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Botavo Apr 21, 2019 @ 2:44am
+multi shot +dmg VS +crit chance +crit Dmg for supra rivens
Which one will increase overall dps?
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Showing 1-15 of 16 comments
Pakaku Apr 21, 2019 @ 3:17am 
Supra isn't a crit rifle, so unless your total modded crit chance is close to 100%, which is base crit chance * (1 + combined mod crit chance), and highly unlikely to get that high anyways thanks to the Supra's lower disposition anyways, you're better off with multishot + damage
Last edited by Pakaku; Apr 21, 2019 @ 3:19am
No_Quarter (Banned) Apr 21, 2019 @ 3:34am 
Originally posted by god, these pretzels suck:
so unless your total modded crit chance is close to 100%, which is base crit chance
this is just a pile of garbo and a really bad way to make use of your weapons

Weapons can benefit from critical damage as soon as they get over 40% critical chance.
Because your critical damage is at about x4.0, meaning 40% of your shots will deal 4 times the damage then it is a CLEAR win in terms of output as per magazine - you will shift from potential 100 damage per 100 hits (an example) to 220 damage per 100 shots. That is a huge buff just from 40% critical chance and x4 critical damage.

Supra Vandal can be a hybrid and it works better as such, had both builds with me and it is a simple math - if each bullet has a chance to to both crit and status and you ignore one option you are loosing.

I hope you learned something.
Last edited by No_Quarter; Apr 21, 2019 @ 3:37am
No_Quarter (Banned) Apr 21, 2019 @ 3:37am 
as for your choice, I would go for crit stuff, multishot+ damage is great but I think hybrid build would give you more output.

With such rapid fire weapon there is no need to just max your status to 100%, putting some critical chance on it gives you a nice damage buff that cannot be obtained otherwise.
Walrus-Sama Apr 21, 2019 @ 3:39am 
+Multishot +Damage.
Dubstep_Samurai Apr 21, 2019 @ 3:54am 
I have + multishot, + dmg, - status duration on my riven and it melts everything.

Once had a chance to compare with CC+CD focused riven and results was not that impressive.
Pakaku Apr 21, 2019 @ 3:57am 
Originally posted by No_Quarter:
Originally posted by god, these pretzels suck:
so unless your total modded crit chance is close to 100%, which is base crit chance
this is just a pile of garbo and a really bad way to make use of your weapons

Weapons can benefit from critical damage as soon as they get over 40% critical chance.
Because your critical damage is at about x4.0, meaning 40% of your shots will deal 4 times the damage then it is a CLEAR win in terms of output as per magazine - you will shift from potential 100 damage per 100 hits (an example) to 220 damage per 100 shots. That is a huge buff just from 40% critical chance and x4 critical damage.

Supra Vandal can be a hybrid and it works better as such, had both builds with me and it is a simple math - if each bullet has a chance to to both crit and status and you ignore one option you are loosing.

I hope you learned something.
Normally I would read this and agree (and yes, I think I've learned something) but in this case we have multishot as a choice, plus extra damage, all in the same mod for only 18 drain. If OP can get to 100% or even 200% multishot, the damage of whatever build they go for can be effectively doubled or tripled on every shot. So that's pretty appealing IMO

It sounds like it'll work either way, but since we're talking about what goes into this particular riven rather than how to build a weapon, I'm still leaning towards the MS side. It's hard to really gauge it without knowing the exact riven stats, though
Last edited by Pakaku; Apr 21, 2019 @ 3:59am
No_Quarter (Banned) Apr 21, 2019 @ 4:07am 
Originally posted by god, these pretzels suck:
Originally posted by No_Quarter:
this is just a pile of garbo and a really bad way to make use of your weapons

Weapons can benefit from critical damage as soon as they get over 40% critical chance.
Because your critical damage is at about x4.0, meaning 40% of your shots will deal 4 times the damage then it is a CLEAR win in terms of output as per magazine - you will shift from potential 100 damage per 100 hits (an example) to 220 damage per 100 shots. That is a huge buff just from 40% critical chance and x4 critical damage.

Supra Vandal can be a hybrid and it works better as such, had both builds with me and it is a simple math - if each bullet has a chance to to both crit and status and you ignore one option you are loosing.

I hope you learned something.
Normally I would read this and agree (and yes, I think I've learned something) but in this case we have multishot as a choice, plus extra damage, all in the same mod for only 18 drain. If OP can get to 100% or even 200% multishot, now he can build a hybrid (or anything) and whatever he gets will effectively be doubled or tripled on every shot. So that's pretty appealing IMO

It sounds like it'll work either way, but since we're talking about what goes into this particular riven rather than how to build a weapon, I'm still leaning towards the MS side. It's hard to really gauge it without knowing the exact riven stats, though
my problem with accepting damage + multishot riven is that once you put in Serration - putting in more +damage is not as worthy. It sure helps, but not much, certanly not as much as would x4 critical damage.

