x normal as I'd get spotted from a mile away in that one. Still, felt good to finally finish it.
No_Quarter (Bị đình chỉ) 3 Thg02, 2018 @ 3:09pm 
Nguyên văn bởi izvon2017:
Basically, mastery rank 11 test was a bust for like 2 days on practice until i got titania. It just skips it and if you do it w/o titania you are good in movement skills, im not. have to say no other tests rank 1-10 or rank 12-14 so far were nearly as challenging. Its good you can spec a frame to skip a test. otherwise i would be ranting and pissed even more then i was. All of gid good messages are probably by vet players. Idk how many hundreds of hours you need to spend just to move intuitively, making decisions in a split second. In normal missions parkour is far more forgiving and its also rewarding you some speed/fire dodging etc. But again you can move though most missions quite well and still suck at mastery test. God praise titania
couple hundreds of hours and you will nail every bullet jump, just play around with it, when you are rushing for extraction make your self tons of challenges, like land on certain edges, try to use aim glide and double jumps and slide in air to adjuct those things and make perfect jumps. Don't overtry it, just run and do stuff along the way.
Try to kill people during bullet jumping and aim gliding, gives you great feeling for it
Lần sửa cuối bởi No_Quarter; 3 Thg02, 2018 @ 3:19pm
GasMaster 3 Thg02, 2018 @ 4:21pm 
I had issue with this Test to. It took me quite a few practice runs to get the hang of it before I remember YouTube might have help. I ended up maxing out any Speed Boost mods for my Limbo (which is my fastest Warframe), and took the most Accurate and Low Reload Speed rifle I had. Removed everything else off equipment, did a few more practice runs and finished it with 7 seconds left on the timer.

This may help you, there are a lot of Mastery Rank videos that explain things quite well.
https://www.youtube.com/watch?v=FXBXzatXVT8
izvon2017 3 Thg02, 2018 @ 9:17pm 
Nguyên văn bởi GasMaster:
I had issue with this Test to. It took me quite a few practice runs to get the hang of it before I remember YouTube might have help. I ended up maxing out any Speed Boost mods for my Limbo (which is my fastest Warframe), and took the most Accurate and Low Reload Speed rifle I had. Removed everything else off equipment, did a few more practice runs and finished it with 7 seconds left on the timer.

This may help you, there are a lot of Mastery Rank videos that explain things quite well.
https://www.youtube.com/watch?v=FXBXzatXVT8
youtube was the first source after my #1 failed practice. i thought and still think wow, look at this ♥♥♥♥. i cant move like that. ie i can but not persistently. i said i did practice with volt at some point but that was rather a miracle. just 1 miss with aiming bullet jump and you re done. shooting part is extensively easy but its like first 30 seconds of test that make it hard, all the rest is meh. and again i dont need help anymore thankfully. titania solves it all. and
i once again state that no test before or after is nearly as challenging. 1-10,12-16 are laughably easy compared to this.
Lần sửa cuối bởi izvon2017; 3 Thg02, 2018 @ 9:18pm
Chaoslink 3 Thg02, 2018 @ 10:34pm 
Huh, actually watching to see that test, I vaguely remember using zephyr with the old spin to fly before they reworked movement. Still, after watching that I don't see any sort of issue with movement being difficult. Its pretty much the standard crouch to jump in a direction shennanigans that I use to get around the map anywhere.

Still, I suppose I can understand where the difficulty can come from. Though, save for the 19 test, I don't remember any of them giving me much difficulty. I'm not one to youtube this stuff for tips though, so maybe there was an easier way that I didn't do.
Sekenr 19 Thg04, 2018 @ 10:56am 
MR 11 test is such utter crap I actively wish harm to whoever designed it. It's not just that it's "hard" its not really that hard, once you reached the elevator you can comfotably finish it with no hurry and 20 seconds to spare. But re elevator portion - 1 fall and you fail, if that wasn't bad enough there is also jank and bugs. Will the characted grab an edge it smacked against? Who knows? I had it fail numerous times 1 second after shooting an orb with words "3.5 seconds" still floating in the air.
Rabanito 19 Thg04, 2018 @ 11:22am 
Ah c'mon. The game is easy enough for casuals to have fun without much challenge and you want to have it even easier?

Just keep practicing instead of ranting on the forum.
Indal 19 Thg04, 2018 @ 2:17pm 
Nguyên văn bởi izvon2017:
ok so i had a stealth test, it was sorta hard but doable with practice, i had a parkour test, that was sorta hard but i learned to bullet jump
but this!!!
1st - practice mode. basically its only 1 try and mission loads/unloads way longer then actually plays
yep im not good in parkour, but good enough to breeze through missions
why do you put freaking walls in game?
so ppl cant get syndi weapons and quit?
mastery rank 11 is not mastery its freaking super mario bros
and it has nothing NOTHING to do with being good in game
its just you dumbly remember all the moves and mechanically repeat em
while being frustrated by endless mission save/load
ah and you should really remember all steps fine too since 1 mistake in qualify, 1 wrong move - fail
you making robots from us?

im very unhappy with how mastery rank up system works.
i agree thats its cool to teach people some things
but some tests teach nothing and frustrate us way too much

On a side note: currently is there a way to cheat thought test?
will warframe abilities work? im new.
but really id rather get a warframe that can skip this test for good if its possible in 2018
I mean if that completely shameless test should teach us to get a frame to skip it it will reach its point
why to experience game fully you should do some utterly frustrating crap?
the game is ok. the mastery test system just puts me in a position to find another game
we cant even skip this♥♥♥♥♥♥for money. meh

I dont see anything wrong with it :/

https://www.youtube.com/watch?v=zjq29UT0rSg

If you wanna cheese it then try Zephyr but learn how to use her first and make a proper duration build which you will Test on Cephalon beforehand.

Its totally doable mate,you just need to learn to parkour. I know it seems hard now but next thing you know then you will be doing it without even thinking.

Try "light" warframes like Nova or Titania.

Here is how to cheese it with Titania.

https://www.youtube.com/watch?v=NKlLetXzYaY
Lần sửa cuối bởi Indal; 19 Thg04, 2018 @ 2:27pm
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