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Actually, on that note, which weapons/stances have you tried? (I don't have wisp yet, so I can't test this myself) Some weapons, like nunchucks and rapiers, let you move freely for some/most of the combos, and on most frames it looks like it's the default walk/sprint cycle.
I noticed this about Wisp as soon as I crafted her. Was also disappointed at the blatant lack of Quality Assurance on DE's part.
You're supposed to test new features before they go into production so how tf did they miss that?