Perfect riven would be in between, critical chance + multishot and that is for damn titty.

Supra can have about 80% multishot on a riven, with Split Chamber you are looking at decent numbers, if you can fit Vigilante Armaments then it is pretty good.
230% is okay, but still too close to 200% and too far from 300% so I would rather go for 150% and a critical boost.

Think +critical damage on a riven still seals the deal for me, you can get about 110% critical damage on a 2 stat riven with no negatives, that is another x2.2 critical damage, with vital Sense we are looking at x6.6 critical damage and total critical chance of just under 60%.

Even without amazing status, these is are numbers of a very good critical potential.
And slap an augment there and some status and she sings like a mofo
Last edited by No_Quarter; Apr 21, 2019 @ 4:15am
8faiNt ı♣ı Apr 21, 2019 @ 6:38am 
hybrid builds performs better in most case difference wouldnt be noticable play as you wish if you get crit riven you can go crit as you wish it doesnt really matter
Unreality Apr 21, 2019 @ 9:41am 
Multishot + Damage is strictly superior, higher DPS and higher status proc rate.
No_Quarter (Banned) Apr 21, 2019 @ 9:57am 
Originally posted by Unreality:
Multishot + Damage is strictly superior, higher DPS and higher status proc rate.
I'd like to see a calculation that lead to such strict answer, like putting crit chance to 60% and critical damage to x6.6 is not really a joke, also damage on a riven is a joke for the most part unless it's disp 4 riven....

crit is raw dps plus
Last edited by No_Quarter; Apr 21, 2019 @ 10:04am
Unreality Apr 21, 2019 @ 10:11am 
Originally posted by No_Quarter:
Originally posted by Unreality:
Multishot + Damage is strictly superior, higher DPS and higher status proc rate.
I'd like to see a calculation that lead to such strict answer, like putting crit chance to 60% and critical damage to x6.6 is not really a joke, also damage on a riven is a joke for the most part unless it's disp 4 riven....

crit is raw dps plus
There are many builder tools that do rivens. Crit stats have always sucked for increasing DPS it's just that being the 6th/7th/8th best is good enough to put into a build.
Walrus-Sama Apr 21, 2019 @ 10:43am 
Originally posted by No_Quarter:
Originally posted by Unreality:
Multishot + Damage is strictly superior, higher DPS and higher status proc rate.
I'd like to see a calculation that lead to such strict answer, like putting crit chance to 60% and critical damage to x6.6 is not really a joke, also damage on a riven is a joke for the most part unless it's disp 4 riven....

crit is raw dps plus

Multishot and Damage increase the overall damage of the weapon, no matter what. Crit, damage, elemental and status all benefit.

Crit damage only increases damage when criting and crit chance does not increase damage.
No_Quarter (Banned) Apr 21, 2019 @ 11:40am 
Originally posted by Walrus-Sama:
Originally posted by No_Quarter:
I'd like to see a calculation that lead to such strict answer, like putting crit chance to 60% and critical damage to x6.6 is not really a joke, also damage on a riven is a joke for the most part unless it's disp 4 riven....

crit is raw dps plus

Multishot and Damage increase the overall damage of the weapon, no matter what. Crit, damage, elemental and status all benefit.

Crit damage only increases damage when criting and crit chance does not increase damage.
but with a riven, 60% critical chance and 6.6 critical damage mean out of 100 shots you are gonna crit 60 and all those will do 6.6 damage, meaning that out of potential 100 damage per 100 shots with no crit, you gonna raise it to 436 per 100 shots.
60% is a bad critical chance? I mean what you said it sounds to me that we are looking at 5% critical chance weapon, 60% is quite reliable.

By same logic, multishot only deals damage when it triggers, it is a percentage based buff which is represented by a flat average value in the game, not a straight sustained buff.

When it does not trigger you do not get multiple pellets.

And we are looking at rapid fire weapon where you are not looking at one shot potential.

Also, damage on a riven is flat buff but it is not perfect, after Serration gives 165% and your riven adds another 100% - it is NOT a 100% more DPS, is significantly less.
No_Quarter (Banned) Apr 21, 2019 @ 11:47am 
Again, EACH SHOT has a chance to crit, status, multishot and if you do not make ALL of those reach reliable trigger values you are wasting potential.

Sure pushing one value to insane numbers may be good, but there is still a wasted potential.

Like Tigris with 100% status. Cool and all that. But try it with Arcane Avenger? That is FULL potential.
Slap Happy Pappy Apr 21, 2019 @ 11:48am 
Multishot uber alles.
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Date Posted: Apr 21, 2019 @ 2:44am
Posts: 16